Pistoleer Archive

Thread: There is something everone is missing here!!!

Morath360
Fri Jun 18, 2004 1:19 pm
#1


Yes, he is right. Howerver, imho eyshot is very overrated. Defenses is king in pvp imho. Besides mind is not the end all. Try taking a rifle fencer who is brandied canaped, Entertainer buffed, and taking a muon on top of that. You will not even scratch his mind with anything less that a 500+ scatter and barely with that.. Besides if he has suppression fire and or a kd then you are toast if he is smart. He wont need the buffs cause you'll be on your back the whole time. The beauty of the rifle is that if you can't do damage to someones mind if they are buffed to the hilt you can still use your 650 T21 or Acid Rifle with strafe shot or flushing and toast whats left.


Pistols wont be strong enough to counter that completely until dual wield... whoops... yes I said the nasty word...lol

Message Edited by Morath360 on 06-18-2004 01:22 PM



----------------------------------------------------

"In space all warriors are cold warriors.."


Morath {WRATH} MBH MD
Kahless {WRATH} Light Jedi Knight
Spike7913
Fri Jun 18, 2004 1:32 pm
#2

i kinda like not being able to hit mind, and being able to hit health well. it sort of gives us definition, or it should anyway.



Skippy

yup, back to oasis



Randonb
Fri Jun 18, 2004 1:42 pm
#3

There's no reason to lobby for a targeted mind special. As both Thunderheart and myself have said many times, the significance of Mind damage is going away in the Combat Balance. It was never intended, it isn't balanced, and it isn't fun.


What does that mean? It means a couple of things:



  1. Mind damage will likely be healable in some way that is more accessable. CM mind healing and Blue Milk aren't cutting it.

  2. Targeted hits in general are getting nerfed. They will simply be more likely to strike the targeted pool, and be less accurate than other attacks*.

And yes, Eye Shot isn't as nice as it once was. The main reason for that is that now we can all get BE Brandy & Canape and pretty much ignore it. I remember when Eye Shot was so overpowered it was scheduled to be moved to Master Bounty Hunter. Then they decided to just go after the root of the problem.



*This is a nerf I'm wary of, and will be keeping a close eye on it when testing the CB in the sandbox. If it works, if it doesn't work, if it makes the "balance paradigm" more fun.. it'll all be in the reporting I do. Until that point, complaining about 1 aspect of a much larger picture that we haven't seen yet doesn't get very far with the developers.






"...You're going to find that many of the truths we cling to depend greatly on our own point of view." biwan:
Former Pistoleer Correspondent (02/04/04 - 09/05/04)
Yargeau
Fri Jun 18, 2004 5:52 pm
#4

Morath360, I'd love to better understand you but I have no idea what "imho" means. and...

Try taking a rifle fencer who is brandied canaped, Entertainer buffed, and taking a muon on top of that. You will not even scratch his mind

thats funnymy mind was buffed like thatwhen this Novice waisted my mind. LOL


Greggie98, Creature Handler... hence the Rancor I was going to pull out, and the intimidate I tried was from novice Brawler, and I have some medic.


Spike7913, I completely agree...... except I wouldn't call, 10 - 15 HS2's leaving a scratch, "hitting well".


Randonb, they didn't do a very good job going after the root of the problem, however it is good to know that it will all be fixed in the combat balance. So I will suck it up untill then. If it's not fixed I won't complain either. I, along with most other Master Pistoleers, will just not be hereanymore.




Master Noob
Randonb
Fri Jun 18, 2004 6:17 pm
#5

Heh, they didn't go after the root of the problem at all. It just kept on getting delayed again and again, and now we have the CB scheduled for Publish 11.


After a certain point, they decided to throw in some powerful mind buffs in the Chef revamp to mitigate the problem.





"...You're going to find that many of the truths we cling to depend greatly on our own point of view." biwan:
Former Pistoleer Correspondent (02/04/04 - 09/05/04)
Yargeau
Sat Jun 19, 2004 12:13 am
#6

I've read most of this entire forum and it seems nobody is extreemly upset that we can't hit the mind. Last night I went overt looking for a fight to try things out and I ran into a Novice BH with the pistols tree, Novice Pistoleer 3,1,2,1 (I found this out after he waisted me). I went to pullmy Rancorfor back up and of course he agroed me in 10 sec. and it takes 15 retarded sec. to pull a pet. I tried intimidating him twice, niether stuck. I tried PMD1 three times with no knockdown. I hit him with at least 10 to 15 HS2 and I barely took 10% of his health away. Even if I took more health he could aways use stims. In this time he hit me with eye shot until my mind was gone. Youcan't stim the mind. Tried burst running out of there and he caght me and killed me. A guildy (master rifleman) that I called when the fight started found him a minute later and killed him with four head shots and was not hit once, NOT ONCE. we were both buffed with comp. on and I had full entertainer buffs, two shots of brandy and moun gold. Unless buffs are completely revamped then we are nothing with out the ability to hit them mind. Oh, I was using a 300 max. republic blaster and I am a master pistoleer. Please let me know if I am missing something here. If there are some tactics that I haven't learned yet. Otherwise to PVP we need to lobby for a mind shot.



Master Noob
greggie98
Sat Jun 19, 2004 12:59 am
#7

your missing....whats your other class points tied into?

unfortunitly as it is...pistoleers really only good for the defense, speed, accuracy, and dodge mods

im bh pistol 4 as well....and i can own lots off ass in pvp with mind shot....


pick up another class that gives better moves than the crappy ones pistoleer comes with...their only good in pve




Sierenas, starsider-pistoleer bounty hunter

Good.....Bad......Im the guy with the gun
JawaJoey2
Sat Jun 19, 2004 11:42 pm
#8

Like Randonb said, mind damage is going to be less prevalent. But aside from that, this argument is ridiculous. You're saying is that to do well, we need a mind shot. Well, what about every other proffession that doesn't have a mind shot. Basically you're saying that everyone should get a mind shot so that they can PvP.


Fine. Let's not adress the problem. Lets just give EVERYONE a mind attack. Give fencers, pikemen, pistoleers, carbineers, and commandos mind shots. And give CHs a command that makes their pet attack the mind, too. Just to makeit fair.






{[]|[[[[[|||||)(|)[[][//################################
BeWary
Sun Jun 20, 2004 2:43 pm
#9



Randonb wrote:
There's no reason to lobby for a targeted mind special. As both Thunderheart and myself have said many times, the significance of Mind damage is going away in the Combat Balance. It was never intended, it isn't balanced, and it isn't fun.
What does that mean? It means a couple of things:
  1. Mind damage will likely be healable in some way that is more accessable. CM mind healing and Blue Milk aren't cutting it.
  2. Targeted hits in general are getting nerfed. They will simply be more likely to strike the targeted pool, and be less accurate than other attacks*.

And yes, Eye Shot isn't as nice as it once was. The main reason for that is that now we can all get BE Brandy & Canape and pretty much ignore it. I remember when Eye Shot was so overpowered it was scheduled to be moved to Master Bounty Hunter. Then they decided to just go after the root of the problem.

*This is a nerf I'm wary of, and will be keeping a close eye on it when testing the CB in the sandbox. If it works, if it doesn't work, if it makes the "balance paradigm" more fun.. it'll all be in the reporting I do. Until that point, complaining about 1 aspect of a much larger picture that we haven't seen yet doesn't get very far with the developers.






They tried a test run of the targeted pool "fix" with Jedi on the current revamp, our target specials now only have an increased chance of hitting the targeted pool. It appears this little gem is gonna be in game sooner than the CB for some of us. Hit rates were tweaked a few times during testing so how it will work on Live is anyone's guess.



Gigo Paku/Sai'Meez FightinFish/Lacks Drive


"Early to bed, and ealry to riseprobably indicate manual labour"- John Ciardi


Xamyr Epan is a thief



Randonb
Sun Jun 20, 2004 2:59 pm
#10


When I tested it wasn't on TC yet.. I wonder when they patched that in, and if it's coming Live in Publish 9. It isn't in any patch notes that I can find, of course.


EDIT: oooh you mean jedi specials.. I know nothing about them, and was skipping the jedi-specific patch notes in my search.

Message Edited by Randonb on 06-20-2004 05:05 PM





"...You're going to find that many of the truths we cling to depend greatly on our own point of view." biwan:
Former Pistoleer Correspondent (02/04/04 - 09/05/04)
Confusion12345
Sun Jun 20, 2004 6:27 pm
#11

I think it would be best if the only pool that takes any damage from enemies is the health pool, and the action and mind pools could be for things like specials and "mental tasks". And targeted pool attacks could have different effects than they have now......or make it so that action and mind targeted shots take away from the action and mind pools, making other abilities in combat more difficult to do, but remove the ability to incap people through those two pools....


All other attacks that do not target pools could automatically go to the health pool....I don't quite know would would become of the health pool targeted attacks though Keeping them as increased damage like they are now would give pistoleers and fencers an unfair advantage: to faster drain the only pool that a person can get incapped by. So something there would have to be changed....


Just some of my opinions



-Confusion12345

"The shroud of Confusion has fallen. Begun, the Dumb War has."
-Jedi Master Stupid
junbar_n_beretta
Mon Jun 21, 2004 10:46 am
#12

wait wait wait. first off ur current problem is YOU'RE USING A REPUBLICAN BLASTER. that is major problem for if he has regular to good comp he has a 70% or even 80% resist to energy. GET A GEO PISTOL. They are expensive, a 300dm can cos tup to 1.5mil, but if ur heavy on pvp, its worth it. I currently dropped pistoleer a few days ago because im fed up with it. It is great with bh 0040, but without that its very hard to 'master'. a fencer/pistoleer is a nice combination, but u would be using ur baton alot more than ur pistol. And with bh 0040 u cna have novice medic. try going bh 0030 so u cna get nov medic, its worth it.
Morath360
Tue Jun 22, 2004 12:33 am
#13






Yargeau wrote:

Morath360, I'd love to better understand you but I have no idea what "imho" means. and...

Try taking a rifle fencer who is brandied canaped, Entertainer buffed, and taking a muon on top of that. You will not even scratch his mind

thats funnymy mind was buffed like thatwhen this Novice waisted my mind. LOL


Greggie98, Creature Handler... hence the Rancor I was going to pull out, and the intimidate I tried was from novice Brawler, and I have some medic.


Spike7913, I completely agree...... except I wouldn't call, 10 - 15 HS2's leaving a scratch, "hitting well".


Randonb, they didn't do a very good job going after the root of the problem, however it is good to know that it will all be fixed in the combat balance. So I will suck it up untill then. If it's not fixed I won't complain either. I, along with most other Master Pistoleers, will just not be hereanymore.







First, imho means in my humble opinion. Second if a novice was taking you down then you had no defenses and prolly no armor or shield. Or he was just wearing that tag. Its obvious that if you are a creature handler you do not have the defenses of a rifle/fencer. If the fencer is macroing COB then you will not hit him very easily. He will though be able to hit you without the dodge and COB going on. My point was just to illustrate that the mind can be very hard to hit.


Randonb sorry I seem to be saying the same things in a couple of threads I will start to refer to them in the future..

Message Edited by Morath360 on 06-21-2004 12:37 PM



----------------------------------------------------

"In space all warriors are cold warriors.."


Morath {WRATH} MBH MD
Kahless {WRATH} Light Jedi Knight
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