Pistoleer Archive
Thread: Pistollers, kiss goodbye any and all dammage capability and destroy your DE-10s
Message Edited by Nifty on 03-30-2005 08:40 AM
kovusreturn wrote:
Since when are Pistols used for crowd control anyways? I have yet to see someone giving supression fire or cover fire on the field using a pistol?!
Oh man... and here I thought they would do any good stuff with the CU.
Message Edited by kovusreturn on 03-30-2005 08:14 AM
Exactly. I was hopeing that they would actually make Pistoleers the masters of close in dammage.
But NO, they gotta give that role to Swordsmen.
W T H do they even HAVE Swordsman in this game? Has anyone EVER seen anyone use a sword in the movies except Jedi?
Honestly...how is a pistol ever gonna be a crowd control device?
MDEUK wrote:
Just wait and see what the whole CURB brings - this is an MMORPG - not profession is meant to be a standalone profession, they are meant to work together and interract with others- quoting changes to one profession in isolation does not make any sense or allow anyone to make any conclusions.
Yeah and this would have been great back in the day but now with our current population levels, the groups required to do what we used to do alone will probably be the entire population of a planet.
I like it just the way it is in this way, I solo when I want to solo and I group when I want to group. Not a lot of fun being forced into group situations when all you want to do is solo. And yes I know it is a MMORPG but it's also a game for enjoyment, I personally have lots of fun soloing stuff. If I'm forced into a position where I can only solo Kreetles it'll be bubye SWG and I fear I won't be the only one. Will the last person out please turn off the lights.
But I guess I really cant say much till I play. Maybe the smugglers lack of defense will be a real pain. And maybe CC will become really important, which it looks like it might. It just looks like pistoleer is turning out to be an ok class to have if there is no one else. How important is CC when you have 10 people anyhow, when different people can focus on their own foe? And then on top of it, if we arent doing wide spread delays or the like, how effective is our low damage over many foes? How do we play out in pvp? Any pvp pistoleer knows how dangerous using any sort of area attack is in pvp. It just feels like there too many professions and they are "trying" to give everyone a unique role, when it would be much better to simply dump a couple professions. Honestly we could do without a couple of the melee profession and they don't really show up in the SW universe but seemed to be added in from some fantasy game. But there does look to be some other decent classes out there. Just looks like the profession I have had for almost 2 years may no longer be a viable option. You know group play is great, but as the server populations dwindle finding groups becomes more and more difficult, let alone finding people that are content with sharing loot with a person that really dont play a significant role. If you have tanks how important is defense? So for people that have low offense and average defense, what good is crowd control? Getting agroed by a few things would be death. And I guess we can still forget about the high-end content and be happy enough to by our DE-10's off of other classes.
Hopefully playing it will make me eat my own words... hopefully
Message Edited by NaKitNa on 03-30-2005 12:33 PM
I'm a Smuggler/Pistoleer/TKM and will have to decide on two professions to master after the CU. Looks like many Smugglers will be going Smuggler/BH or Smuggler/Commando so we can get some solid defense and offense.
Too early to say, though. I wouldn't mind sticking with Smuggler/Pistoleer which seems like a more "Star Wars" build, but we will have to see if the mild offense and defense offerings work...
JacobHiggins wrote:Why are you sad that Bounty Hunters got defensive abilities?
ok this is my personal opinion and in no way putting down anyones idea's
I am a oldie I saw how good a bh was before they started modifying combat. Back in the day BH owned all if played right it didn't need defences. Then they started modfying defences such as knockdown, you probly know about this,well trust me it was THAT BAD! and bh never got modfied to even out. buffs as is now and armor also hurt the bh as well as most range professions as a whole. bh to me is a fast attack profession. there is a old saying that while commandos own the battle field bh owns the duel. why? simple bh could put down a target fast but could also get put down fast. that is how I think bh should be and was in the first few months. defensive implies that well it just won't work that way but we will see what we see
Rashasan wrote:
I absoultley love this drivel!!! I mean come on, lets translate this post to this "I wont be able to solo most of this game anymore so I think pistoleer now SUCKS!!" Currently with my ADK 53% PSG and myADK 608 de-10 there is little in game I can not solo. Somehow I really doubt that was the intention at all when this game was designed. This thread is a symptom of many gamers I call UBERISM; I.E.If you cant be the best at everything then it sucks. Besides have YOU played with the new CU rules yet? NO so this should be taked at face value, which is little more than complaning about something of which you have absoultley NO CLUE.
My responce to YOUR drivel:
1. I have NEVER said anything about not soloing everything.