Pistoleer Archive

Thread: Dual weilding Pistols?

JamfeFabri
Mon Mar 01, 2004 2:43 pm
#40

"might work in rp"


SWG is supposed ta be a mmporpg (even though almost no one actually rps an theres more 733t d00ds than i can count) its still an rp game.


Also the game doesnt follow everything in the movies really (cant remember specific cases, ug head hurts time to go kill quenkers)



~~~~~~~~~~
"In an effort to combat the Imperial technological superiority with such innovative designs as the ATST, our rebellion scientists have come up with a weapon more devasting than 3 Death Stars....... KAMIKAZE EWOKS!" - Some head honcho for the rebels, was later promoted and dubbed "Hero of the Rebellion"

5 star ninja
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ArchFirehaven
Mon Mar 01, 2004 5:26 pm
#41

Guys and gals


First off the new system is not going to have certs for guns...it is going to be like the BE/CH relationship. All the guns (plus maybe a few new ones) will be available for everyone...let me show you an example (this is just what I understand from what the Devs have written).


No Marksman - Level 1 Guns


Novice Marksman - Level 10 Guns


Pistol 1 - Level 15 Pistols


Pistol 2 - Level 20 Pistols


etc etc up through the elite profession.


There is no reason that the master level pistols cannot simply be dual pistols. You want a Master FWG5...great...a Master Scout...great...I am sure each gun type will have advantages with regards to range or some character point. Scouts will be faster but less damage than DX2 and Republic Blasters will have good range and FWG5's will still dispense the heat damage etc etc...but a Master Scout will still be more compareable to a todays good DX2's and Master DX2's will be closer to older prenerf Krayt DX2's. The extra damage could be explained by the fact they have a second pistol.


The real question is in this new more open environment does the Pistoleer get the Scatter Pistol and Launcher and do BH get the Acid Rifle and FT?







8Firehaven7
Chilastra Born . Day One


JamfeFabri
Mon Mar 01, 2004 6:21 pm
#42

ooh goody....

still why would you want a dx2 when you can get a 700 damage genosian stun pistol?


personally ims ticking to my old 266 damage fwg5 for unarmed targets an my tangle pistol for armoured (until i get my ahnds on one of the uber stun pistols)



~~~~~~~~~~
"In an effort to combat the Imperial technological superiority with such innovative designs as the ATST, our rebellion scientists have come up with a weapon more devasting than 3 Death Stars....... KAMIKAZE EWOKS!" - Some head honcho for the rebels, was later promoted and dubbed "Hero of the Rebellion"

5 star ninja
~~~~~~~~~~
NeoKirjava
Thu Sep 16, 2004 3:44 pm
#43

hmm i posted this almost a year ago, wish the devs could hear us!



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Rockhurst
Thu Sep 16, 2004 9:08 pm
#44




NeoKirjava wrote:

hmm i posted this almost a year ago, wish the devs could hear us!



Dual wielding is coming...just not with the Revamp.




Master Bounty Hunter / Master Pistoleer
--Force Enhanced--
anghelic
Fri Sep 17, 2004 4:17 am
#45

Just ask yourselves guys...





does this help the jedi profession?


if not, then it wont be happening for a while. because we all know the jedi are the most important profession in the game, and that the other 99% of the people can wait.
Ekkai
Fri Sep 17, 2004 5:24 am
#46

/sign.... Oops! I thought this was another Dual Wield petition!





____Ekkai Starstrider_________________________
HONOUR JEDI ELDER
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