Pistoleer Archive

Thread: Healthshot 1 and 2 nerf

macnider123123
Fri Nov 14, 2003 8:10 am
#14

I read about this in the patch notes and I've already been burned by it. I was hoping it didn't apply to NPCs.



...has mastered the Pilot profession

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RunemonIV
Fri Nov 14, 2003 8:26 am
#15

he is mad he cant exploit tough mobs thats all there is... bleed then fd



Day one Veteran of the game.. just a little fed up.. /tiny
Kasik_Lioncourt
Fri Nov 14, 2003 8:34 am
#16

I think the bleed shot/feign death combo was an intelligent and viable combat option.... it's called resourceful use of skills, not an exploit. I can understand the need ot nerft this in PvP, but in PvE why?


It is one of the few viable options for a soloing character to take on high level MOBs and have a chance in hell without havin' to resort to tanking with CH skills and pets. I for one don't want the responsibilty of takin' care of pets and all that crazy **edit**, so it was the only way for me to do missions worth monkey-**edit** and still make a decent buck. Don't call exploit on this one, cause it's one of the few skill combos we have that make us hold our own agaisnt some of the tanking professions, at least agaisnt MOBs. Give the solo player a break for a change and stop forcing us to team up with a group.


Groups are great and I love the social aspect of this game, but sometimes we just wanna go it alone, and we need somethin' to allow us to be able to survive on the advanced planets


End Communication



Kasik Lioncourt




Kasik Lioncourt
Jack of All Trades, Master of None, at least for now...
Mejowepra
Fri Nov 14, 2003 8:37 am
#17

This "nerf" is one I like. Sure, I can't bleed them to death of "get saved by the dot", but it works both ways. I won't get incapped myself from a DOT. It's even better for those with pets (incap from poison/disease/fire sucks because it happens time and again). Overall this is a change I like a lot. Long live the DoT _FIX_.




Mejowepra: Final Spec: MD/MTKA

Laeren
Fri Nov 14, 2003 8:45 am
#18

I'm pretty happy too.Though I probably won't be fighting Kungas anymore (sighs, another nerf), I used to hate it when they'd bleed for 1200+ and I had to furiously heal my pet just to keep it from falling over dead after the fight (and before I could store it cuz of the 1min post-fight anti-store feature).


You guys ranting about not "wanting" to take CH's along to tank for you are being silly. You talk about tactics and combinations and skill use, yet you talk about CH's using theirs and it's like you're talking about hacking the SOE mainframe to earn credits.


Bleed/FD or Bleed/Runaway still lets you kill them after the bleed has done its work - simply stand up and shoot them once. This depends on timing and skill and is called a tactic.


The original poster is upset because it didn't kill the NPCafter incap. Thisdepends on getting lucky andluck and is calledluck.


There is a difference.





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Kasik_Lioncourt
Fri Nov 14, 2003 9:03 am
#19

Don't get me wrong.... my post wasn't a flame against CHs... It was a simple example.... I could have just as easily said Commandos and and TKAs as I did CH.... It's just CH are a little more infamous for bein' tanking characters... I have absolutely nothin' against the CH profession; you too are usin' tactics that I think are accpetable and I didn't cry nerf like all the other cry-babies that did.... you have certain skills, therefore you use them to your advantege.... that's what combat is about... takin' on impossible odds and surviving.... There's not a **edit** thing wrong with that at all....


My issue is bein' DB'd in the middle of Dantooine in the middle of a mission and havin' to walk 12,000 m to get to the same spot again where the NPCs have respawned and the mission is a waste of my time. Bleeding has saved me the trouble of havin' to travel all the redundant distance time and time again to finish a simple mission to make some decent credits. I reapeat, not a flame against CH, or any other profession...


Chill and read my comments before you get all defensive about stuff.... learn to relax and enjoy the game.



Kasik Lioncourt




Kasik Lioncourt
Jack of All Trades, Master of None, at least for now...
Laeren
Fri Nov 14, 2003 9:16 am
#20

Lemme just add some formatting for emphasis....





Kasik_Lioncourt wrote:

It is one of the few viable options for a soloing character to take on high level MOBs and have a chance in hell without havin' to resort to tanking with CH skills and pets. I for one don't want the responsibilty of takin' care of pets and all that crazy **edit**, so it was the only way for me to do missions worth monkey-**edit** and still make a decent buck....


(snip)




Gotta admit, sounds like you have a real disdain for CH...but I'll take your word for it that you didn't mean it.





Aes Sedai Industries
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Swarriorx Irow: Mayor of Rauha (Naboo), Starsider (www.rauha.com)
::::::Laeren Misha: Teras Kasi Master, Master Rifleman, Master Journalist, Master Interior Decorator
:::::::::Apprentice Filmmaker
Visit my movie page: Triquetra Pictures AIM: LegalMinn
Kasik_Lioncourt
Fri Nov 14, 2003 9:58 am
#21

Maybe I wrote out of context there... I was merely usin' an example.... it was a symantic argument


My sincere apologies for implying a flame against CH.... no offence was meant at all...


We're all one big happy family!!!!




Kasik Lioncourt
Jack of All Trades, Master of None, at least for now...
DrDhax
Fri Nov 14, 2003 1:24 pm
#22

Where does it say anything about feigning death? It just says youtried to solo a FS mob and you got incapped. So, find a tank. Grouping isn't the worst thing in the world.
DrDhax
Fri Nov 14, 2003 1:27 pm
#23








Niq22 wrote:


I figure, he'll be down by the time he gets here to slay me, but NO, he isnt! He is 30 m away






If you said "feign death" in there and didn't refer to him dying before youget slain, then maybe it would sound more like feign death?
vGeist
Fri Nov 14, 2003 2:13 pm
#24

It's a change to how all DoT's work, not a healthshot1&2 nerf. I like it, it's better for PvP.
Hazoron
Fri Nov 14, 2003 8:41 pm
#25

I find that a creature being taken down to 1 health from this "nerf" was a blessing in disguise.



How many times have you killed a creature/npc with bleed/feign only to not be able to loot it due to another high lvl creature/npc next to it that will kill you untill you kill it.


Now I just take them both down to 1 health and finish off with a bodyshot 2. Its cake and I like this new way although it takes some getting used to



Kisse

Minimized
Fri Nov 14, 2003 9:22 pm
#26

Don't kid yourself folks. They made bleed shots non-fatal because of the bug with mobs dying to bleed and not always counting as a kill. Instead of fixing that bug, they are eliminating the possibility of it occurring. This decision smacks of laziness or incompetence. The primary purpose of the change is to eliminate a large amount of CSR issues.

The side benefit is that it eliminates a 'questionable' combat tactic. Personally, the tactic has been around for so long that any resulting damage is both neglible and irreversible. Future players get a diminished experience because of decisions like this. It doesn't make any internal sense for damage-over-time attacks to fail to kill a target. Then again, much of the game makes no sense within the game context.
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