Pistoleer Archive
Thread: Top 10 Pistoleer Questions
SilentJay1284 wrote:
All I want is a good Targetted HAM attack. And a little boost in speed. Something with Torso Shot DPS, but without Fire. Leave the status abilities to the BHs.
since everyone is posting gripes on this one here is mine. there is absolutely no skill in killing stuff on this game as there is on everquest. if u get hit by master rifle man u are done no matter what. as for balaceing classes rifleman do to much dmg up close pistols don't do enough up close. that and tkm own my pistoleer any day of the week when they get close. my rogue on everquest used to have good time with casters but melee could beat him up it was fun star wars pvp = no fun for me : /
i wish that our specials worked as intended or weren't so redundant so that all our major concerns would rely on trivial things such as pistol skins, dual wielding, etc.
i'm not flaming anyone, i know that it takes a lot of time to work on stuff in a game as innovative as swg is.......
i am patiently waiting for my pistol to finally be really useful without having to run around getting smuggler or bounty hunter
Think of it that you shoot the weapon out of the hands of the opponent and he need to pick it up or get it in control again.
It ought to be easy enough to implement too since there is a special for it already.
For it to be perfect unarmed should not be effected.
Cheers
true_Kieran wrote:
First of all, thx to Randonbfor taking the job. Second, apart from the concerns already mentioned, my two cents about twothings. First, why a disarm shot anyway?? If someone is after me, the best way is still to take them out. Even if you take the roleplaying point of view, why disarm shot for Pistoleer? Would be much more logical for Bounty Hunter if he needs to get his target alive, so i would be really happy about a shot that does good dam instead. And the second, the stopping shot, don't know about you, but when i think about this name i would expect a shot that makes my opponent fall down, so he has to get up again before he can continue attacking me, maybe with a time so you can't keep him down all the time.
If I'm not mistaken, Disarming Shot was actually a Smuggler special for a good chunk of beta and was changed at the last minute forreasons I'm not aware of. However, I could be wrong. I hope we can turn Disarming Shot 1 & 2 into working specials that belong in our tree.
Randonb wrote:
If I'm not mistaken, Disarming Shot was actually a Smuggler special for a good chunk of beta and was changed at the last minute forreasons I'm not aware of. However, I could be wrong. I hope we can turn Disarming Shot 1 & 2 into working specials that belong in our tree.
Of course it was changed, the Dev's wouldn't dare give Smugglers a broken pistol special ![]()
[Just a joke, yes I am very aware of all the other things wrong with Smugglers- Just thought it was funny their pistol specials are more used than ours]
Personally I'd rather have a special or 2 work. This thread is dead tho, TH will not be responding to these questions. Just another useless list. They have asked us for another, feel free to suggext anything you want to, no one actually reads these lists except the pistoleer comunity.
Ok while grinding my way to jedi I went through pistoler and despite the large shaft protruding out of my bumm while i was running around as a pistoler I came to love the class ..... As a pistoler I always got my bumm handed to me in pvp unless it was with a melee profession and then I just kited them .... Rifleman always seemed to tear me a new one and I can never seem to even hit them but the can chew through me in no time flat ........ I finished pistoler and smuggler a little while ago and I noticed one big thing ..... when I pvp'd with my character and he went bounty hunter I creamed a rifleman so fast even with my gimped defence. I immediatly thought it was bounty hunter so I wrote it off....... While reading the numbers I found out one IMPORTANT THING
++++PISTOL ACCURACY++++105 with master marksman and pistoler 60 with master marksman and 45 with master pistoler............... while on the other hand ......................
One thing I did want to say about fan shot, I remember it working at one point, but it's better when it doesn't, so I wouldn't complain too much about that one. I can't count how many times I hit the macro I made for that and my character shot something at a near by layer and cuased a whole new group to agro on me, but at least it did minimal damadge to all targets so that i could try and fight two layers at once with all at close to full health.
Also maybe we should only use the disarmshots in PVP, if the Rifleman don't have guns they can't kill us right?
I would be willing to forgive all if i can have a Millenium Falcon type ship that i can watch in 3rd person (I need it to haul all my Creatures around in.)
Good luck to you, I feel your Pain.
Razor-bat
Gorath
Slightly more defensless against Rifleman, but atleast I'm not on fire anymore.(Comando Nerf, Yeah!)