Pistoleer Archive

Thread: The three main weapons classes must unite!

EfreaK
Mon Dec 08, 2003 10:10 am
#27

Such ignorance!


I'm soon to be a Master Bounty Hunter, and very proud of getting there. Because this profession is without doubt the hardest to Master. In reward, we have no defenses. In PvP we are fodder.


On a different server I'm dabbling. Master Pistoleer/Dirty Fighting on Smuggler & Master Medic.
I have no problem whatsoever in taking down my opposition, and thisis a secondary character that has "above-average" equipment.

You have the ability to dabble, and you all do. I doubt any pistoleer is dumb enough to run around with 158skillpoints available. With those skillpoints and some brainpower, you can take down any BH & Commando with ease. Add some skills, and you'll tackle TKA & and maybe even the godly Riflemen.


Stop the nerf-BH ranting, do something about the invincible Riflemen/TKA & Combat Medics. And nerf Fake-Death while youre at it!!!





mafo
Pimpin in Style
.Pwning Space One Galaxy at a time.

Veldo_Kinslayer
Mon Dec 08, 2003 11:12 am
#28

NO MORE NERFS!!!!


Come on now. For starters, a MBH is in no way as strong as many templates that can be made with a Master Pistoleer. If a MBH gives up novice medic, they can do ok when buffed, but losing medic really hurts. I do hope they fix the rest of Pistoleer, just as I hope they fix everyone's specials before they start "balancing" again. How the hell can you balance something that is not anywhere near a complete example of the profession.


I really wish people would stop all this blatant BH bashing. We are not UBER. The only way for a MBH to win a fight is to get lucky with a dizzy/kd. I say lucky because with the current hightened resistances other combat classes are getting, It is very difficult to get that dizzy or kd to work. We on the otherhand can be dizzied and kd'd by looking at us crosseyed, our defenses are nonexistant (27 ranged defense and 2 melee defense). Yes, that's all.


Eyeshot. Oh, the dreaded eyeshot? It is ok with a good tangle pistol, but only if your opponent is not buffed and has gimped himself by either not wearing a helmet, in which case you can use your better pistols, or only has a 500 or so mind pool. Eyeshot is easily defended as long as a fight with an eyeshot spammer doesn't last too long, way too long. Most MBHs won't even use it unless the target has obviously left themselves open to it.


My beloved scatter pistol was nerfed. Now the best pistol in the game, excluding the LP, is the republic blaster, and yes, anyone can use that one. The DEVs have never made any senses concerning weapons certifications vs. skill point used or profession. I don't see this changing, ever. It has always been rediculous.


Again, I say. NO MORE NERFS!!!


Balance after you fix all specials. It will save alot of time in the long run.


kuro_khan
Mon Dec 08, 2003 2:19 pm
#29

Mistake... I overlooked the fact that you make the combat xp at the same time as you get weapon XP. SO the changed numbers would be:


4,150,000 Pistol XP for a Master Pistoleer


1,291,000 Pistol XP for a Expert BH.



Still 3.2 times more XP required.




Aralos, Wookie BMOC
Bartle Quotient: A: 60% S: 60% K: 40% E: 40%
Degage
Mon Dec 08, 2003 3:12 pm
#30






kuro_khan wrote:

Still 3.2 times more XP required.






Kuro, I used to agree with this arguement, as my original character is a Master Pistoleer with Smuggler Dirty Fighting on Chilastra.


Then to prove how overpowered BH was, I went and made one, and boy was I wrong. MBH is by far the biggest waste of SP's and combat talent in the game. At least with Commando you can get Smuggler's Dirty Fighting and/or some TKA.


A straight (non-dabble) Pistoleer , Carb will own a MBH simply cause our biggest power moves (Not Eye-shot) has no effect on those class's. The point really isn't about where xp was spent on what, it's that those class's are already very very powerful, and near total immunity to BH state attacks, and they leave so much more room for other "combat enhancing" ventures.


BTW, MBH is by far of the hardest of the 6 Professions I've mastered. And yet....people still think it's overpowered, even when were KD'd (no defense) on the first shot, and then killed in one more shot.




~Haromo
Death Dealer


Degage
Mon Dec 08, 2003 3:15 pm
#31

On the note of a rifleman. You can not invest time in such a class and expect to be able to duke it out in street fights where Pistoleers/Carbs/Smuggler/TKA/BH will excel at. You guys are long range shooters, more of a group asset then a PvP talent.



~Haromo
Death Dealer


Demigogue
Mon Dec 08, 2003 5:35 pm
#32


"But skill points are really immaterial, what *really* should matter is experience points. A BH spends a total of 1,291,000 pistol experience points and 70,550 Combat XP to get BH Pistols IV. A Master Pistoleer spends 3,891,000 pistol XP and 415,000 Combat XP to get Master. This equates to 1,996,500 Pistol XP for a BH and 8,041,000 Pistol XP for a Master Pistoleer, over 4 times as much. So why is it that Pistoleers have less speed/accuracy than a Expert BH?"



Alright, first of all, you could easily kick a bh's ass if ur a pistoleer. Secondly, bh also has the entire scout tree, which adds xp-although i still don't know if it would be enought to beat pistoleer's requirements for pistols. Also, its obvious u have never even tried bh, because the investigation line is the biggest b***** to level in. In case you don't know, for what i though the hardest part of investigation line was when i had investigation II, and was trying to get inv 3. What you do, is take a mission from a bh mission terminal. then, you have to find a skilled enough informant to give u ur targets bio signature. then, you have to send ur arakyds out, and pretty much every time my droid told me that my target was at least two planets away. so, you fly to the right planet, and then ur targets 10k away. I could usually decrease the distance by sending out seekers to 5k, but with the lack of DE's on my server it would take an even longer time for me to order more droids. Alright, so now uve killed your target, and..guess what... you get a whole 150xp!!!!!!!!!!!! If you have 0 when u start inv3, and ur trying to earn 15k, then u have to do this a hundred times. then u have to get inv4. I swear, bh is no where near powerful enough for the pain it is to master it. Thirdly, a bh has very little room to dabble in ANYTHING. A pistoleer has a hell of a lot of options for where to go compared to many of the other master professions. SP's are much more important than xp, because u can earn xp pretty easily in most cases, but u cant earn SP's.


so, if ur gonna be a b**** about bh's being to strong, when a pistoleer-not even a master at that-could pretty easily kick a bh's ass, then ur a moron.


These professions are to strong for what i thinik theyr meant to be. it takes very little to get them, but once ur there uve got most of the combat skills u need for one of the best pvp'ers in the game. I was a holocron inspired master bh, and i can tell u the profession, for what it takes to get there, is worth bull. I dropped it immediately after mastering, and went back to tka...o wait, i should stop talking now....

kuro_khan
Mon Dec 08, 2003 8:49 pm
#33

Degage and Demigogue, you both misunderstand me. Even as a Master Pistoleer, I EXPECT to be beat down in 5 seconds by a MASTER BH, not an Expert BH. An Expert BH should be able to be taken out by a Master Pistoleer, easily!But with the sheer amount of speed/accuracy mods you get in 4 ranks of BH Pistols, its not how it should be. This is how it SHOULD be:


Master Pistoleer > Expert BH


Master Carbineer > BH Carbine Spec IV (forgot name)


Master Bounty Hunter > All Else


But it's not now...




Aralos, Wookie BMOC
Bartle Quotient: A: 60% S: 60% K: 40% E: 40%
kuro_khan
Tue Dec 09, 2003 1:05 am
#34

Someone with BH Pistols 4 has spent 176 skill points. This is a lot of points compared to the Master Pistoleer's 92, but77 of the pistoleer's skill points were spent on the pistol, while 28 of the BH's points were spent on Pistol. The BH STILL has his scouting abilities from Master Scout (These don't get mysteriously deleted).


But skill points are really immaterial, what *really* should matter is experience points. A BH spends a total of 1,291,000 pistol experience points and 70,550 Combat XP to get BH Pistols IV. A Master Pistoleer spends 3,891,000 pistol XP and 415,000 Combat XP to get Master. This equates to 1,996,500 Pistol XP for a BH and 8,041,000 Pistol XP for a Master Pistoleer, over 4 times as much. So why is it that Pistoleers have less speed/accuracy than a Expert BH?




Aralos, Wookie BMOC
Bartle Quotient: A: 60% S: 60% K: 40% E: 40%
Tullius_Cicero
Tue Dec 09, 2003 1:47 am
#35

Now, I do not PvP, at least not very much, but my understanding of the current combat balance is that both Master Rifleman (especially one who has dabbled elsewhere for even more defense) and Combat Medic (still throwing 20m further than any other class in the game can shoot) can wipe out entire squads of Master Bounty Hunters and Pistoleers at little risk to themselves. This at range; of course at melee both BH and Pistoleer get crushed by Brawlers, but that is probably at least close to the way it should be.


As for PvE, there are Brawler templates that when buffed can solo pretty much anymonsterin the game, straight up, no pets, no Feign Death/Conceal/DOT and run.Neither Master Bounty Hunter nor Master Pistoleercan do this, except perhaps a Master Pistoleer who has stacked his defense mods with some Brawler class.


So if nerfing be necessary at all, let us stop this destructive conflict and direct those nerf calls at people more in need of nerfing than us.

kuro_khan
Tue Dec 09, 2003 2:19 am
#36

That would be awesome... Maybe a dual-wielding elite pistoleer class?


BAH... you're distracting me... Master Pistoleer should be > Expert BH




Aralos, Wookie BMOC
Bartle Quotient: A: 60% S: 60% K: 40% E: 40%
giz-zard
Tue Dec 09, 2003 5:09 am
#37

this bh should be stronger is a laugh ya know whats going to happen people will eventualy migrate to either bh of comando when this happens they will get nerfed its sad but true


so ya can try and defend it all you like eventually it will get nerfed because there will be too many people in that class

MagusZDark
Tue Dec 09, 2003 1:17 pm
#38

Oh boy, here we go again!


Just a question though, if Pistoleer/Carbineer/Rifleman get an elite elite class, will they finally be on the sameplane as a BH or Commando?

DangoDuncan
Tue Dec 09, 2003 1:31 pm
#39

U peeps are crazy i was mas BH and just dropped it to go mas pis/fence and BH are weak as hell its dabblers that are mas pistoleer nov med and BH pis 1-3 that are bad not true BH and as for commando they 1 hit kill or die.....


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