Pilot Archive
Thread: Z-95 trumps Y-Wings anyday
I am 3222 in Havok squadron right now and I have to agree with you about the y-wing. That has got to be the worst ship in the game. It moves like a rhik, but if you are going to be a tank you should get the firepower of a tank, it only has 1 weapon slot or 2 for the LP. At low levels you will never use all the mass of this thing. So, it just sucks as a low level ship. The starter ship was better. I just got my x-wing and only did a quick test flight but I really like it. it hasmiddle of the roadmaneuverability but the 3 weapon slots and 1 missile slot makes this thing a powerful PvE ship. I can't wait to get some of my L6 and 7 RE guns into it with full overloads.
BTW higher cert is not always better
Morathai wrote:
Ill ruin the suprise for you a crafted tier 0 will hit top around 12300 mass.
I've had one get right to the edge of 13k mass.
S-1-l2-H-C wrote:
at 22xx the longprobe beats the z hands down. 2 guns are better than one, and at that speed npcs will have no problem hitting you in either ship.
ive been playing around with the idea of doing a pvp longprobe myself, 2 missile mounts is a very powerful feature.
Wanna duel?
While leveling I agree that the Y is not the best ship to fly. But as a master I have found it to be a really fun ship to go out and do battle with. I regularly take new pilots up to deep space in it and have no problem going into a "hornet" nest and engaging interceptors, tie's, oppressors, advanced, aggressors etc. We have successfully taken on the Star Destroyer numerous times and my favorite is going against the decimators and gunboats.
Before you say "well ya you have a gunner" know that it is hard for a gunner to hit anything the way I fly
! So I end up doing most of the kills but I wouldn't trade having someone up with me for the world - it's a blast having someone along for all the dialogue.
So, don't throw the Y out with the bathwater. With a good engine, the right droid programs, good shields and great guns it becomes a really fun ship to fly with. Oh and I don't fly with missiles either hehe.
LeaphChausew wrote:
I'd like to see a z-95 make half as an effective missile boat as a Y-wing Longprobe though.
I've always been curious... What would the stats on I-Rec3 ordinance in-flight reloads be? Still enough to do some nasty damage to most player starfighters?