Pilot Archive

Thread: question for KSE pilots (added my own thoughts now)

Zaax
Tue Feb 08, 2005 11:24 am
#1






i would like, if possible, a factual listing of the advantages (if any) and disadvantages (if any) of pilots who flew / fly the KSE (ty Gilak) . What kinds of missions (if any) is it good for?


Also a short compareson to whatever other master craft you have flown, would be appreachiated.


ty much

Message Edited by Zaax on 02-08-2005 11:57 PM


Message Edited by Zaax on 02-09-2005 08:29 AM

Message Edited by Zaax on 02-28-2005 04:07 PM



p ~~~ Your Life is in My Hands~~~ p
Elyone, (MD 4/2004-5/2005)( Rebel BH ~RM <--- RIP) & 2x Rebel Ace ~ NGE Master (Elder) Commando~ Chalalit, Master Shipwrite ~ Dantooine, Sarpedon, WP -6485 -6350.
Sabre Squadron Fighter Wing
MonsofoLexius
Tue Feb 08, 2005 11:29 am
#2

No difference what so ever.


No benifits.


No downsides.





----------------------------------------------------------------------------
- In rememberance of our friend, Luckky Johnson (Toni Sinclair)
"Every day I feel like I am opening a present when
I double-click the SWG icon"
-Vorpaks
Thanks bud...now, about the Garment habit of yours. You need an intervention! - Calculus_Entropy /flex - n'Jessi
----------------------------------------------------------------------------

psikobunny
Tue Feb 08, 2005 11:35 am
#3

umm I think he meant Firespray, not Force Sensitive...


note: we dont usually call it an FS around here for just that reason. KSE works though



Gilack Mehoipou [Bloodfin]


Quintuple Master- Marksman/Squad Leader/Rifleman/Vortex Pilot/Politician


Made it before all hell broke loose.



Knightcrest
Tue Feb 08, 2005 11:44 am
#4






Zaax wrote:



i would like, if possible, a factual listing of the advantages (if any) and disadvantages (if any) of pilots who flew / fly the FS. What kinds of missions (if any) is it good for?


Also a short compareson to whatever other master craft you have flown, would be appreachiated.


ty much







Advantages-


-good mass for 2 gun hardpoints and 2ord. hardpoints


-Good handling


-Unique look


-Unique engine sound



Disadvantages-


-Speed is a little slower than I expected (My krayt is faster with the same 95.7 engine)


-Expensive to aquire more often that not


-Big target for PvP (Large tail section)


-Targeting takes some getting used to with the gun mount locations (you get used to it though)



B-wings can't compare as they are two different class craft and fill their own role. I have never flown an Oppressor to compare. The Krayt I prefer for day to day fighting as it is a bit faster and more weapon hardpoints. I tend to like dogfighting with it better as it is as little quicker using 3 guns vs 2 (if I don't have a 4th with a person turreting). It doesn't handle quite as well as a KSE, but with overloads that is negligible for me at least. For Vette runs, I prefer the KSE as it is a little faster in destroying a vette with 2 mk2 space bomb launchers loaded with 2 4k RE'd guns mounted. The solo ord. hardpoint on the Krayt isn't enough if the vette has to be blown in a extremely short window (i.e. 2-3k from exit point) in most circumstances. With both launchers on the KSE, it can be blown in 4 mk2 space bombs and onequick burst ofcannonfire.I also find it easier dodging turret fire in a KSE with the better handling from capital ships, but again the Krayt is my prefered craft when cannons are the primary choice of attack.


Basically my datapad consists of the KSE for a multi-roll craft, YT for travel and just goofing off, and a Krayt for endurance battles.





Colonel Valdan Nightwind
Captain of the Wrath of Night
Elder Smuggler/Master Pilot
Kylin Nightwind - Jedi/Alliance Ace & Tyrin Nightwind - TnT Engineering 3781, 4123 outside Doaba Guerfel, Corellia
Knightcrest
Tue Feb 08, 2005 11:45 am
#5






psikobunny wrote:

umm I think he meant Firespray, not Force Sensitive...


note: we dont usually call it an FS around here for just that reason. KSE works though






lol I read FS the same way the first time as well. Threw me off for a second



Colonel Valdan Nightwind
Captain of the Wrath of Night
Elder Smuggler/Master Pilot
Kylin Nightwind - Jedi/Alliance Ace & Tyrin Nightwind - TnT Engineering 3781, 4123 outside Doaba Guerfel, Corellia
MonsofoLexius
Tue Feb 08, 2005 11:55 am
#6






MonsofoLexius wrote:

No difference what so ever.


No benifits.


No downsides.







DOH!!! I read it as Force Sensitive at first too lol (am sick today, got to give a a little break once in a while lol)




----------------------------------------------------------------------------
- In rememberance of our friend, Luckky Johnson (Toni Sinclair)
"Every day I feel like I am opening a present when
I double-click the SWG icon"
-Vorpaks
Thanks bud...now, about the Garment habit of yours. You need an intervention! - Calculus_Entropy /flex - n'Jessi
----------------------------------------------------------------------------

Zilod
Tue Feb 08, 2005 12:14 pm
#7

i have a KSE with my rebel ace but i don't use it too much


here my opinion


pros

- is an iconic ship

- decent maneuverability for a big ship


cons

- just 2 guns and 2 missiles

- bad gun allocation, difficult to aim and to hit with both weapons at once

- huuuuuge profile, crap in PvP (as stated above) but even in PvE


some comparsions

KSEvs TIE Oppressor: KSE have more mass and is a bit more maneuverable, but the odd weapon allocation and huge profile make it inferior to the imp ship


KSEvs Krayt:Krayt is totally superior, 3 guns in a very good position, better profile, better speed, same mass... the KSE is just a bit more maneuverable and have 2 missiles (even if 90% of times imo a gun slot is better than an ordinance)


KSE vs B-wing: KSE is way more maneuverable but sacrifice offensive power and some mass, also the B-wing have a better profile, but the KSE can still be a good choice if the pilot like big mass ship but feels the B-wing too cumbersome


KSE vs X-wing: a good X-wing have a firepower comparable if not better than a KSE, is a bit worse on defence and speed, but have a better profile and maneuverability.



in the end a KSE in my opinion don't add much to a pilot arsenal, it can be an ok ship, but it's huge profile, the odd weapon allocation and the lack of firepower compared to similar ship make it more a "parade" ship than a deadly fighter.
Vegitaa
Tue Feb 08, 2005 4:28 pm
#8

My KSE Firespray is currently my favorite ship.


Obvious advantages already pointed out:


  • Mass, mine has 209k (I know most have more than that)

  • 2 projectile weapons / 2 ordance launchers

  • Weapon placement (in my opinion this is a bonus)

  • Iconic and looks good.

Ok, so mine is decked out with nothing but re-engineered components. I use all the standard lvl three droid programs. 2 3800 max damage blasters, 2 space bomb2 launchers, every component hand picked and painstakingly re-engineered by (in my opinion) the best ShipWirght Ahazi has to offer. It's fast, pretty, and packs a punch.


Now, to compare it to my other ships.


Oppresor : All re-engineered gear as well but lower mass. So no space bombs on this guy or armour. I like it though. This also has a space in my datapad. The FireSpray has better shields/armour/well.. everything.. but for fast strikes and general Faction warfare I still use my Oppressor often. The increased mass puts the FireSpray over the top, but the Oppresor in my opinion is a close second.


Aggresor: Well, again, even lower mass than Oppressor. So now this ship just takes up space in my bank. When I was Tier 3 I couldn't put my Aggressor down, but now.. well.. FireSpray wins!


Advanced: Honestly, not enough mass for me to even bother now. My components just weigh too much to fit on this ship.


Advanced, Intercepter, and anything below is obviously not going to compare as they are two different classifications of fighters. I see the Firespray as more of a Multi-role Heavy Fighter/Patrol Craft. Beefy! You have enough mass for all components and even chaff to be loaded while still laying down huge amounts of flaming death.


Advanced/Intercepter obviously these are all interceptors class superiority fighters. Low mass, high speed, but fragile as heck. You can still load em up with decent components but all in all they're supposed to explode if they get hit really hard.



So, my review. FireSpray is very cool. Not worth 6 million credits... but very cool none-the-less. Bottom line though for any and all ships, it's all about collecting and re-engineering your components. I've been killed in Deep Space by X-Wings and A-Wings in both my Oppresor and FireSpray. But if we're talking purely PvE more mass = better ship.




There is no peace, there is anger.
There is no fear, there is power.
There is no death, there is immortality.
There is no weakness, there is the Dark Side. I am the Heart of Darkness.
I know no fear, but rather I instil it in my enemies. I am the destroyer of worlds.
I know the power of the Dark Side. I am the fire of hate.
All the Universe bows before me, I pledge myself to the Darkness.
For I have found true life, in the death of the light.


Nokilo
Tue Feb 08, 2005 10:01 pm
#9

The Firespray is a really fun ship....though since I built mine, I can't tell you how much it is monetarily worth.


The maneuverability is surprisingly good. The top speed, yaw, and pitch are very close to the xwing (maybe a tiny bit worse)


I've tried my hardest to fill up the mass on this thing, and I can't manage to do it. Having good REd parts helps with the mass obviously.


Basically, think of the Firespray as a multiplayer ship for only one person. It has the same number of weapons, maneuvers much better, and can hold the same level of equipment as the multis. I use the shields, armor, booster, and weapons that I use on my Nova, and it's really nice. (2555 shields, 18 recharge, 2600-3900 damage weapons)


The only con I really have about the FS is that it obviously has a huge ship profile, and since its maneuverability isn't stellar, this isn't your best choice for PvP.
Coran_Sienar
Wed Feb 09, 2005 6:26 am
#10

For Rebels, it's an okay B-Wing substitute, mainly because you have the mass to stick some really nice guns on there and have good maneuverability.


But considering the fact that you can squeeze in RE'd reward shields and canons on any of the Alliance fighters, it doesn't offer a great deal of advantage.


For example, my X-Wing outputs as much damage per second as the Firespray, is more maneuverable, has the same shield (RE'd reward Level 8 shield) and presents a MUCH smaller profile. I've stopped using my A-Wing because of the fact that my X-Wing can output 3X the damage.



Modus Sienar
Master Shipwright
Master Smuggler (Hope > Logic)
Aced all 9 Squadrons
lurdanta
Thu Feb 10, 2005 3:13 am
#11



Knightcrest wrote:


Zaax wrote:
i would like, if possible, a factual listing of the advantages (if any) and disadvantages (if any) of pilots who flew / fly the FS. What kinds of missions (if any) is it good for?
Also a short compareson to whatever other master craft you have flown, would be appreachiated.
ty much



Advantages-

-good mass for 2 gun hardpoints and 2 ord. hardpoints

-Good handling

-Unique look

-Unique engine sound

Disadvantages-

-Speed is a little slower than I expected (My krayt is faster with the same 95.7 engine)

-Expensive to aquire more often that not

-Big target for PvP (Large tail section)

-Targeting takes some getting used to with the gun mount locations (you get used to it though)

B-wings can't compare as they are two different class craft and fill their own role. I have never flown an Oppressor to compare. The Krayt I prefer for day to day fighting as it is a bit faster and more weapon hardpoints. I tend to like dogfighting with it better as it is as little quicker using 3 guns vs 2 (if I don't have a 4th with a person turreting). It doesn't handle quite as well as a KSE, but with overloads that is negligible for me at least. For Vette runs, I prefer the KSE as it is a little faster in destroying a vette with 2 mk2 space bomb launchers loaded with 2 4k RE'd guns mounted. The solo ord. hardpoint on the Krayt isn't enough if the vette has to be blown in a extremely short window (i.e. 2-3k from exit point) in most circumstances. With both launchers on the KSE, it can be blown in 4 mk2 space bombs and one quick burst of cannon fire. I also find it easier dodging turret fire in a KSE with the better handling from capital ships, but again the Krayt is my prefered craft when cannons are the primary choice of attack.

Basically my datapad consists of the KSE for a multi-roll craft, YT for travel and just goofing off, and a Krayt for endurance battles.






I have had the same experience and came to the same conclusions. One additional thing, though I don't know if this really has much effect, but you can completely black out the krayt with the right texture, which might have some camoflague advantages. The textures on the Firespray are kind of limited in their scope, but on the krayt with, I think it's texture 4, you can paint almost the entire chasis one color. Don't know how much effect this would have in PvP, though. You wouldn't fool their targeting computer, but you might fool their eyes.

ajag
Thu Feb 10, 2005 5:37 am
#12

Actually if you want your krayt completely black, you don't need to apply any textures, just use a paint kit and select black for both colors. I did this and my krayt is completely black. When I did this, I didnt know what exactly textures would do to my ship so I didnt apply any of them. Afterwards I did some research and found a link for all the textures for the krayt. There were some that I liked, and would make the ship look awesome if you paint it black and red. However, I didnt apply any texture at the end because the wings would stay white or silverish and I don't think it would look good. So basically, if you select black without applying a texture to your ship it will be completely black. I would post a picture, but the servers are down right now lol.





AJAG
<SToD> - Teamspeak Ninja
I'll kick your... *Player left*
SToD

-I support the wholesale slaughter of Rebel terrorists...You can too!

lurdanta
Thu Feb 10, 2005 4:03 pm
#13

Ah yea, I forgot I did it with the paint kit. Thanks for pointing that out. I also used the black and red for a bit...it was wicked cool.

I like the black, but think a grey might be more useful in more situations...black might make you stick out nicely in the wrong light, but grey doesn't look as nasty for my tastes.

Does anyone know if lowered visibility is useful in PvP or does the targetting computers ability to track things negate the effect?

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