Pilot Archive
Thread: Which Droid Chips are BEST?
Consider Reactor and Capacitor overload 3 chips.
These are a godsend in concert with weapon and engine overload commands
OK - I can see four of those chips being best but why Engine Overload?
In actual battle, I find I need to notch down my throttle. Is it just a matter of convenience in getting to a location? If that's the reason for having EO, then I'd like to know what the 6th best chip is.
Message Edited by Feklar on 07-06-2005 06:18 AM
- Weapon Overload 3
- Cap Overcharge 3
- Reactor Overcharge 4
- Engine Overload 3
in that order. Also, cap to shield shunt 4 is used as nessacary.
I always run:
Reactor Overload 3
Engine Overload 3
Capacitor Overload 3
Weapon Overload 3
Capacitor to Shield Shunt 4
Feklar wrote:
OK - I can see four of those chips being best but why Engine Overload?
In actual battle, I find I need to notch down my throttle. Is it just a matter of convenience in getting to a location? If that's the reason for having EO, then I'd like to know what the 6th best chip is.
Message Edited by Feklar on 07-06-2005 06:18 AM
Engine Overload not only increases speed (handy to get to spawns and such faster, handy when you're doing missions or whatnot with waves and need to catch back up to the escort craft, and also nice when you have to retreat for a while for what ever reason) but more importantly, it increses YPR also. The effect is multiplied when flying with a JSF, or Grivious fighter
Alarien wrote:
I always run:
Reactor Overload 3
Engine Overload 3
Capacitor Overload 3
Weapon Overload 3
Capacitor to Shield Shunt 4
me too
Reactor Overload 3
Engine Overload 3
Capacitor Overload 4
Weapon Overload 3
Capacitor to Shield Shunt 4