Pistoleer Archive
Thread: Guide : Pistol buying, crafting and slicing.
DathoImilli wrote:
I have a question about the slicing, specifcly damage slice. I assumed the % was based off of the max damage. After reading through this thread I'm not sure what it's based on. Is it based on the base damage (however you figure that out), max damage or minimum damage?
Reason I ask is I have a pistol that I want to slice and if it's based on max damage it will be a waste of a core booster. If it is based on minimum then I want a damage slice.
Bear with me if this has been answered already, I've had a decent amount of trouble figuring out the slicing part.
Oh if it helps, the pistol is an fwg5 with damage 323-901.
Try this.
cool, thanks. Found that on another post before but didn't think to use it to determine the damage.
Yeah I'm slow.
Message Edited by DathoImilli on 08-11-2005 04:12 PM
BadgerSmaker wrote:
Damage: (Possible issue with a full 8% slice not being applied, my FW FWG5 capped out at 935 and so did another pistol I have seen so I got a 6% slice rather than 8.)
One thing you might want to add to the Slicing guide is that the pistol can be sliced after an ADK is applied to it. That was one of the things I had to look up on the smuggler board and then ask a bunch of people ingame before I decided to ADK my pistol that wasn't 100% customized.
I'm assuming pups can be added or removed from the pistol after it's ADKd but havent gotten around to it yet and haven't seen that written down anywhere.
-cyrac- wrote:
Are gorax bones still the best way to go for featherweights? What about reinforced casings?
Reinforced casings are much better, hmm... I better update this guide.
Thanks!
Akimaki wrote:
Badger, u recommend to cap the sac with great components. My question is even if i can cap the damage too, this way the minimum damage wont be that cool... not sure if it matters pistoleers that much(but for the scatters:})
Thanks!
JYCowboy wrote:
Please, sticky this thread.
If it is, then Lithium didnt let my side know. Very good guide and I hope to see updates (cross fingers) soon.
It is linked to in the main guide, which is stickied.