Pistoleer Archive

Thread: Novice Pistoleer Question

Tango88
Thu Jul 08, 2004 6:33 pm
#1

thks for your reply... I meant the pistol's stats...pisotal name,min/max dmg,spd..... t
Randonb
Thu Jul 08, 2004 8:36 pm
#2

I posess a well made DX2 without looted components. 106-165 damage, 2.7 speed. It was damage sliced (no powerup).


Should give you an idea of how the vendors you are browsing measure up. It's possible that Scylla hasn't been the recipient of it's fair share of good resource shifts, as I have read posts from other Pistoleers with far superior DX2s.


As I recall, there was a type of gas that is required to make these that doesn't spawn with high stats very often.





"...You're going to find that many of the truths we cling to depend greatly on our own point of view." biwan:
Former Pistoleer Correspondent (02/04/04 - 09/05/04)
Tango88
Fri Jul 09, 2004 12:11 am
#3


Hi all,I've just made novice pistoleer. I'm now dx2 certified.


1. What is a good pistol and what kind of stats it should have for me to grind faster?


2. What kind of npcs I should grind on and where?


Thanks in advance.
PitDroidAdam
Fri Jul 09, 2004 12:34 am
#4

Well , as far as grinding Pistoleer goes there are 2 things you need to know.



  • ENDOR! (CRIMSON BLURRG MISSIONS)

  • SPEED SLICED Dx2

As for stats, i asume you meen char stats. Just migrate everything to mind, focus, and will power. Should you have any left evenly distriblute them to the 2ndary stats on health and action. Hope this helps (helped me grind it 3 times)



Xeon-Adam Skyzwalker of the Eclipse galaxie




~=Xeon-Adam Skyzwalker of the Eclipse Galaxy=~

"Its better to burn out, than fade away"
WesBelden
Sat Aug 21, 2004 2:20 pm
#5

The tree most go up first is the techniques tree, simply because it gives you the specials that work the most (stopping shot and fan shot) and used to give a good lair killing special (disarming shot1.. but that's fairly useless now too).


Damage mitigation reduces the amount of damage done by your opponent on you by reducing the min-max damage range of their weapon. The higher your mitigation level, the more the damage gets reduced. However, you can't stack mitigation, so if you've got two level 1 mitigations (say from smuggler and pistoleeer) it doesn't count as mitigation 2, just mitigation 1.


You might want to bare this in mind when choosing weapons for PvP aswell, as ablaster that has a min-max damamge of say 150-200 is going to do more damage to someone with ranged mitigation 3 than someone with a blaster with min-max of30-250.



=======================================================================
WesBelden the last Smuggler Correspondent.
Who's the more foolish? The fool, or the fool who follows him?
lobb40118
Sun Aug 22, 2004 12:00 am
#6

which skill tree should i go up first? what is a good pistol for a novice? what is mitigation?
lobb40118
Wed Aug 25, 2004 8:28 am
#7

thanks for the help.
Arboe
Mon Jul 18, 2005 8:01 am
#8

I just purchaced a DH´17 pistol as i reached CL23 (i'm a novice ranger as well). Before I had a Striker Pistol. I just wonder: My character holds it like if it were a two hand held weapon and move significantly slower (compared to Striker Pistol=though also deals a better punch.

Is this as it should be ?

Any help/comments much appreciated.

Arboe



Capewak Darkstar - Master Ranger/Rifleman - Tarquinas
Once upon a time in space - for the indian race
BadgerSmaker
Mon Jul 18, 2005 9:39 am
#9

The DH17 has always been held in the "carbine" manner, but you shouldn't slow down any more than you would carrying any other pistols.


I'll get myself one and do some testing, if it does slow you down more than other pistols then its a bug.





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"BAD NPC SPAWNER IS HERE!, NO ENTRY IN NPC SPAWNERS DATATABLE"
Arboe
Mon Jul 18, 2005 10:07 pm
#10

I have not myself been able exacltly been able to determinate ifmy characterslowed down. It looks so but i realise that I cannot measure it and it could be sort of a "visual fraud".


I will be very interestedlearn about your testing.


Arboe





Capewak Darkstar - Master Ranger/Rifleman - Tarquinas
Once upon a time in space - for the indian race
BadgerSmaker
Tue Jul 19, 2005 4:56 am
#11

I grabbed my deco DH17 off the wall of my guildhall and went for a run last night.


Couldn't see much difference but its hard to tell. I was running with a pistol and then a DH17, then a carb and finally a rifle.


I may have to do more testing on this.





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"BAD NPC SPAWNER IS HERE!, NO ENTRY IN NPC SPAWNERS DATATABLE"
Cpl_Fisher
Tue Jul 19, 2005 7:50 pm
#12






BadgerSmaker wrote:





Cpl_Fisher wrote:
theede starport is awesome for time trials, it is perfectly flat, and has very easy points of reference for consitant trials.





Too much lag though.





Uh I forgot, your not on valcyn. lag wth is that?



Member of the Rock alliance.
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"Have faith in God, but believe in antimatter"
Bounty Hunters kill for credits, Commando's kill for the hell of it!
Mickey-Vee
Tue Jul 19, 2005 10:53 pm
#13

yes, you move slower with it, its basically a carbine that is classified as a pistol.... trust me, i used one for awhile



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Master Pistoleer/Master Squad Leader/Master Marksman
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