Pistoleer Archive

Thread: Bounty hunters should have to master there proffesion

Jaegen88
Mon Aug 11, 2003 6:16 pm
#27

yay i got master scout blah most of it is useless


yay i got master marksman heck don't need rifle for a thing


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Makes you wonder why they are required doesn't it?




Jagen88
Jaegen Kel'daron - Master Gunfighter
Diamondwolf
Tue Aug 12, 2003 12:32 am
#28

hahaha, I made a bet with myself that if I came to Pistoleer forums that I would see a "change/nerf BH" somewhere



Something to toss in, by the time bounty hunters get to use Underhand shot, pistoleers are half (if not more finished) with their professions (my case is, that once the FIRST bounty hunter on Kauri popped up, we already had a MASTER Pistoleer who is now the most feared player on the server, yes, a pistoleer)



Why you guys want to nerf us so bad is beyond me, because basically a pistoleer is already better than a BH, but most of you guys who want to nerf us (not all, but most of the ones that want the nerf) aren't master pistoleers yet, but rather just sitting at a medical center comparing skills in your character box thinking of ways to make yourself the best with your weapon)


A Bounty Hunter should NOT lose to a Pistoleer unless the Pistoleer is a master and the bounty hunter is a novice, EVEN with Eye Shot (because from what I've heard, Pistoleers have a killer 1 hit wonder) But against an Expert Bounty Hunter, Pistoleers should go toe to toe (close fight) and against a Master, you should lose (if the bounty hunter knows how to utilize his abilities)


Before anyone misdirects my last comment, I mean by not just using Pistols, but using all of their skills (because no matter how much in denial pistoleers are, Pistoleers are better than BH'ers with pistols)


Another plus you guys have, and I know you've heard this a ton of times, is skill points, Master Doctor/Pistoleer is a dangerous combo to the fact that you can heal yourself a helluva lot better than a BH can after battle AND you want to be the best combat guy ever (if that wasn't true, you would have been an artisian/doc/entertainer combo, but you chose to persue a combat class, so you want to be the best.


My biggest advice is to, and I apologize about the way that I have to type this, but.........



WAIT UNTIL YOUR DEFENSES AND/OR CLASS IS FINISHED BEFORE YOU PROPOSE THE END OF ANOTHER ONE!



Thank you and have a nice day




___________________________________________________________
-=Diamondwolff D'Algorath - Novice Teras Kasi Artist=-

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Diamondwolf
Tue Aug 12, 2003 12:53 am
#29

I also stumbled upon this thread, thought you guys might like to give it a read



http://forums.station.sony.com/swg/board/message?board.id=bounty_hunter&message.id=17167




___________________________________________________________
-=Diamondwolff D'Algorath - Novice Teras Kasi Artist=-

________________________________________________________________________________


Cu7
Tue Aug 12, 2003 6:01 am
#30

"How in god's name do you expect to Master BH withou ANY specials? How do you expect to kill your marks with only the basic Marksman crap? Is screwing the Dabblers over that important to you? That you would gimp your class? If it is... more power to you I guess..."


Sepen,


how to kill the targets without any specials? Just let them half the HAM of the BH targets. No big deal.




Cut

Master Bounty Hunter, Gorath
Sepen
Tue Aug 12, 2003 6:06 am
#31

? Explain pls, I don't get what your saying.



My point is that if you had no specials, how would you kill a BH mark? Did you assume I was complaining that I couldn't kill things without specials? Was that an attempt at a flame? I would assume it was from your previous posts. I am DEFENDING BHs here, YOU are agreeing to have them nerfed.


God are you that dense?

Unit_
Tue Aug 12, 2003 6:57 am
#32

just want to say first that I am studying to be a Pistoleer Master. I think all of you cry babies need to shut up and play the game how you want to play it and stop trying to play it for everyone else. You whine-bags ruin it for alot of people calling for nerf this and nerf that. Look what people like you are doing to this game. I pay my 15 a mo to play it my way not to have you play it for me. ARG!
atimes
Tue Aug 12, 2003 9:09 am
#33

The issue is one of simple balance. If the BH knockdown is moved farther up in the tree (which has been suggested on the BH boards to a mixed response) then the difficulty of marks needs be decreased.


This has been said to death but no one realizes these 2 simple points.


1. Not everything revolves around PvP. Nearly (notice I said nearly not all) nerf whiners are crying nerf from a PvP perspective.


2. When you go up against a target that has 10K in HAM and can kill you in 2-3 shots armed only with a CDEF weapon (and these are the EASY ones and I'm not making this up) then you need SOMETHING to compensate. For that the BH has a knockdown early. Superior tactics can only take one person so far. If you get incapped in 2-3 shots (which is very common according to many of the BH's) then something has to be done. If the BH knockdown is moved then mark difficulty needs to be decreased.


Also believe it or not one of the reasons the BH correspondantis asking for the knockdowns to be moved up is they are tired of pistoleers dabbling in their line and the same goes for carbineers. Also I agree with the other guy. Don't whine to get their knockdown moved up (cause you ONLY see this issue from a PvP perspective) if you aren't willing to have yours moved up also. . . it's only fair.


I am nota BH. . . I don't know what I am, since Commando is gimped I have no purpose in the galaxy. . .

Phearing
Tue Aug 12, 2003 10:10 am
#34

Once Pistol gets 'fixed' you will be whining even more. PIstols should not hit every time at 64m. You are a ranged weapon class that works best at close range. Of course you shouldn't have a ranged knockdown, and if you did have one and tried to use it from 50m+ it should miss a LOT of the time.



Pure unadulterated fact that can't be argued is that after 40 skill points Pistoleers get a knockdown. That little fact can't be debated. You get it in less than 10 boxes. It is the bread & butter of your whole skill tree, and if you doubt it think about how many Pistoleers do nothing but spam it.I see them run up to level 4 mobs and open with it. /boggle


Bounty Hunters have to spend 165 skill points before they are able to get a CARBINE knockdown. Unlike Pistoleers we can't use that thgouhout our career. We also need 1.2million pistol xp (with no knockdown), and 1.2million LLc xp (also with no konckdown). We *could* switch weapons to knockdown, but then we get less xp in what we're grinding, and the sad fact is that our kd costs 3-4x as much as yours does.


With my laser carbine and Underhand Shot I hit for 1000ish damage from range every 3 seconds at a cost of about 80HAM, and this is an AR2 weapon. With my SCOUT (not even a good pistol) and Pistol Whip1 I hit for 400 damage every 1 second at a cost of about 25HAM. With my Scatter and Pistol Whip 1 I hit for 600 damage every 1.5 seconds at a cost of 28HAM. And in case you were wondering... my Carbine doesn't always knockdown it's target, unlike Pistol Whip which never seems to miss.


As far as ranged vs. melee range, well that is something you should have known before picking up the class. Pistols are close ranged weapons, look at the range modifiers, and the devs have stated that this is a ranged game that has melee classes. :\ If you are in PvP you should be using the terrain to your advantage, especially after they fix the range modifiers, that is when a pistol is supposed to be used. How do I know this? Look at the RANGE MODIFIERS, they are there for a reason, and stop whining about our 'ubah' kd when you get one that is just as good, if not better.




________________
Jasawyn Mezrec
Bounty Hunter for the Rebellion
Unit_
Tue Aug 12, 2003 11:01 am
#35

/wah

Feranz
Tue Aug 12, 2003 2:26 pm
#36

ROFL these bounty hunters are some funny arse people. First of all in PVE Underhand shot is still better than pistol whip... Cause its ranged. Try to run up on a night sister or something and pistol whip her b4 she in caps you. As a matter of fact try running up to ANY aggro mob and try to pistol whip it b4 it hits you. You can't. I have not read ANYTHING that stated bounty hunters were supposed to be the best profession next to Jedi's. LOL I think Bounty Hunter is a weak arse profession. Good for Roleplay (If you are one of those freaks), But their eye shot and underhand shot pretty much sums up the entire class. In PvP its who gets the one shot kill in or who gets the ranged knockdown in first. In PVE ranged knockdowns are what you would use on a high level aggro creature/npc. Only a moron would try to run up on one of these mob's and try to pistol whip it. Pistol whip is nice for when you are fighting one creature and another runs up and attacks. You can switch targets and knockdown the new creature. and then focus on your old target. The are comprable in the fact that they both do in fact knockdown. I do agree that the knockdown effect on Melee defense 1 should be moved up to melee defense 2. It just doesn't make any sense why Melee defense 1 is better than melee defense 2. It is soo much cake to gain novice bounty hunter. It only takes one more day of playing time to reach the profession. MOST of wich is just sitting in a camp... Soo difficult huh bounty hunters. The fact that 1/2 of the scout skills in the tree are gained easily (1/3rd if you know what you are doing and are actually using traps on creatures) while you complete the marksman tree. Bounty hunters do have the hardest skills to attain (Investigation), but the 3 others are so much cake. Underhand shot and Eye shot Should be moved to the master skill in their respective area's. Not master bounty hunter, they do need those skills for their marks.


Master Gunfighter/Bounty Hunter (0,0,4,0)




Brahmd Val'Resh (Mater Gunfighter)

Chilastra
Wayticus
Tue Aug 12, 2003 11:17 pm
#37

Phearing pointed this out before I could, pistol is a close ranged weapon, it is not supposed to be used as a long ranged weapon. so saying the ranged knockdown is better in ranged fights, is of course obvious. Do riflemen bitch that they are not good at close range (well they might, but would be as ridiculous)


Then there is the this is not a PvP game, please when allegedly thinking up something, do so, consider the implications of the game to the mojority of the players, and since the majority are not overt, that seems to be PvE, not PvP.


One more note, the BH forum has post about somehow making the Bh profession pure and blocking pistolers/carbiners from takeing the respective skills trees with out going master. Also the Bh seem to have no problem with moving some of the skills, olny after the marks at the novice level are reduced from the 10kHAM jedi killing demi-gods they are.

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