Pistoleer Archive

Thread: Best Combo to be the biggest badass with a pistol?

RoarkIdaho
Wed Jul 07, 2004 10:49 am
#14

/wink


I'll miss Torso shot, but that extra 15 to Melee/ Ranged defense is worth more in my opinion...I have my pistol accuracy and accuracy while moving taped up quite a bit...so no big worries there...plus Scatter hit 2 will be nice for high level PVE..


Trust me on this template...It'll be very, very good


I'll report back on some PVP experiences when I finish up grindin today and test it out



Roark Idaho

"Dyin' ain't much of a livin' boy"
Furdaddy
Wed Jul 07, 2004 11:40 am
#15

so is the mod cap 125 on everything?



...Al'Aric Metari...
Major of Intelligence
Fringe Runners Guild
Warrant Officer I Rebel Alliance
100% Melee Template

Soulblighter89
Wed Jul 07, 2004 11:44 am
#16



Furdaddy wrote:
so is the mod cap 125 on everything?





only on defenses



Soulblighter
Swordsman / Teras Kasi / Fencer
KaiRan
Thu Jul 08, 2004 12:37 am
#17


Hmmm.... this new lowered BH requirement thing has me thinking.I may need to start a new character somewhere and grind out Master Pistol, DF 4, BH Pistol 4. Maybe another Zabrak for the Equlibrium, but I'm open to suggestions.


That remaining 12 could prove usefull if you go Force Sensitive (like the rest of the world), and unlock the FS Enhanced Reflex'sRanged Defense 4,plus FS Combat Prowess'sRanged Speed 4 andRanged Accuracy 4. Wow, talk about a template!


As an aside, I personally think they should open up access to a new title if you hold Master Pistol, DF4 and BH Pistol 4 at the same time... Something that truly signifies you live by the Gun.

Message Edited by KaiRan on 07-07-2004 03:38 PM



jnoh | master smuggler + master pilot | starsider
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jabathegutt
Thu Jul 08, 2004 4:55 am
#18

this is just my decision on the bloodfin server its CM galore..... so id suggest BH 3 0 4 0 doc 4 0 4 0 pistols 0 0 2 0 thats a good decision



You like Fitty-cent / -Tupac-
trajen2
Thu Jul 08, 2004 5:06 am
#19

OK. . . I thought I was gonna keep master pistoleer and master doc. . .I can amost tank a Krayt with my healign capabilities and state healing so it should at least let me tank a jedi, right? Wrong.


I am thinking Master Pistoleer, BH 0040, and some sort of fencer. ..perhaps you can all help me out with how far up fenceer I should go while trying to maintain at least some healing capabilities.


Inat

RBN





Inat Mivea - Elder Jedi
"
It ain't braggin' if you can do it . . ."

korvass
Thu Jul 08, 2004 6:35 am
#20

I looked at BH myself as a Master Smuggler/Mid-range Pistoleer, and apart from Eyeshot, wasn't that impressed. With Last Ditch on a fast sliced Republic Blaster I have managed a max of around 4300 Health damage on a couple of Stormies and a Tuskan Chief. Without powerups. I figure without a DE-10 or some other bonus, that's about as good as I'll get Of course, the target was KD at the time. Always gotta keep your target state changed as much as possible. It all helps to get the big hits in. Remember damage is increased if the target is carrying a carbine, and increased even more for a rifleman.





Errathe Afi
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Smuggler till death


"I aim to misbehave!"
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"I'm a smuggler; sarcasm is the only content I got left!"
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