Pistoleer Archive
Thread: All Pistols Template
Page 1 of 2
LiamDeclan
Thu Feb 17, 2005 10:22 am
#1
Hello I was wondering if someone could help me on this.
I am not into PvP at all and was wondering what kind of shots should I use and what
kind of damage I could expect to do against my opponents.
I am Master Pistoleer, 0040 Bounty, and 0040 Smuggler.
I also have novice commando 1000. The only stats I have with me for my DE-10 does 169-494 Pupped.
I know I have a Geo that does around 350 or so.
I am not into PvP at all and was wondering what kind of shots should I use and what
kind of damage I could expect to do against my opponents.
I am Master Pistoleer, 0040 Bounty, and 0040 Smuggler.
I also have novice commando 1000. The only stats I have with me for my DE-10 does 169-494 Pupped.
I know I have a Geo that does around 350 or so.
happyheadhunter
Thu Feb 17, 2005 10:42 am
#2
Last Ditch (4x damage plus stun, random pool), Low Blow (mostly for the KD, but unsure of the damage multiplier, random pool), Panic Shot (fordelay, random pool)are your best friends (or at least mine). Just watch your HAM costs. With all your pistol certs. you should also have a launcher pistol (blast damage), striker (kenetic dam), and an FWG-5 (heat) in addition to your DE-10 (energy) and Geo (stun).
I'm not sure on the BH shots damage yet, but Eye Shot (blind and mind pool), and Torso (flame and health pool). I prefer Health Shot 2 over Bleed.
All these together should leave your target good and dump, and God willing on the ground.
Message Edited by happyheadhunter on 02-17-2005 12:48 PM
Yakisoba1
Thu Feb 17, 2005 10:59 am
#4
Lastditch is 6x damage mod.
If you had all that, I'd lastditch until I had them stunned then I'd run the following macro:
/intimidate1;
/intimidate1; (make sure it sticks)
/lowblow; (on the ground, they take more damage; don't fire this twice, or the second will toggle them up again)
/eyeshot;
/eyeshot; (you might miss and more mind damage is good, plus blind has to stick)
/torsoshot;
/healthshot1;
/healthshot2; (bleeds still stack)
/warcry1; (delay 10 seconds)
Then, pay attention to your health, cause this is a long macro. That ought to leave a target that is low on health, blind, stunned, and bleeding. Reapply last ditch and when 30 seconds go by, use this again. When the target gets low on health or mind, spam HS2 or mind shot for the kill. Remember, even with that good DE-10, most will be doing more damage than you, so keep that guy intimidated! Most pistol guys forget that.
--Yak
LiamDeclan
Thu Feb 17, 2005 11:00 am
#5
Thanks guys. I have used this template forever. I just have never used it against other players.
this is why I wondered what is the best thing to do against other players other that be evil and
use the disarming shot to destroy their weapons.
this is why I wondered what is the best thing to do against other players other that be evil and
use the disarming shot to destroy their weapons.
LiamDeclan
Thu Feb 17, 2005 11:02 am
#6
I always forget that I have the intimidate!!!!!!!!!!!!
never thought about using it....
never thought about using it....
RenKesson
Thu Feb 17, 2005 11:12 am
#8
A recent study by our restident Troll of Knowing Stuff, Uthyr, indicated that Torso Shot doesn't, in fact stack.
Eggman11
Thu Feb 17, 2005 4:28 pm
#11
Im thinking of doing master fencer/pistoleer 4044, and novice doc. do you think thats good?
RenKesson
Thu Feb 17, 2005 8:43 pm
#12
You can heal Dizzy states, so that'll help immensely in PvP.
Great Defense from the Fencer/Pistol Techniques combo, can't go wrong there, although I'm not a big fan of stacking Fencer for Defense.
I can see that you'll be using Fencer for the VAST majority of your encounters, rather than Pistols. But if you're after the Dodge from Pistol Grips, you should know that Dodge caps at +125, so you only need Pistol Grips 1 to cap. If you do decide to use Pistols in PvP, you'll suffer from a lack of Accuracy w/o Marksmanship. In your case, I'd stick with the Gaffi and Stun baton as your mains, use the Pistoleer defenses to support your Master Fencer, and you'll be a defense stacker and a Pistol dabbler. 
CaixCatab
Thu Feb 17, 2005 11:32 pm
#13
Yak, why macro all that? If something changes mid fight, or the first intimidate sticks, you're much better of micro managing things to perform the neccesary actions. Less time lost, easier to make sure the states you want on him sticks.
Sure, you can do all the with one button while I'd have to push a series of the numpad, but I'm still more likely to get the same states stuck and deal the same damage ina shorter amount of time since I can ignore the second shot of a certain type if I see the first one hitting.
Page 1 of 2