Pistoleer Archive
Thread: Congratulations Sandbox Testers!
DarthXadius
Mon Sep 20, 2004 5:31 pm
#14
Randonb wrote:DarthXadius, you're up!
And so the great rebalance begins.
/evil laughter
I look forward to testing out the new system and giving good feedback.
Randonb
Tue Sep 21, 2004 9:21 am
#15
It's alright MetallicaJunkie. You understand that it's too late though.
MetallicaJunkie
Wed Sep 22, 2004 4:12 am
#16
Of course, no problemo, at least I was picked at one point which means just as much as going in the sandbox anyway. Do us proud sandbox dudes, if I think of anything in particular to try out I'll post it. Can we get a sticky thread for sandbox Q&A when the testing begins? Some organisation will of course be required or you'll end up with about 500 questions a day, just a thought.
My advice for the testers, try to hang out with carbineer and BH a little and see how those guys are doing, in terms of how well they're working in the current system, they're as bad as we are in combat, as pure non-stacked templates anyway.
WesBelden
Wed Sep 22, 2004 4:42 am
#17
DarthXadius wrote:
Randonb wrote:
DarthXadius, you're up!
And so the great rebalance begins.
/evil laughter
I look forward to testing out the new system and giving good feedback.
Glad to have you with us
fishbrains
Wed Sep 22, 2004 10:29 am
#18
DarthXadius wrote:
Randonb wrote:
DarthXadius, you're up!
And so the great rebalance begins.
/evil laughter
I look forward to testing out the new system and giving good feedback.
And Sunrunner has 6 >
Message Edited by fishbrains on 09-22-2004 10:30 AM
NaKitNa
Wed Sep 29, 2004 8:00 pm
#19
Just remember to think about pistoleers as a stand alone class, and be mindful of how other profession might stack with pistoleer, which would result in us getting nerfed again. Good luck!
Dethcon
Thu Sep 30, 2004 10:59 am
#20
DarthXadius wrote:
Randonb wrote:
DarthXadius, you're up!
And so the great rebalance begins.
/evil laughter
I look forward to testing out the new system and giving good feedback.
You better or I will kill you myself.
Randonb
Thu Sep 30, 2004 3:57 pm
#21
NaKitNa wrote:
Just remember to think about pistoleers as a stand alone class, and be mindful of how other profession might stack with pistoleer, which would result in us getting nerfed again. Good luck!
We'll be watching for it. There's going to be a whole lot of template stacking testing going on with everybody (not just Pistoleer), because we know that's what a lot of the really eliteplayers like to do.
LordMaxx
Fri Oct 01, 2004 6:44 am
#22
I agree template stacking and balancing is important, but hopefully we can make sure a profession can stand on its own for those players who like ot have a balanced character. A Master Pistoleer/Master Chef should be able to do fairly well in PVE and be able to hold his own in PVP, but of course not stack up so easily against the Master Pistoleer/BHPistols/Smuggler template... But he should at least have a small chance...if not much.
Dethcon
Fri Oct 01, 2004 7:01 am
#23
Only thing I wanna see across the boards is Ranged > Melee Like it should be.
LordMaxx
Fri Oct 01, 2004 10:01 am
#24
Dethcon wrote:Only thing I wanna see across the boards is Ranged > Melee Like it should be.
That doesnt seem very balanced...why have a profession at all...if you plan on making a group of professions much better than them.
If it is made so that Riflemen, Carbineers and Pistoleers can always take down TKM, Swordsman, Fencers and Pikeman then you open an extremely ugly and horrid big can of worms.
Its called combat balance for a reason.
Zandergeef
Fri Oct 01, 2004 2:35 pm
#25
LordMaxx wrote:
Dethcon wrote:Only thing I wanna see across the boards is Ranged > Melee Like it should be.
That doesnt seem very balanced...why have a profession at all...if you plan on making a group of professions much better than them.
If it is made so that Riflemen, Carbineers and Pistoleers can always take down TKM, Swordsman, Fencers and Pikeman then you open an extremely ugly and horrid big can of worms.
Its called combat balance for a reason.
There is the old saying.. dont bring fists to a knife fight and dont bring a knife to a gun fight... well in SWG it seems to be:
dont bring a gun to a knife fight.. unless we kite someone.. a melee class is just stronger(riflemen are a bit of an exception). I dont mind melee being better in pve but for pvp ranged should be the beter than melee IMO. This isnt some fantasy game like everquest or DAC.. this is star wars. How many people did you see running around with power hammers and vk's in the star wars movies..
Anyways I would like to see a shift over to ranged more so than melee. Not hugely powerful but more like what a rifleman is in comparrison to melee classes.
fishbrains
Fri Oct 01, 2004 4:39 pm
#26
Zandergeef wrote:
LordMaxx wrote:
Dethcon wrote:
Only thing I wanna see across the boards is Ranged > Melee Like it should be.
That doesnt seem very balanced...why have a profession at all...if you plan on making a group of professions much better than them.
If it is made so that Riflemen, Carbineers and Pistoleers can always take down TKM, Swordsman, Fencers and Pikeman then you open an extremely ugly and horrid big can of worms.
Its called combat balance for a reason.
There is the old saying.. dont bring fists to a knife fight and dont bring a knife to a gun fight... well in SWG it seems to be:
dont bring a gun to a knife fight.. unless we kite someone.. a melee class is just stronger(riflemen are a bit of an exception). I dont mind melee being better in pve but for pvp ranged should be the beter than melee IMO. This isnt some fantasy game like everquest or DAC.. this is star wars. How many people did you see running around with power hammers and vk's in the star wars movies..
Anyways I would like to see a shift over to ranged more so than melee. Not hugely powerful but more like what a rifleman is in comparrison to melee classes.
/agree. the way I see it this is SW. It's a land where the blaster reigns supreme