Pistoleer Archive
Thread: 19 Answers, we've one coming...
Here's my answer to THafter 10 months of nothing and another 6 months of more nothings to come!
/cancel account.
Maybe every week we pistoleers can give you 19 identical answers just like mine posted here on this forum until we are extinct as a profession.
In response to your response saying ap2 doesnt fit well with pistoleer and a new damage type would water down the profession. Rifleman have energy, acid, stun, heat, cold damage, thats 5 damage types! We have kinetic, acid, energy, heat, stun and one of our types is never even used because the weapon cant be made with decent stats(striker pistol, kinetic damage) and tangle pistols suck as well, leaving us the geo which while nice is not readily available to the average pistoleer. So we have 3 damage types that are readily available and only two of them offer ap1. Rifleman have Ap1-ap3 on all of their rifles but the berserker, so they have one worthless damage type for them, leaving them 4 viable types vs our 2 viable types.
Sooooooooooo, i feel like giving you my money doesnt fit well with my desire to have fun and a renewed account would water down my money supply. Oh and i wont be back for the SE. I'm jumping to lightspeed now and getting out of dodge.
Message Edited by Keito_Temreh on 04-27-2004 09:22 AM
As for me I'd like to see this one answered. It seems all others will end up with some form of 'In the combat rebalance.....' I want to hear them defend their position on why this profession is still in it's current state. I'm mostly a lurker on these boards, but like many of the other folks around here I am really frustrated with the whole thing.My sub is up for renewal on May 23rd and as things are right now, I willnot not be back
FatesTheatre wrote:
We have broken/redundant specials. At Master theres maybe 1-2 shots you are ever going to fire since the rest are borked. Any reason?
i think we should ask when our specials are getting fixed.... the random ham attacks, no state attacks...... generally useless or redundant and broken
we already have a confirmation on dual wield, and i assume that the speed equation will be fixed with the combat rebalance..... carbineers got a pre-fix,the other subparprofessionsshould get one too
Hey, I thought of somthing better then my first post.
Regardless of the question asked, please add this to the end.
For the love of all that is decent in this world do not tell us to "Wait for the combat balance." or anything remotely similar.
9) The community is frustrated with being a "sideshow" in groups (low DPS, very limited tanking ability) and having sub-par performance in solo play. They would like some insight into what their role is expected to be in the coming days when they will be considered a contender.
Easy. Combine number 9 and 10 off the The List. Basically, "When are they going to fix/revamp our specials so that we are at least on par with other like combat professions? How are they planning on making us better then we are now?"
And I don't want to hear that "wait for the combat balance crap", thats not good enough. As it says in our top 10, we have waited a long time, and are getting weary. I could go to any non elite combat profession and be better then, more formiddable, easier to solo, and an actual addition to group PvP, then I am in pistoleer.
Our specials don't work, and many are redundant. What The Sith is this all about?
If you need a second choice question, how about the one about fixing our accuracy? I mean come on, we have a pistal that is NEGATIVE accuract at its Ideal range, and 0 accuracty mod at min and max ranges? WTS. Who was on drugs when they made that pistol? There should be no, or little accuracty penalty at the pistals Ideal range. And for most of them that ideal range should be close up 30m or less.