Pilot Archive

Thread: trouble setting up my A-wing

Tahjee
Thu Mar 17, 2005 5:32 pm
#1

im 4/3/3/3 and cant seem to find the best fit for components in the A-wing.

I dont have super components so that may be where part of my problems come from.

The way I see it, the A-wing should be geared towards speed and attack and not so much for Dfense.

still, Im having problems at finding a good fit.

any suggestions will be greatly appreciated



Nuke Castle
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newwb
Thu Mar 17, 2005 8:45 pm
#2

heres what you should shoot for


crafted mark 1 reactor with about 11k gen

REd level 6 reward engine

crafted mark 4 shields

REd level 8 reward gun.


after that you wont have much mass left, so go with level 2 booster, level 2 cap, level 1 DI and if you have room, armor



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hase2
Fri Mar 18, 2005 2:11 am
#3

when you have trouble REing your reward gun (which you dont have yet ) use a L7 instead.


a flight computer is an absolute must.


not much to add
Goraf
Fri Mar 18, 2005 6:50 am
#4

I use:
- REd L6 gun. Better damage than a L7 and only 10k mass. Before I got this, I used a L7 crafted.
- Crafted Mk1 reactor, 11.5k generation
- Pre-nerf L1 DI. If you don't have one of these, get a crafted Mk1 or Mk2.
They seem to be faster and lighter than most current L1-3 loot DIs.
- L2 REd booster
- L2 REd capacitor
- L6 REd reward engine. I used this before I REd it too.
- L8 REd reward shield. Before I REd this, I used a Mk4 crafted.
- chaff launcher (if you have room)
- Missile launcher (if you still have room)

I fill any mass left with armor. I actually have Mk2 reinforced armor right now.

Of course, I use a Flight Computer with RO3, CO3, WO3, EO3, and CtSS4.

Cheers,
Alirc



Captain Alirc Ec-Ecit
Alliance Ace Pilot
XO 77th "Phoenix" Fighter/Bomber Wing
Valcyn

Starstrider6
Fri Mar 18, 2005 7:53 am
#5

Since you won't need a lot of reactor energy, use a RE L1 reactor with as low mass as possible.

RE'd L6 reward engine

L1 RE'd Armor (something is better than nothing)

RE'd L2 Capacitor - get one with a recharge rate between 35-40 and as much energy as possible

RE'd Booster

RE'd shields - best protection you can find at the lowest mass

RE'd L2 droid interface, there are some out there with speeds below 20.

Biggest, meanest gun you can get that will fit within the remaining mass.


Flight computer with the following programs:

Capacitor overcharge 2

Cap to Shield Shunt 3

Weapon Overcharge 2


I also have the front/rear reinforce programs loaded to dump shield energy, and rear reinforcement.




Scottee Atien
Master Shipwright - Chimaera
For a great deal on all your starship needs, buy my vendors a drink in the Raven Cantina 803, 1289 in Sunset Beach, Naboo. Please offer all auction winnings to Scottee's Starship Enterprises
...has mastered the Pilot profession
wasj2004
Fri Mar 18, 2005 8:04 am
#6

Here is my set up.



I borrowed my alts pre nerf reward engine. REed to 10k mass, 95.9 speed.

Player made shields, 15k mass, 1900/1900 hitpoints.

Lev2 REd booster. 32 speed, 4k mass.

REed lev2 reactor, 11k gen, 1.4k mass

REed lev8 gun, 22k mass, 3800 max dammage.

REed lev4 capacitor, 4k mass, 1000k energy, 40 recharge

14 speed 480 mass DI

mark2 armor


This is all from memory, but i think I got it right.



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Satch_of_GL
Fri Mar 18, 2005 10:51 am
#7

A crafted level 7 gun, with a rate of fire around .25 works best. I replaced that with a similarly crafted level 9 gun after I mastered. With a decent engine, and average capacitor; your shields don't have to be the best, use shunts to recharge them. Also, there should be enough room left to throw a concussion 3 launcher in. That helps make quick work of Aggressos.



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Votik
Fri Mar 18, 2005 12:21 pm
#8

I liked running without a booster in the A-wing. It gave me a little room to put MK III armor in. With the speed of the A-wing, I didn't really need the booster at that time.

I would lean towards shields as the primary component on the A-wing. You have to survive some lengthy battles with the minimal firepower of this ship.
Goraf
Fri Mar 18, 2005 12:23 pm
#9



Starstrider6 wrote:
Since you won't need a lot of reactor energy, use a RE L1 reactor with as low mass as possible.
L1 RE'd Armor (something is better than nothing)




You should check with a decent shipwright on your server. I have yet to see looted L1-2 reactors or armor that is as good as and as light as crafted. I also haven't seen a looted L1 or L2 droid interface faster than 30 since the nerf.



Captain Alirc Ec-Ecit
Alliance Ace Pilot
XO 77th "Phoenix" Fighter/Bomber Wing
Valcyn

Ducimus
Fri Mar 18, 2005 2:15 pm
#10

Well, Ill tell ya whats in my T/A (which is harder to outfit) so it might give you ideas on what to do with an A wing.

L1 crafted reactor
L2 RE'd capacitor
L1 DC
MK I armor plating
MK IV shield
L6 RE'd reward engine
L2 Crafted booster
Chaff launcher
L7 RE'd Blaster X 2

Altnerantly i could:
Drop the MKIV shield for MK III shield an pick up
MK II armor, then drop one L7 cannon and pick up an L8 to have an L8/L7 combo in weaponry.

Since the A wing doenst have that 2nd gun mount, you SHOULD have at least an L8 RE'd cannon. I'm pretty sure its possible to work in RE'd L8 shield as well.



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Time wasted playing MMO's:
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...has mastered the Pilot profession
Starstrider6
Fri Mar 18, 2005 2:34 pm
#11






Goraf wrote:

You should check with a decent shipwright on your server. I have yet to see looted L1-2 reactors or armor that is as good as and as light as crafted. I also haven't seen a looted L1 or L2 droid interface faster than 30 since the nerf.





Just because you haven't seen them doesn't mean they don't exist. I've yet to craft a L1 reactor that pushes out 13 or 14k energy, but I've got several that I've RE'd to that level.


Guess you missed the Master Shipwright in my sig eh?




Scottee Atien
Master Shipwright - Chimaera
For a great deal on all your starship needs, buy my vendors a drink in the Raven Cantina 803, 1289 in Sunset Beach, Naboo. Please offer all auction winnings to Scottee's Starship Enterprises
...has mastered the Pilot profession
CPark
Sat Mar 19, 2005 1:24 am
#12

If you mail me the complete specs of your ship in-game I'll work it up and see if I can help. I've got a pretty good analysis tool put together. Put your priorities and targets in the mail -- like weapon greater than 3000 HP to shields first, manueverability greater than 67 in PRY second, etc.

In-game name is C-Park
Goraf
Sun Mar 20, 2005 12:21 pm
#13



Starstrider6 wrote:


Goraf wrote:

You should check with a decent shipwright on your server. I have yet to see looted L1-2 reactors or armor that is as good as and as light as crafted. I also haven't seen a looted L1 or L2 droid interface faster than 30 since the nerf.


Just because you haven't seen them doesn't mean they don't exist. I've yet to craft a L1 reactor that pushes out 13 or 14k energy, but I've got several that I've RE'd to that level.
Guess you missed the Master Shipwright in my sig eh?





I guess I didn't read your sig, lol. In my opinion, those are exceptional reactors. If you've got one, great, otherwise it should be easier to buy a Mk1 crafted reactor that puts out 11.5-12.5k energy.



Captain Alirc Ec-Ecit
Alliance Ace Pilot
XO 77th "Phoenix" Fighter/Bomber Wing
Valcyn

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