Pistoleer Archive

Thread: A reasonable request from a pistoleer: fix our profession

sk8boarda22
Mon Apr 05, 2004 8:44 pm
#14






SWG_Bobo wrote:
/agree I too dropped the pistoleer skill cuase nothing worked. Is it a fact or a guess that the fix is comming in publish 8 or 9?






Pretty sure it's a fact, I'm almost 100% positive TH mentioned it in a post, you could check the Dev tracker to try and find it.



Skyran-MS
imppilot421
Mon Apr 05, 2004 9:15 pm
#15






GKeeper316 wrote:


because rifleman is the only combat profession that isn't broken. why? you ask? because thunderheart plays a rifleman/CM






/sigh


So true....
Korlan
Tue Apr 06, 2004 4:49 am
#16

/agree



================================================================
Korlen Ti'Phesh - Elder Jedi (Unlocked 09/01/04 finished 04/02/05)
Meikea - Elder Bounty Hunter
Shiyal - Trader (Structures)

Vendors at 5669, 4134 Fort Kryat, Tatooine.
What the hell is an Aluminum Falcon??

CmdrAsz
Tue Apr 06, 2004 4:54 am
#17

/signed



Aszrayel
Stiff upper modem old girl, smoke me a kipper I'll be back for breakfast.
Keito_Temreh
Tue Apr 06, 2004 5:50 am
#18

/SIGN



Keito Tarmeh Master Bounty Hunter/Master Pistoleer Valcyn : Retired
Brant Hogan Master Combat Medic/Master Carbineer Bloodfin : Retired
Notam Vavaso Master Pilot/Master Carbineer/Master Bounty Hunter Chilastra : Active
WookieOgre
Tue Apr 06, 2004 7:04 am
#19






sk8boarda22 wrote:





SWG_Bobo wrote:
/agree I too dropped the pistoleer skill cuase nothing worked. Is it a fact or a guess that the fix is comming in publish 8 or 9?






Pretty sure it's a fact, I'm almost 100% positive TH mentioned it in a post, you could check the Dev tracker to try and find it.






TH posted about us getting our "dodge animation" fixed, that was the extent of his comment. This was fixed for another profession but as usual we were left out. His comment led alot of us to believe that by "fixes" he actually meant our specials would be looked into. Our Correspondent asked TH about the statement, he only intended to say the dodge animation would get fixed in publish 8, something we should have had in publish 7. IMO if it takes the devs an extra month to fix something that has technically already been fixed for another profession then Pistoleer will have to wait until space expansion to see any love. After all 90% of the programmers are probably working onSpace Expansion.


As of now there is no information reguarding any fixes for our profession mod or special wise. I guess when the post count in the Pistoleer forum goes to maybe 10 a day something will be done. Of course by then we will be more rare than Jedi and possibly..../cringe Pikeman.


On the bright side, I'll probably be a Jedi from the new quest system before Pistoleer even gets anything fixed.

eXit0r
Tue Apr 06, 2004 7:08 am
#20

Agree but there are MANY broken proffesions atm, hope they fix em all soon, or at least remove them because it sucks to have lots of broken proffesions instead of a few working.



Lucifer Starrunner on Infinity
HashiEno
Tue Apr 06, 2004 7:35 am
#21

/agree.


ive given up pistoleer 3 times. keep coming back to it, thinking theyve done something and ill enjoy it. its main problem is that its ridiculously bland to play. generic specials and unremarkable skills really bring it down.


Wili
Tue Apr 06, 2004 8:44 am
#22

/agree





Wili Eosi
Hero of Farstar
Waters
Tue Apr 06, 2004 11:53 am
#23

/sign
imppilot421
Tue Apr 06, 2004 5:47 pm
#24

I really hope this thread gets dev attention
CyberData4
Tue Apr 06, 2004 6:12 pm
#25

/agree


Devs, we are waiting......will you fix us? When?


Spike7913
Wed Apr 07, 2004 12:03 am
#26






imppilot421 wrote:

Dear Devs/SWG community:


First off, before reading this post, read this guide in the pistoleer forums to help understand where I am coming from.


http://forums.station.sony.com/swg/board/message?board.id=pistoleer&message.id=39826


Now read this:



" 'Hokey religions and ancient weapons are no match for a good blaster at your side, kid.'


For the Pistoleer, no truer words could be spoken. While the rifle has the better range and the carbine is a good all-around weapon, when the tactics break down and the lines blend, it is the Pistoleer who can make the difference.

Any kid can blast a bottle of Corillian ale off a fencepost in broad daylight. The Pistoleer can shoot six out of the air while on the run at night and shoot the seventh out of your hand before you have a chance to throw it. It is a harsh galaxy out there and this profession has the abilities to survive it.

Increased rate of fire and increased accuracy both while standing and on the move are some of the perks of this profession's disciplines. In addition, because of the close combat work involved, the Pistoleer enjoys bonuses to melee defense and an increased chance to dodge an attack. Eventually, the increased speed and accuracy a Pistoleer gains allow accurate attacks on multiple enemies at once.


Placing a shot accurately is fine, but if the area aimed at was not vital, the result could be the same as a miss. The Pistoleer knows where toshoot to drop a target quickly and effectively - if somewhat noisily and messily.


While easily reached, this profession is difficult to master. Some move on to other interests, others get distracted by the fame and fortune made available without mastering everything to do with a pistol. Only fools laugh at the Master Pistoleer.


- Jeff Sanders"


- Prima's official strategy guide


Honestly, can you find another combat profession with 2 working specials? We are even slower than a rifleman now (when we use specials) , and FAR less accurate (unless we dabble in BH, but why should I waste all those skill points to get what a rifleman gets?). The only working part of pistoleer is our defense. I am hoping this thread gets as much attention as that one rifleman thread (that seemed to get them fixed). Our damage per second rate is far too low, in addition, our elite weapon (DX2) is very hadicapped compared to the T21. I am not asking for a rifleman nerf. I am not asking for a T21 nerf. I am not asking to screw over every profession. I am asking to please make our speicals work.


Signed,


A pistoleer









no t21 nerf,

add a good, easily craftable pistol,


i think if this prima quote accruately depicted pistoleers, or if any of the descriptions from the guide matched the actual profession, this game would be a whole lot better.



Skippy

yup, back to oasis



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