Pistoleer Archive

Thread: Template Question Badger Please Look

BadgerSmaker
Mon Jul 11, 2005 1:34 am
#14

Any template with x/x/x/3 CM in it is variations on a theme. You're going to give any melee mob a good kiting so they wont give you any trouble.


The rest that you chose should depend on your playstyle and what you enjoy, there is no "best", just differences in style.





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Tango88
Wed Jul 13, 2005 2:30 am
#15

regarding the cm 0004 line,do the debuffs stick often and as effective as an mcm's? I grinded till 0002 cm,realised the snare and tyroid rapture don't work at all on npcs.... decided to drop it and regrind 4000 cm instead.
BadgerSmaker
Wed Jul 13, 2005 2:45 am
#16

The Improved versions work a lot better than the basic ones. You go from a 5% stick rate to about 100%.


Crazy I know.




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Tango88
Wed Jul 13, 2005 3:37 am
#17






BadgerSmaker wrote:

The Improved versions work a lot better than the basic ones. You go from a 5% stick rate to about 100%.


Crazy I know.






thks badge! but what abt the effectiveness of debuffs in the cm0004 tree? does the snare/thyriod rupture slow my target down as much as a mcm's?
BadgerSmaker
Wed Jul 13, 2005 4:12 am
#18

All you get from MCM is Improved Paralyze and Bio Suppression +25, so the Improved Drain and Rupture just have a shorter duration.


I was x/x/x/3 CM for a while and I didnt see much difference with Drain compared to Master, but I could never get basic ThyroidRupture to stick until I went x/x/x/4 for the improved version.


MCM gets vastly improved DoT stick rates and tick, but the debuffs work fine for dabblers as long as you have the improved versions.


You could always pick up some cheap bio suppression SEA's as they dont sell for much if you did notice a difference.


There is a very tasty combo for x/x/4/4 CM and Master Pistoleer, Improved Shock/Intimidate and then Improved Thyroid Rupture. Improved Shock reduces state resists and helps stick Intimidate which does 20% damage reduction and then Improved Thyroid Rupture reduces combat speed by 40 points.


I did this to the Death Watch Overlord, cl93 ranged mob, and it cut his damage output dramatically, so much so that instead of healing after every two hits I was healing every six or seven.


In PvP it is very nice too.




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"BAD NPC SPAWNER IS HERE!, NO ENTRY IN NPC SPAWNERS DATATABLE"
Ithiris
Wed Jul 13, 2005 4:41 am
#19

I would say option 3, that is pretty much what I am going for, although I don't know whether it will be 1003 or 0004CM. I also want the FS skills at some point, although not all six trees, only four.


Can anyone tell me firstly, what are the key differences between 1003 and 0004CM, and how can I grind CM fast?

BadgerSmaker
Wed Jul 13, 2005 4:47 am
#20

x/x/x/4 gets you Improved ThyroidRupture, 1/x/x/3 gives you Improved Bacta Toss and no Rupture, but you get Improved Drain with both.


You're better off getting either 4/x/x/x CM or x/x/x/4 rather than dabbling between those two lines.




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Ithiris
Wed Jul 13, 2005 5:22 am
#21

Which is better for PvE / PvP?
Tango88
Wed Jul 13, 2005 5:22 am
#22

Thks again badge,from your info,it seems quite encouraging to get cm 0004. .... Guess I'll regrind to cm0004 from cm4000 again andtry it out for myself.
BadgerSmaker
Wed Jul 13, 2005 5:26 am
#23






Ithiris wrote:

Which is better for PvE / PvP?






I'd say take the healing for PvP and the Debuffs for PvE.



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"BAD NPC SPAWNER IS HERE!, NO ENTRY IN NPC SPAWNERS DATATABLE"
Ithiris
Wed Jul 13, 2005 5:28 am
#24






BadgerSmaker wrote:






Ithiris wrote:

Which is better for PvE / PvP?




I'd say take the healing for PvP and the Debuffs for PvE.




It's been my experience that healing is good for both, so I'll go healing... Wish I had more points to play with (don't we all).


Know any fast ways to grind to CM 4000?


BadgerSmaker
Wed Jul 13, 2005 5:32 am
#25






Ithiris wrote:





BadgerSmaker wrote:






Ithiris wrote:

Which is better for PvE / PvP?




I'd say take the healing for PvP and the Debuffs for PvE.




It's been my experience that healing is good for both, so I'll go healing... Wish I had more points to play with (don't we all).


Know any fast ways to grind to CM 4000?







The thing with the Debuffs in PvE is that you can kite melee and not get hit and use stimd/ruby bliel and the basic heals instead.



For grinding, head to Dantooine Mining Outpost, hook up with a group and heal them as they kill bols. Depends where the grind spots are on your server though.





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CaixCatab
Wed Jul 13, 2005 6:34 am
#26

(Might not be neccesary to note, but still; Don't shoot at ay mobs when you heal as that will subtract from your healing exp and give you weapons exp instead. And watch the aggro when using bacta spray!)



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