Pilot Archive
Thread: Mass needs to be lowered for lvl 9 and 10 weapons
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OrizCore
Sat Feb 19, 2005 4:43 pm
#1
Is that the boltdriver RE-ED? If it is actually a level 6 gun that thing is amazing. But i have a feeling its a type and MK7.
NIR_Bria wrote:
My current ship setup (until I get bored again and start over)
Hvy XWing (180k mass)
Mk 5 Crafted Reactor: 13889 power, 6825 mass
Mk 8 RE Engine: 22605 mass, 96.2 Speed, 73-74 PYR (Starmap)
Mk 8 RE Shields: 28728 mass, 2555 F/B, 15.45 regen (Reward shields)
Mk 6 RE Capacitor: 49.7 regen, 1329 max, 8710 mass
Mk 1 RE Interface: 14.8 speed, 502 mass (Prenerf)
Mk 10 RE Weapon: 2963-4585 damage, 0.81/0.80 vs, 0.37 refire, 43621 mass
Mk 10 RE Weapon: 2924-4907 damage, 0.81/0.80 vs, 0.37 refire, 49447 mass (stupid me couldnt wait for a lighter gun :/)
Mk 6 RE Weapon: 1986-3071 damage, 0.65/0.62 vs, 0.31 refire, 15336 mass (Imperial reward gun)
JSF (90k mass)
Mk 1 RE Reactor: 12851 power, 1210 mass
Mk 10 RE Engine: 101.6 spd,81/82/80 PYR, 42304 mass (Might swap this for a 40k mass 96.9 spd/84 PYR engine to get mass for CM)
Mk 7 Crafted Shields: 1965 F/B, 9.6 regen, 16894 mass (My crafted shields are SO nice.. with better Grav fiberpl I could possible break 2k strenght)
Mk 2 RE Capacitor: 39.4 regen, 952 max, 1774 mass
Mk 1 RE Interface: 14.8 speed, 505 mass
Mk7 RE Weapon: 1997-3070damage, 0.65/0.64 vs, 0.31 refire, 15045 mass (Another Imperial reward gun)
Mk 6 RE Weapon: 1566-2862 damage, 0.66/0.68 vs, 0.39 refire, 10944 mass (I know lower refire/mass... me cant wait lol)
Any suggestions would be welcomed...
With regard to the idea of it being to hard/easy after RoTW... I mastered 8 of the 9 pilots pre-RoTW, 6 of these was solo from start to end (including Storm) While Imperial ships were sub-par compared to the other factions ships, I didnt have any problems whatsoever, even starting from scratch in a LD TIE (Ofcourse I was able to exchange parts on the go being SWright
twosweeeeeeeeet
Tue Jul 05, 2005 1:11 am
#2
Seriously I mean I am an ace pilot the only thing I can use good stuff for is in a decimator. I wanna use my opressor because it is hard to find gunners. But I can't put anyhting above lvl 7 in an opressor even when it has 175k mass unless I use no armor then I can put one weapon in as a lvl 9 and thatis it.
Washell
Tue Jul 05, 2005 1:56 am
#3
I can cram 3 L10's in a Krayt or 2 L10's and 1 L8 in a Heavy X-wing without sacrifying anything. Start RE'ing.
twosweeeeeeeeet
Tue Jul 05, 2005 1:59 am
#4
Washell wrote:
I can cram 3 L10's in a Krayt or 2 L10's and 1 L8 in a Heavy X-wing without sacrifying anything. Start RE'ing.
I reengineered a lvl 10 on my alt, the mas was 49000, my 2 quad blasters were 40k. those alone took me to 129k not much room leftover.
Nooca
Tue Jul 05, 2005 2:07 am
#5
I use an REd level 8 and an REd level 7 on my Belbullab. I really don't need any more firepower than that. I use an REd lev 10 on my HEavy Z-95 and on my Y-Wing with plenty of room left over. It can be done once you start to understand about how the RE process works and if you have patience to wait for just the right parts.
Archlurker
Tue Jul 05, 2005 2:14 am
#6
9's and 10's are just about right mass wise - I have 3 level 10's in my heavy Xwing and the same guns with a level 9 in my Bwing - mass management is not always easy, that's one of the challenges of the high end ships. Perhaps you are not using RE'd parts?
Washell
Tue Jul 05, 2005 2:14 am
#7
Post your current setup for the oppressor here and we'll take a look what you're doing with all the mass.
twosweeeeeeeeet wrote:
I reengineered a lvl 10 on my alt, the mas was 49000, my 2 quad blasters were 40k. those alone took me to 129k not much room leftover.
Cphopp
Tue Jul 05, 2005 2:25 am
#8
I'd bet on booster/droid interface/capacitor
aye would be great to see your current setup so we can help =)
TomoRainer
Tue Jul 05, 2005 2:34 am
#9
lol, way to be awesome, guys. I was kind of expecting some flames about how the current system works really well, but instead you're all helpful and junk.
Yeah, definitely post some stats, Two. Bet we can find a way to get that Oppressor to work well.
Yeah, definitely post some stats, Two. Bet we can find a way to get that Oppressor to work well.
KaylBreinhar
Tue Jul 05, 2005 2:43 am
#10
DeepFatFryer
Tue Jul 05, 2005 2:46 am
#11
KaylBreinhar wrote:
Oh yes, I DEFINITELY concur with your point that L10/RE10 weapons are just FARFAR*FAR* too heavy and need to be able to be REed with lesser loot...like say, for instance...L7s with 13,xxx mass. I mean, it'd be practically IMPOSSIBLE to get one of these behemoths under 40k, right?
I think I just soiled myself.
And JTL has been dumbed down enough, thanks
KaylBreinhar
Tue Jul 05, 2005 2:47 am
#12
As for L9s, I think before I stopped collecting them altogether, I had one down to 31k.
Welcome to JTL - looting exceptional space loot is one of the most frustrating things ever programmed into ANY game, and it's made even harder because people take the component equivalents of Exceptional T21s daily and give them to a Bothan for 1k/level because they don't know any better.
Educate thyself, my son - over 3000 have already.
Welcome to JTL - looting exceptional space loot is one of the most frustrating things ever programmed into ANY game, and it's made even harder because people take the component equivalents of Exceptional T21s daily and give them to a Bothan for 1k/level because they don't know any better.
Educate thyself, my son - over 3000 have already.
DeepFatFryer
Tue Jul 05, 2005 2:49 am
#13
I wonder exactly what the Chassis dealers do with that loot?
Do they have a little vault somewhere?
Do they have a little vault somewhere?
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