Pistoleer Archive

Thread: The rediscovered DL-44 Pistol...I never would had thought it's actually decent

testify4
Tue Feb 03, 2004 1:05 am
#14

I rediscovered the DL44 awhile back when I was browsing a vendor. You just don't see them much, but they have pretty good stats.


I figured I would pick it up for dusting lairs (decent speed, like a Scout Blaster) but I find myself using it more and more where the damage type fits in. I just got Stances III and found I am becoming a pistol speed junkie.





./ Dimek Tokot
./ Elder Smuggler / Black Epsilon Ace
./ Happiness is loot and a warm blaster.

Shufflefield
Tue Feb 03, 2004 1:27 am
#15

I have noticed on my server the 44's are getting better, pretty much comparable to the modern FWG5's but with energy damage. My server is just too expensive though.


Example -


DX2 - 102-160 2.5 speed 20-25k


FWG5 60-180ish 2.0ish 20k


Etc etc...


Sometimes I can find the goods for about 12-15k. But price gouging is out of hand. And as has been pointed out, i don't think that the WS's are really doing all that much to improve anything. They hardly make anything other than the big 3 for each class, then they jack up the prices. It's a pain in the butt.


I really think the economy in this game is way hosed. A few people got real rich real quick, but it's a constant grind just to stay equipped. I can eat through a weapon in a few hours. And the repair kits are a pain to find, although I did find a few last night after search every vendor on naboo, dant, and tat for 4 hours. They weren't even 99.9%.


I am just going to stop now before I say anything stupid. =P





Verio WeeGee
So I guess they nerfed sigs too?
Vaelorn
Tue Feb 03, 2004 8:03 am
#16



Next week on "Gun Styles of the Rich and Infamous":


The classic return of a classic weapon: The D18 pistol, back in style!


Kielker
Tue Feb 03, 2004 9:50 am
#17






-Castigar- wrote:

One thing I just recently found out about is that the WS can add things like scopes, muzzles, and stocks onto weapons for:


1) a unique look to the weapon


2) added to hit bonus, damage, etc.


It's basically like a permenant powerup added to the weapon but the weapon must be crafted by hand. I also got some carbines with stocks and scopes and muzzles added onto them...not only does it create some nice damage spread and to hit bonuses but the guns look like real guns...just really got me into the game again.









Couple of corrections. There is no muzzle as a crafted component. The muzzle you're referring to is just a pistol/rifle barrel and the weapon was crafted by hand. Most weapons have a pistol/rifle barrel and are required to build the gun. You can't seethe extra graphics of itif the weapon was created in a factory, but its there none the less.


Similarly, for stocks and scopes, you can't see them if the weapon was created in a factory, but they may be there and affecting weapon stats. The weapon doesn't have to be crafted by hand toget thebenefits of a scope or stock, but it does have to be crafted by handfor the stock or scope to begraphically visible.If the weapon was created in a factory, the only way to tell if a scope or stock is there is to examine the weapon's stats. If the HAM costs are through the roof, there's a stock (stock adds 40 points of damage max). If the accuracy modifiers are significantly higher than normal, there's a scope.


Btw, stocks can only ever be put on carbines or rifles. Never on pistols.




~~~~~~~~~~~~~~~~~~
Kielker Serrot / Keldo Reenix
-Castigar-
Sun Feb 08, 2004 4:34 am
#18

Just started playing with the D-18 pistol with an advanced scope on it. I've got +84 to hit at ideal range (think it was ~20m) and managed to get one sliced to do max 150 dmg at a speed of 1.0! And the normal shots were not doing just 150 dmg. Every shot I took was doing about 100 to 225 damage...seems that accuracy has a direct corellation to damage. Oh well...very fun gun to play with...burns powerups fast though.



Castigar Black (Valycn Server)
RETIRED Master Armorsmith, now Master Smuggler and one hell of a good lookin' fella


- I support a rollback and keeping & balancing the old combat system.
...and making SWG a better place to be. Your voice counts!

Castigar Black RIP 11/21/05 An NGE Casualty
Zaxus Black RIP 11/18/05 An NGE Casualty
RylanStorm
Sun Feb 08, 2004 5:15 am
#19

Couple of things I can lend to this little lot having been a master weaponsmith in the past. Quit yesterday to be exact.


My best non krayt DL44 was 89-194 1.7 speed. Unsliced.


I didn't make many custom design parts such as barrels orscopes since many weapons do not show the graphic but unless Im very much mistake factories do retain the design of the original schematic. It may not work for all of them but I used to make the really fat silver scope a lot.


A weel made scope can run you at 1/1/1 HAM and increase accuracy by about 40 at ideal range. For that though you need the best weaponsmith, with the best materials who has 12 experimentation points.


You can get your range much much better but the HAM cost isnt worth it.



Scopes are almost worthless. They add a great deal of damage but the HAM costs are rediculous. Advanced stocks are bugged in that they seem to have a higher HAM / Damage ratio. This might not be a problem after the combat changes but as they currently stand a weapon with a stock will likely kill you faster then it will kill your target.





__________________________________________



Rylan Storm - Pistoleer

Master Smuggler

Rogue's Hideaway - Naboo - Sylvex


Eclipse Rocket Launcher and Proton Grenade Sale

__________________________________________


OpieWanKenobi
Sun Feb 08, 2004 5:57 am
#20

I love the FWG5 Pistols get a good speed slice on them and your firing every second the next pistol i have to think would be good is the DX2 pistol



StarSider: Dark-McCue Elder TKA/ Elder Medic/ Elder Doctor

Post NGE: Lvl 90 Jedi Master/Crimson Phoenix Ace Pilot

Vaelorn
Sun Feb 08, 2004 6:59 am
#21

I just wanted to drop this here, since people have brought up the DX-2 pistol.


We all know how the range modifiers are bugged on it, and I think I've seen first-hand just how they're bugged. Normally when you experiment on the Range of a weapon, it will only improve the ideal range modifier; the max and zero range modifiers are static. However when I ran that experiment on the Range of a DX-2, it improved the zero range modifier instead of the ideal range modifier. This leads me to believe that the modifiers for zero and ideal range on the DX-2 are mixed up, and should be the other way around, with the positive modifier for the ideal range and the slightly negative modifier for the zero range.


Of course, the DX-2 schematic has been like this for a long time now, so there's no telling when they're going to fix it.
-Castigar-
Sun Feb 08, 2004 12:54 pm
#22

Well the HAM cost for increasing the to hit makes very little impact on me. I will usually keep one of these pistols around for when I do calvary type fighting from the back of my kaadu. I can usally maintain a +30 or so to hit while moving at 20m without any accuracy training from the pistoleer line.



Castigar Black (Valycn Server)
RETIRED Master Armorsmith, now Master Smuggler and one hell of a good lookin' fella


- I support a rollback and keeping & balancing the old combat system.
...and making SWG a better place to be. Your voice counts!

Castigar Black RIP 11/21/05 An NGE Casualty
Zaxus Black RIP 11/18/05 An NGE Casualty
OnlyMaestro
Sun Feb 08, 2004 2:21 pm
#23

DL44 has no AP...


...neither does the FWG-5 every uses.


Go DL44!!



4Colonel Griffin Shade
4Combat Upgrade Tester Team Kick to Face
4Real men wear Marine Armor
4"Never stop fighting till the fight is done."
- Elliot Ness

OnlyMaestro
Sun Feb 08, 2004 2:31 pm
#24

How much ya'll pay for your Krayt-DL44s?


They're...getting kinda high on Eclipse.



4Colonel Griffin Shade
4Combat Upgrade Tester Team Kick to Face
4Real men wear Marine Armor
4"Never stop fighting till the fight is done."
- Elliot Ness

WishIWereGod
Sun Feb 08, 2004 2:38 pm
#25

Oh and Griffin wants to buy me a Krayt DL44 as well dont you Griff...
PikechickLei
Sun Feb 08, 2004 4:21 pm
#26






DFGJangoFett232 wrote:
O btw my weapon preferences are FWG5, (can't say republic blaster, i'm a big time Imperial), DX2, Scatter (allthough i haven't used one in ages) and last but certainly not least the Tangle Pistol.






Not for nothing, but the Republic Blaster is named after the Republic of Naboo, not the galactic Republic that the rebellion is attempting to restore. Try reading the descriptions of items once in a while, you learn a lot.



----

Tisiphone
Starsider

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