Pilot Archive

Thread: two guns too much?

Aeneas_Menosos
Thu Jun 09, 2005 2:34 pm
#1

So I am a 1 1 1 1 smuggler flying a dunelizard, and it seems like going with two guns drains my reactor too quick. Any advice two guns or not two guns?

Thanks,

Aeneas
Rokc
Thu Jun 09, 2005 2:42 pm
#2

Drains your reactor? Do you mean your capacitor?... If so yeah I find loading two weapons hard, either not enough mass or capacitor drains to fast.

You can try getting parts (Better capacitor with higher recharge/storage) or also try using the Driod command you get as a freelancer, "Weapon Capacitor Overload" works wonder's. Beaware though CAP Overload will decay your capacitor after level3.
Aeneas_Menosos
Thu Jun 09, 2005 2:52 pm
#3

sorry, capicitor. Still a space-noob. Thanks for the reply!
Rhu
Thu Jun 09, 2005 3:01 pm
#4

You can also join everyone else in abusing weapon overload 3 until it is fixed. Cuts capacitor usage on each weapon to about a third (instead of increasing it).
idolatry
Thu Jun 09, 2005 3:18 pm
#5

Mark I crafted capacitors with Cap Overcharge 3 running will hit 1400 energy and 55+ recharge. 1700 energy and 60+ recharge with CO4. That's plenty for your lower level guns.


Combine that with (bugged) Weapon Overcharge 3, and you *will not* drain your cap.





-------------------------------------------------------------------------
Eliane Quickblade - "You can't take the sky from me..."
Elder Shipwright/Master Pilot - Imperial 6th Wing Forums
Vendor: Mos Eisley /waypoint 2744 -3790

...Pilot is the alpha class
Aeneas_Menosos
Thu Jun 09, 2005 3:27 pm
#6

Sweet thanks, do I need a droid to program cap overcharge?
Alyxian
Thu Jun 09, 2005 3:27 pm
#7






idolatry wrote:

Mark I crafted capacitors with Cap Overcharge 3 running will hit 1400 energy and 55+ recharge. 1700 energy and 60+ recharge with CO4. That's plenty for your lower level guns.


Combine that with (bugged) Weapon Overcharge 3, and you *will not* drain your cap.







How are they going to run CO3 and WO3 at 1111 pilot?



Alyxian Gorgaan
"Just an honest Trader"
Will Fly for Booze
Ships, Paint, Missiles, Droids, and More!
Shop located in Tal Kyrte on Lok, in the Mall
StarSider
idolatry
Thu Jun 09, 2005 3:29 pm
#8

Yeah, Weapon Capacitor Overcharge is a Privateer droid command. You'll need a Droid Interface in your ship, and the appropriate Flight Computer for your pilot skills.


You into your datapad and program the flight comp with the commands you want, and when you go into space you can CTRL-A and hotkey the command.


Overcharge/Overload commands last until you land or repair, and will damage your components. Level 3 and lower will damage but not decay, Level 4 will cause decay.





-------------------------------------------------------------------------
Eliane Quickblade - "You can't take the sky from me..."
Elder Shipwright/Master Pilot - Imperial 6th Wing Forums
Vendor: Mos Eisley /waypoint 2744 -3790

...Pilot is the alpha class
idolatry
Thu Jun 09, 2005 3:31 pm
#9






Alyxian wrote:


How are they going to run CO3 and WO3 at 1111 pilot?





Example still stands, and a 1111 pilot can use command modules like very one else. Weapons at Tier 1 work great with a Mark I crafter capacitor and Cap Overcharge 1.




-------------------------------------------------------------------------
Eliane Quickblade - "You can't take the sky from me..."
Elder Shipwright/Master Pilot - Imperial 6th Wing Forums
Vendor: Mos Eisley /waypoint 2744 -3790

...Pilot is the alpha class
YunTxiin
Thu Jun 09, 2005 3:55 pm
#10

As long as you have the cert for the astromech/comp, it dun matter which programs you loaded onto it.





(Eclipse) Tauvo Crais: Elder Shipwright/Freelance Ace
(Eclipse) Bialar Crais:Elder Commando/Freelance Ace
(Eclipse) Ducca Crais: Spy
Visit Waton Mall, -611 1026, Lianorm, Naboo. Offers can be made to Space Loot and Chassis vendor in WaTON mall.

...has mastered the Pilot profession
idolatry
Thu Jun 09, 2005 3:58 pm
#11






YunTxiin wrote:

As long as you have the cert for the astromech/comp, it dun matter which programs you loaded onto it.





Right, but I think he meant that a Level 1 astromech can't fit CO3 and WO3 at the same time.



-------------------------------------------------------------------------
Eliane Quickblade - "You can't take the sky from me..."
Elder Shipwright/Master Pilot - Imperial 6th Wing Forums
Vendor: Mos Eisley /waypoint 2744 -3790

...Pilot is the alpha class
Alyxian
Thu Jun 09, 2005 5:12 pm
#12






idolatry wrote:






YunTxiin wrote:

As long as you have the cert for the astromech/comp, it dun matter which programs you loaded onto it.





Right, but I think she meant that a Level 1 astromech can't fit CO3 and WO3 at the same time.




Fixed




Alyxian Gorgaan
"Just an honest Trader"
Will Fly for Booze
Ships, Paint, Missiles, Droids, and More!
Shop located in Tal Kyrte on Lok, in the Mall
StarSider
idolatry
Thu Jun 09, 2005 5:26 pm
#13






Alyxian wrote:





idolatry wrote:






YunTxiin wrote:

As long as you have the cert for the astromech/comp, it dun matter which programs you loaded onto it.





Right, but I think she meant that a Level 1 astromech can't fit CO3 and WO3 at the same time.




Fixed







/salute


Ma'am, sorry, Ma'am!





-------------------------------------------------------------------------
Eliane Quickblade - "You can't take the sky from me..."
Elder Shipwright/Master Pilot - Imperial 6th Wing Forums
Vendor: Mos Eisley /waypoint 2744 -3790

...Pilot is the alpha class
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