Pistoleer Archive

Thread: Dx2 bugged..

SmugglerFlux
Wed Aug 20, 2003 12:28 am
#14

A few more mobs that my DX2 doesn't work against:


AP1 vs AR0 didnormal dmg (no bonus) - Failure


Endor



  • boar wolf

  • boar bolf ravager

  • bordok ancient


Is there anobody who can shoot one of the red mobs listed in the posts above and confirm whether their DX2 is doing bonus damage or not? We have several people saying it does work and several others saying it doesn't...




Pistoleer 5 / CH 5 / Medic 4030
Taallyn
Wed Aug 20, 2003 5:32 am
#15

I finally got a DX2 last night. 99-156, 2.6 speed, HAM around 11/36/18. I put a +32 max / +15% min power up on it getting a boost to 111-206 or there about. I did notice that the range mods do indeed seem bugged similar to the way Commando weapons were bugged. So, it was a very good close combat weapon, but not as good at longer ranges. That could be the intention, although it's hard to say for certain without some Dev comments. As mentioned here, the armor piercing did appear to work on some no-armor mobs but not work on other no-armor mobs. These were all basic Naboo mobs around Theed. I was able to solo a rogue falumpaset with it (mob has 25% acid resistance), although it took much longer than with my FWG5 (heat vulnerability) as it should. All in all I like the gun, but would like to get some Dev comments about the range mods and if Light Armor Piercing weapons are working correctly vs. unarmored mobs.
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