Pilot Archive
Thread: i wish four people operating a POB ship were equivalent to 4 people in tier5 fighters.
they get dusted off too quickly to be worth much in PvE or PvP combat.
b good if 4 + guns...
a TIE got 2 guns same as a dec 1 is 90k mass and the dec is 5mill mass
zounds_klaxons wrote:
i think they should come out with additional "elite" components for these large mass ships, and totally revamp the turret targetting system.
they get dusted off too quickly to be worth much in PvE or PvP combat.
Zounds, contact me ingame on Janu. I'll take you out to Kessel and I'll show you what these machines are capable of.
I was there for a while, just me and a single gunner in the top turret (I believe you know Spikespiegel?) and we did rather well against the Tier 5s without dying and only minor damage to my rear armor.
These things are very capable machines in PvE. I can take my Nova Courier into a slugging match with a YE-4 and come out shining (with an Ops officer spamming the hell out of CapShunt4, mind you, but you adjust your combat style to the level/capabilities of your crew).
JanuHull wrote:
zounds_klaxons wrote:
i think they should come out with additional "elite" components for these large mass ships, and totally revamp the turret targetting system.
they get dusted off too quickly to be worth much in PvE or PvP combat.
Zounds, contact me ingame on Janu. I'll take you out to Kessel and I'll show you what these machines are capable of.
I was there for a while, just me and a single gunner in the top turret (I believe you know Spikespiegel?) and we did rather well against the Tier 5s without dying and only minor damage to my rear armor.
These things are very capable machines in PvE. I can take my Nova Courier into a slugging match with a YE-4 and come out shining (with an Ops officer spamming the hell out of CapShunt4, mind you, but you adjust your combat style to the level/capabilities of your crew).
They need some serious help in PvP, but I have no reservations at all about PvEing with them so long as I have at least one shooter on board.
In Kessle you only have to deal with 1-3 tier 5 at any given time, plus they just don't seem very interested in shooting back. Try your POB in a tier 4 duty mission to test your crews mettal, see how many waves you can get through before getting beached.
it makes me think to myself "now why can't they add something like that to the POB ships in SWG? it might make PvP... ahh... a possibility".
JanuHull wrote:
Oh yeah, one more detail. If you have FIVE people, a POB really starts to shine. Nothing like having your systems come back online in an ugly fight without losing Ops or gunners.![]()
Sounds fun. Problem is 5 people in fighters would never have their armor scratched let alone systems fail fighting the same opponents. POB ships need a major revamp, currently they have no combat role.
Five players working together in a decimater or nova courier should be much more powerful than five players attacking them in tier 5 ships. Otherwise, there would be no reason to use the POB ships.
Message Edited by Finkstar on 06-28-2005 01:22 PM
Dragon942 wrote:
JanuHull wrote:
Oh yeah, one more detail. If you have FIVE people, a POB really starts to shine. Nothing like having your systems come back online in an ugly fight without losing Ops or gunners.![]()
Sounds fun. Problem is 5 people in fighters would never have their armor scratched let alone systems fail fighting the same opponents. POB ships need a major revamp, currently they have no combat role.
totally.
i think they were originally intended as heavy bombers (like those large ww2 bombers that laid waste to europe), but they just aren't working out because the turret defenses are inadequate, the armor and shields are too weak, and the reactors and capacitors are too small.
maybe if the copilot was given the ability to fire the missles (and they could be aimed anywhere in a 90 degree arc that faces the front of the ship?), and the turret people had upgraded turret attack vectors or something, so they could at least lead the targets a little better with the mother ship doing corkscrews in space.
as it stands now they're essentially flying coffins so any upgrade would be awesome...
Dragon942 wrote:
JanuHull wrote:
Oh yeah, one more detail. If you have FIVE people, a POB really starts to shine. Nothing like having your systems come back online in an ugly fight without losing Ops or gunners.![]()
Sounds fun. Problem is 5 people in fighters would never have their armor scratched let alone systems fail fighting the same opponents. POB ships need a major revamp, currently they have no combat role.
And neither will a POB with practice and good teamwork.
Dragon942 wrote:
JanuHull wrote:
Oh yeah, one more detail. If you have FIVE people, a POB really starts to shine. Nothing like having your systems come back online in an ugly fight without losing Ops or gunners.![]()
Sounds fun. Problem is 5 people in fighters would never have their armor scratched let alone systems fail fighting the same opponents. POB ships need a major revamp, currently they have no combat role.
Loki_Ashaman wrote:
And neither will a POB with practice and good teamwork.
Dragon942 wrote:
JanuHull wrote:
Oh yeah, one more detail. If you have FIVE people, a POB really starts to shine. Nothing like having your systems come back online in an ugly fight without losing Ops or gunners.![]()
Sounds fun. Problem is 5 people in fighters would never have their armor scratched let alone systems fail fighting the same opponents. POB ships need a major revamp, currently they have no combat role.
True enough. But the only way you learn is by pushing limits, and more often than not, those limits push back.