Pilot Archive
Thread: i wish four people operating a POB ship were equivalent to 4 people in tier5 fighters.
and totally revamp the turret targetting system.
AzzixxSWG wrote:
In Kessle you only have to deal with 1-3 tier 5 at any given time, plus they just don't seem very interested in shooting back. Try your POB in a tier 4 duty mission to test your crews mettal, see how many waves you can get through before getting beached.
I've taken up 4 people in my YT-1300 and completed a tier 4 duty mission in it. Got good loot and decent coin for the effort. With the right group of people and the right equipment, the POB ships are pretty powerful machines. I think people just gave up on them too early and now they have a bad rap.
The group I play in has had a lot of fun in mine.
I think it's pretty obvious that the POB ships aren't working in the way they were intended - 2mill mass and the only componants you can load are equivelent to those you can put in your fighter - is a bit more armour the only reason for these ships existing?
The fact that even the people that currently use them haven't mentioned PVP is a pretty good indication that they don't work as they should. Sure you can get kills in PVP, and in certain circumstances they are pretty good at hoovering up loot - but when you compair the crew number against the same number of fighters it just doesn't add up in firepower or protection.
I would love to be able to launch a pob and a handfull of fighters and go out as an effective battle group - but as things stand now your just a slow moving, fat, target for anyone in a fighter. This goes against just about any sci-fi space battle ever written or filmed.
Abig increse in firepower and utility of missiles is needed to make these ships work as they should, and making parts that are too big to put into regulr fighters is the way to acomplish it - it's a no brainer really.
Talst wrote:
I think it's pretty obvious that the POB ships aren't working in the way they were intended - 2mill mass and the only componants you can load are equivelent to those you can put in your fighter - is a bit more armour the only reason for these ships existing?
As I said in my last thread.. some POB ship crews from the Empire on Bria, are pretty nasty and dangerous even in pvp. I never underestimate a POB ship when I see it in Deepspace and sometimes just don't even bother going near one in my A-wing since a glancing blow will destroy me.
I guess my A-wing is pretty much set up true to how they have them in the films. Its fast, very manouverable..and may as well be made out of paper. I got mk II IRs inside and the re'd lvl 7 ion pulse gun with 3.1k damage but on it's own it pricks more so than punches... so in pvp, I have to make a fair few runs in order to even disable one of these ships.
Granted...in my X-wing, I'd probably take a hit from a POB ship and still waste them in two direct hits..maybe even one from my three re'd lvl 8 guns but the fact is in pvp I'm flying my A-wing 90% of the time so POB ships can actually be pretty damn dangerous to me. Also considering some of these new crafted engines are hugely fast [and since I sent out my email to everyone I know about how to get EO4 working]so some POB ships are even -faster- than my A-wing and when you're being chased by one with the gunners going mental and they're catching up even quicker because I'm spinning etc...well it gets my pulse racing
and soemtimes I'm forced to fight. In fact..the best chance is to stay and fight because at least its harder to hit a crazy A-wing pilot who is dacing all around your ship....but it only takes one lucky shot.
Thing is, I know on the whole, a POB ship in Deepspace [or even overt which I've been seeing quite a bit this lately] is usually spacedust and an easy kill..but I'm just stressing that they do have potential...its justa question of using them right and having a dedicated experienced crew. Some crews have got this down to a fine art and as a lowlife Rebel, I wonder if its treason to hold some sort of respect for the Empire and their superior POB ships on Bria. [Look Dumicus!!! Rhetoric!!!
hehe..] I also think a decent POB ship with say..if you're Imperial a fighter escort of TIE oppressors loaded with Mk II Image recs well...if there was more than one TIE Opp and they were all locking onto me alone, and especially if the pilots were half competent..well I think I'd hit the Emergency hyper macro button
. I'm good but probably not good enough to avoid a lock on from three or so multi missile tubed ships all aiming for me. [Ok sorry If I'm out of context there] but I think TIE Oppressors + POB Ship team would be pretty lethal to a band of traitorous Rebel Alliance pilots.
Personally...I won't touch a POB ship. I like being in control of my own fate and mine alone...not having a crew to be responcible for, so you'll only ever see me in a fighter...
-Leaph
JanuHull wrote:
Or they need to adjust RE'd level 10 guns so that loot wh0res can't squeeze them into their fighters effectively. No level 10 cannon has any business being on a single man ship...
But.. but... but... my poor gunship-eating spin-on-a-dime Firespray needs those guns and engine, really it does... ![]()
Seriously though, you are correct, upping the mass on Level 10 equip (not just guns, everything) to Elite levels isn't a bad idea. But I have yet to see evidence that the Devs are willing the change the stats on current JtL equipment [pre-nerf DIs, Engine, pre-mass-boost freelance deeds (I've seen a few of these on Kettemoor still, actually found someone using pre-Dune
)] so if they did change it, there would be ALOT of pre-nerf cannons floating around and every non-RE'ed one under 50K mass would be worth millions.
Message Edited by Loki_Ashaman on 06-29-2005 10:35 AM
JanuHull wrote:
Or they need to adjust RE'd level 10 guns so that loot wh0res can't squeeze them into their fighters effectively. No level 10 cannon has any business being on a single man ship...
I agree somewhat but with a seasoned pilot...any ship with similar mass to the 180k mass Advanced X-wing will have no trouble squeezing one on. I personally won't because I opted for a 43k mass lvl 10 re'd engine instead with a speed of 94 and r,p,y of 83. Running EO4 on that thing really takes some pilots by surprised but as I was saying...a lvl 10 gun will slot into some ships and even though..yes I think that is overkill, man I'm happy flying pve missions with my A-wing a lot of the time.