Pistoleer Archive
Thread: New Pistol with Patch 8. Screenshot inside.
Rang Modifers:
Point Blank: +0 @ 0 Meters
Ideal: -44 @ 0 meters
Max: +0 @ 64 Meters
I have a couple questions for the Dev's if they are reading this:
I don't see the logic in this. So which modifer would you use at 0 meters? And why is there no penalty for shooting a pistol at max range?
Is their a reason pistoleers can't have atleast a Ap2 weapon?
The damage on this weapon looks like it will be on par with the Republic, so why is it so slow? There is nothing special about it to make it this slow.
The discription of the weapon is cool but with a good set of armor and some buffs this pistol will be worthless.
Man I was really hoping for Medium Armor piercing. But Energy???? Why use this when you can use a Republic with light ap andtwice as fast? Yes it looks cool, but I guess it will also look cool in my hands while I'm lying on my back dead.This gun still gives us no new options besides looking like a Gunslinger.
I'm hoping it changes before its released to Live.
The DE-10 pistol is used mainly by Death Watch soldiers. It's blue bolts are common sight to their enemies, and it's hefty weight gives it a feeling of being a formidable weapon in trained hands.
That guns a joke right?
Personally I think it looks terrible. I hate older looking guns like that, but even if I did like it it would stick out like a sore thumb in a Star Wars game. How on earth did they get that past Lucasarts when we don't even have a bryar pistol yet? Mind you this is coming from the development team that thought a soda stream gas canister with a handle would look good.
The stats itself are pathetic, and I don't expect it to go much higher. Best plumbum to hit Eclipse was about 810 OQ and 91 Cond, and it couldn't produce a gun worth toffee.