Pistoleer Archive
Thread: Parts of the Combat Balance to be rolled out in Publish 7
Randonb wrote:
-Defensive modifiers will be getting a hard cap. No more stacking Pistoleer/Fencer or what have you to be nearly unhittable. There is expected to be some benefit from the stacking, but it will be limited. The cap has not been publicly disclosed yet.
**edit** it.... after playing this game for 6 moths the only thing i can do is pvp.... msns get so dam boring.... quest.... the same damn thing over and onver again with diferent colors and names (kill, deliver. retrive.... bah... so so SO boring)...... ........... and now the unbalance of prefesions in pvp just make me so mad... have u seen a figth between a pistoleer and a rifleman?? is just ridiculous.... we are completly broken... **edit** it pistoleers is the most useless profesion there is... nothng works rigth... what the **edit**ing problem??? How much money you making a moth in this game?? you realeased to soon... well so get more people to work in fixing it soon before we all get bored.... get another team... some work in content (that is really really needed) and some in fixing all the things that are not working.... **edit** man how much money are you making with $15 a moth form all these people... we will al get **edit**ing bored of this game before you get to work in fixing all that is broken...
No content.... or better.. monotematic content.... .... msns is the most bring thing ever........ great unbalances in pvp....... profesion all broken since release......... what else is there to do in this game??? the boring jadi path where you just grin for a profesion you hate to droi it 3 secs after you master it?? This game is great but you cant play it for to long... gets boring fast and there are way to many things working wrong...
Haywood wrote:Carbineers are getting a new special and 2 fixes_________________________________________________________Dude, you are obviously not a carbineer. They are far more broke than a Pistoleer, and I know since I was a master Pistoleer.They are not adding anything they are fixing. Did you know that Charge Shot 2 is supposed to be an AOE KD. Imagine if that worked. Also 4 specials are supposed to Dizzy/stun/blind and 2 of those are AOE. If the carbineer worked we would have an AOE STUN/BLIND/DIZZY followed by an Area KD.What they have done is finally make the Dizzy part of the special stick, and the action shot 2 is an AOE Bleed/posture down attack which is now also being fixed. The change to burstshot 2 is a welcome addition, you got fanshot we now get burstshot2.
Yeah one profession that that is more broken than pistoleer
Some initial reports from my TC experiences -
Healthshots now hit the health pool on all initial shots - this makes them some of our best targetted DPS for PvE (Still worthless for PvP however)
Rifleman now take significantly more damage in melee combat with a rifle equipped - a minor change but good, makes the rifleman/tkm combo a "little" less invulnerable in melee.
Don't know of any defense stackers on TC / and can't find anyone to pvp with usually anyways - so no idea if the "changes" have done anything there.