Pistoleer Archive
Thread: DoT stacking has been changed on Test...
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ReptileSpit
Thu Jan 22, 2004 2:47 pm
#1
"DoT stacking has been changed so that each player attacking a target can only have one fire dot, one health bleed, one action bleed and one mind bleed."
Ah well.
ReptileSpit
Thu Jan 22, 2004 3:24 pm
#3
Higginsis
Thu Jan 22, 2004 5:38 pm
#7
Olepi wrote:could they make this profession suck any further?
SSHH they might here you.
Taewyn
Thu Jan 22, 2004 6:45 pm
#8
Well.....The stacking was done to stop commandoes from stacking 4 flames ect.......Its sucks, but it had to be done...
The resists were a *long* time in coming, sorry, that *had* to be done for the game to progress......
Now, hopefully the speed formula is next......
llllMaverickllll
Fri Jan 23, 2004 2:19 am
#10
They're changing every profession...don't judge changes until the whole picture is unveiled. On a side note, if anyone has the right to complain about this, it's commando's, not us.
ChamodiBacs
Fri Jan 23, 2004 3:25 am
#11
unfortunately while ours is changed others stick about with their kick ass stats and we lag behind 
im so contemplating giving up pistoleer and just sticking to hologrinding out SL.
im so contemplating giving up pistoleer and just sticking to hologrinding out SL.
Dyraak_Sinh
Fri Jan 23, 2004 6:44 am
#13
Do all DOT's bleed with the same frequency? If they currently do, and this change is being made, then the bleed frequency should be based on the weapon speed.
The reason I say this is because pistols do the least damage, but are supposed to be the fastest, right? I'm sure a commando with a single flame DOT can do more damage than my two health shots stacked.
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