Pistoleer Archive
Thread: devs should have just told you outright that bh's were designed to be better pvp players...
You are correct, I want everyone to stop crying nerf nerf nerf, and talk to their corrospondants, and have the devs fix every classes skills first.
Once ALL of the classes are working properly, then we start the comparisons, until then we need to get the crap working first.
Tolac, whats going on is they are looking at their class from a purely Pistoleer perspective.
Now, if you read our BH forums, we try to look at our class from purely BH perspective, we were taking our complaints to the corrospondant about if they nerf our knockdown, we wont be able to take our PRE-level 1 investigation marks which have 10kHAM, he said well, use your other points elsewhere, for a class that I spend more points to get novice than someone else spends to get master, I **edit** well better not have to use another set of skills to kill something.
As BH's we can look at situations from Purely BH perspective because we spend almost all of our points into ONE class, so that class HAS to be able to be extremely efficient on its own, whereas you Pistoleers spend what, 98 points to MASTER your class?
You simply cant look at everything from a SHEER Pistoleer perspective as pistoleer is made cheap and easy so that you have points to master other skills, that is where your strength lies.
As BH, we have a mere 33 points left after mastering our class, now I know you have heard this before, but you have to bear with me.
We have 33 points left, we cant even HALF WAY master another class, where as you can master almost 3, you simply can not overlook that point.
A pistoleer/CH is going to do alot better in PvE thana BH.
A pistoleer/medic is soon going to do alot better in PvP than a BH (sadly)
Every class is good at different things, BH is good at killing, pistoleer is good at combining with other classes for very nasty combo's.
Thats how it is, and thats how it will always be.
Master Pistoleers spend less points on their combat. They should be less powerful. BUT. Go spend those points on relevent abilities. Smuggler dirty line, medical, creature handling. God go spend those points on any of these and you are once again on par with a BH IMO.
BobaF377 wrote:
You are correct, I want everyone to stop crying nerf nerf nerf, and talk to their corrospondants, and have the devs fix every classes skills first.
I can absolutely ASSURE you that Pistoleers want BH's to stop screaming "DON'T NERF US" at the top oftheir lungs on our forum more than BH's want Pistoleers to stop screaming "NERF BH's". I am certain of this because nobody wants BH's nerfed. Go read some of the posts in this thread. I don't see any that call for a reduction in the power of the BH. I only see ones that want it rebalanced so that they are less accurate with a pistol but are just as powerful. Do us all a favor and consider reading the posts a prerequisite to posting.
Writt wrote: "That allows a pistoleer to still get a mastery in anotherprofesion, while the BH will get no other mastery."
That's funny, because I think BH's will end up mastering 3 professions just like everyone else in this game.
BobaRetard wrote: "Nowhere in the meaning of Pistoleer does it mention you being the king of offensive tactics."
And you think it's totally unreasonbale that a professional in the use of a pistol actually be more accurate with it than some dabbler?
DO NOT NERF BH's, just lower their pistol bonuses and give them something else.
Smuggler, I think you should probably grow some hair on your testicles before you come in here acting like you have any idea what you are talking about.
Nice use of the word retard.
Try arguing with me again when you are out of elementary school.
Steenky wrote:
...4 pistol boxes = 50 speed / 50 accuracy. You think the Devs were just smoking crack when they did this?
Yes! BH's can be the best at PvP, I have basically no problem with that, although I wouldn't design a game with 1 profession dominating PvP. But making them more accurate and firing faster with a pistol than masters of the entire Pistoleer profession is horrible design work! So horrible that I have to assume they were smoking crack when they did it.
They should have replaced the Pistol and Carbine with 2 other weapons and made them uber with those. BH's would have the same power they do now but they wouldn't be stepping on the toes of other hard working combat professions. Or change it from Pistol Speed to Scatter Pistol Speed and again you don't step on any toes.
Or lower the speed and accuracy and add some cool new PvP moves. Like a true blind ala EQ where the recipient's screen goes pitch black. Or a true dizzy ala EQ's drunkeness where your movement is screwed up. These abilities would make them great at PvP without them stealing the abilities of other totally unrelated professions.
So in summary, I love BH's, I think they should be VERY powerful and I don't want even 1 iota of power removed from the profession, but I kow the Devs were smoking crack when they made them more accurate with a pistol than a Master Pistoleer.
So far I'm sure that none of you have fought a BH using Sprayshot.
Once you get hit by sprayshot once, THEN you can judge who will win ![]()
Boba.... I'm sorry but in my book you labeled as a troll. Discussion is one thing. Using us vs. them comparisons is only a way to rip a community and a discussion apart. No one called you a retard as far as I read, then again I'm tired maybe I didn't see it. Or were you calling him a retard? For spelling out what he thought was going on to you, for giving his opinion?
Well no one asked for your bloody opinion. So flaunt you "Oh I graduated from High-School lalala" BS elsewhere. All you have done here is troll.
Note: This is not an "us vs. them" post, I respect the Bounty Hunters and agree with most of their arguments. This is strictly directed at the Troll Boba... If it offended anyone else, sorry.
I want PvP to be based on the skills employed by a cetain class in different situations.
I get bugged when Bounty Hunters think they should dominate just becuse they picked the class, hell if that is the case just give them the /kill command.
I want to see every combat class have a chance on the field against another combat class, only letting skill determine the victor.