Pistoleer Archive

Thread: 19 Answers, we've one coming...

WesBelden
Thu Apr 22, 2004 7:54 pm
#1



We'll be getting one of our '10 questions' answered by TH next week and I was wondering what everyone thought was the most important one to have answered first, baring in mind we'll be getting an answer once every two weeks from here on in.


This week's professions' answers, along with a list of the two profession groups, can be seen at http://forums.station.sony.com/swg/board/message?board.id=in_live&message.id=12250

Message Edited by WesBelden on 04-22-2004 07:55 PM



=======================================================================
WesBelden the last Smuggler Correspondent.
Who's the more foolish? The fool, or the fool who follows him?
Randonb
Thu Apr 22, 2004 9:07 pm
#2

Yes, please. Which question sounds like the most important? Thunderheart plans on answering one of ours every 2 weeks, and we are submitting next week. You can either pick one from our list(though it's a little outdated at this point), or come up with a new one.





"...You're going to find that many of the truths we cling to depend greatly on our own point of view." biwan:
Former Pistoleer Correspondent (02/04/04 - 09/05/04)
AlufNull
Thu Apr 22, 2004 9:23 pm
#3

Can we get an estimated date for dual wield, or baring that, a likely publish number?



"Stop thinking with your flame thrower!" - Bobbi Sox (Master Dabbler), Tarquinas
Tira-Misu Master Gunfighter / Master Bio Engineer (Retired)
Darksbane00
Thu Apr 22, 2004 9:34 pm
#4






2) Many pistoleers feel that their attacks are generic. Vanilla random HAM is a big issue. Do the devs intend to "spice up" the profession?





This is the one which concerns me the most. As most of our specials hit random HAM pools and do NOTHING else (no reliable state effects, no dizzy, etc) it has made this profession pretty boring at times. I'm 2244 right now and the fact that the only attack I bother using is healthshot1 is pretty sad. Sure there are some other decent specials (well like two) but for the most part I can kill quicker with less HAM usage with HS1. Unfortunately this question is horrible. Because the answer will be "Yes we are, The Combat Balance will address these concerns".


The question I would most like to see is


"Why do you think most pistoleers are unhappy with the profession as it is, andwhat are theplans to help this perception before the combat rebalance"


Darksbane00
Thu Apr 22, 2004 9:39 pm
#5

Oh and one more thing, no matter which question we use it really needs to be worded carefully. We have to make sure that we don't give them an out with simple yes or no answers or give them another question which will have the answer be 'combat balance'
FatesTheatre
Fri Apr 23, 2004 1:19 am
#6

What I'd like to see adressed...

Any of the following would work

We have broken/redundant specials. At Master theres maybe 1-2 shots you are ever going to fire since the rest are borked. Any reason?

We have no interesting attacks. No state changes ect.. just straight up boring attacks, any chance to liven up the profession?

Why we got screwed in the speed dept?



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cwhooks
Fri Apr 23, 2004 1:32 am
#7

I think it might be prudent to ask a question abotu both speed and accuracy. They have already answered that they will work with specials, speed and accuracy come the combat balance... So perhaps it might be mroe prudent to ask why we have the lowest speed and accuracy to begin with...



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gunner4life
Fri Apr 23, 2004 1:57 am
#8

we could ask a question about our specials attacks , or our speed , or our accuracy but then we have to wait 6 weeks for the answer to those three questions .


i would ask an all encompassing question such as ;


how do you intend to make us effective / competitive against buffed or armored pvp opponents or against high levelmobs which usually have medium armor and high resists ?



oahep acto



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Cinergy
Fri Apr 23, 2004 2:04 am
#9

From the list Randonb linked to I would say 2,3 and 4 are the most pressing concerns for me. If I had to just pick one I would prob go with....#2.


2) Many pistoleers feel that their attacks are generic. Vanilla random HAM is a big issue. Do the devs intend to "spice up" the profession?





Corran H.- Master Smuggler

Ittsa Trap- Haven't Respec'ed Yet...


coln
Fri Apr 23, 2004 2:11 am
#10

Personally I have two I would choose to ask, for the sake of my sanity. The first is a bit...of a dream that it might get answered, but the other is more realistic.


A) Pistoleer, as a profession, is more useless then even carbiner, many MANY reasons by players have been stated why, even developers have come forward to admit that to make pistoleer more powerful we should look to smuggler, or BH. I would like an honest answer, without any bull**edit**, double speak, or company propaganda to keep up moral(because devs, TH, folks lets face it, pistoleers have none anymore, nothing you can say can make things WORSE) to the following question. When will pistoleer, as an elite combat profession be brought in line with the others that also cost 92 skillpoints to master. This isnt a question in reality that can be answered with a simple "in the combat balance, when ever that is" answer. This is deeply involving and has many route causes. As a pistoleer I can assure you my PAYMENTS WILL NOT LAST if the above question is not answered with something tangable, a simple "combat balance" will not state me, nor do I imagine many MANY other pistoleers. Rifleman reciveved a fix(removing the pistoleer niche in combat I may add), carbiners also reciveda lackluster, but stillhelpful fix. When will MY PROFESSION, when will OUR Profession be worth 92 skillpoints? I"m not asking for a general idea, I DEMAND a answer, one that is in months, or weeks, something definitive. I DEMAND WITH MY DOLARS a REAL RESPONSE!


my more reasnable question is...


B)As a pistoleer I find my profession outmatched at every level. Rifleman can and do fire as fast as us, with more accuracy, with more state attacks, more damage, and essentially as many damage types. Carbiners, while not that much better then pistoleers, outdamage us, are more accurate, and have more state attacks. What is being done SPECIFICALLY to bridge the massive gap between ranged professions? Specifically our accuracy, speed, special, and damage output. ANd WHEN can we expect these above mention fixes specifically? A repsonse of combat balance will result in my canceling of my account, thank you for your time.



Colnway Mactire:

Not smart enough to make a cool signature
coln
Fri Apr 23, 2004 2:20 am
#11

I would like to add I'm getting bloody tired of this compile a lists of wrongs in your profession and send them to not be answered. Our last two lists reviced no response. The previous lists were answered with the most vauge responses humanily possible(perhaps they use a computer to make them up?). Obviously this once every two week bull**edit** is an attempt to string us along, by the time all our questions have been answered(with most certainly lack luster repsones using bull**edit**, double speak, and company propaganda) the space expansion will be coming out shortly there after.


I AM TIRED OF THIS BULL**edit**. I know I am not the only one. There is plenty to do in this game, but I have done most of it. I am bloody well tired of HAVING to spend 3 times as much money as everyone else on guns just to comete, I am bloody tired of spending all that much and still losing to someone who spent less, in time, in player skill, and in money simply because he had a BETTER PROFESSION. There is indeed an argument to be made for "player skill" in this game, two players will exactly the same equipment will duel, the BETTER player will win because he knows what to do and when. I'm sorry, but as a pistoleer, all I can do is fire my 400 max player made geo using fanshot, healthshot 2, and hope for my pistolmelee defense 1 to land. This profession isnt just broken, its so badly underpowered, under developed, and just plain under SKILLED, that even the MOST skill pistoleers will lose to an equally player skilled rifleman, or even carbiners, simply because we lack the tools to do the job. Pointing out that I can pick up BH or smuggler is a bull**edit** response and I would ask anyone who brings this up to prove their bloody point. 92 skill points is 92 skill points is it not? To be completely honest, my friends, like Tyl'cellesse, and others are the ONLY reason I evne bother logging in anymore...give me a **edit**ING REASON TO STAY.




Colnway Mactire:

Not smart enough to make a cool signature
Jpshaff01
Fri Apr 23, 2004 3:25 am
#12

#2




-iMMoRtALs-


; Jpshaff Shaffer ; Meatshield Defiler ; Hustler Inc. ;



Koelind
Fri Apr 23, 2004 5:28 am
#13

Wow. After almost a year SWG's will repsond to one of our questions. BFD. Just fix the broken moves first.
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