Pilot Archive
Thread: question for KSE pilots (added my own thoughts now)
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SanRa_Ledav
Fri Feb 11, 2005 12:31 pm
#14
I'm pretty happy with my Firespray,
although it did take quite some time to get used to the gun placement.
I'm glad they got the engine sound right.
When I was doing some space scene shoots for my SWG movie, I was actually filming with my wife's ship and she flew my KSE
( I about got slapped when we started fly out to the spot to film by saying " Why do I get the feeling I'll never see her again" and yes... she knew the context of that line. )
I was a bit psyched to hear the trademark pt-pt-pt-br-br-br-br "bi-plane" sound.
I've managed to finesse my KSE to 211 of 212K mass used, and I have about 75 reactor power left.
I push about 1480-ish with boosters, two quickshot enhanced blaster cannons, 1 MK IV proton launcher and a chaff launcher. I have some nice armor and sheilds.
With my droid programs and such I can take a good pounding in it before I have to hyperspace off, or eject.
Anyone want a full loadout of my KSE, PM me. I think it's very well balanced between offense and defense without sacrificing much of either.
although it did take quite some time to get used to the gun placement.
I'm glad they got the engine sound right.
When I was doing some space scene shoots for my SWG movie, I was actually filming with my wife's ship and she flew my KSE
( I about got slapped when we started fly out to the spot to film by saying " Why do I get the feeling I'll never see her again" and yes... she knew the context of that line. )
I was a bit psyched to hear the trademark pt-pt-pt-br-br-br-br "bi-plane" sound.
I've managed to finesse my KSE to 211 of 212K mass used, and I have about 75 reactor power left.
I push about 1480-ish with boosters, two quickshot enhanced blaster cannons, 1 MK IV proton launcher and a chaff launcher. I have some nice armor and sheilds.
With my droid programs and such I can take a good pounding in it before I have to hyperspace off, or eject.
Anyone want a full loadout of my KSE, PM me. I think it's very well balanced between offense and defense without sacrificing much of either.
Pharrel
Fri Feb 11, 2005 2:32 pm
#15
Hands down the best thing about the Firespray is the mass, mine is 211K.
Pro's
Mass 200k-211k
Manuverability- Better than B-Wing
Con's
- bad gun allocation
- Slow Speed even with a 108 Engine
- Impossible to loot Disks for it now since they (the Dev's) Nerf'f space loot.
Pharrel/Corbantis
Pro's
Mass 200k-211k
Manuverability- Better than B-Wing
Con's
- bad gun allocation
- Slow Speed even with a 108 Engine
- Impossible to loot Disks for it now since they (the Dev's) Nerf'f space loot.
Pharrel/Corbantis
Rishathra
Fri Feb 11, 2005 7:54 pm
#16
Pharrel wrote:
Manuverability- Better than B-Wing
That's not saying much, hehe.
Zaax
Mon Feb 28, 2005 7:27 am
#17
ok all
i have been testing my KSE vs my B-wing for the past few days. i.e. been fideling with components etc.
KSE wins hands down.
with a lvl10 engine (94 speed, 83-81-80 PYR , 41k mass) i fly fast and very good handeling. ALMOST as good as my x-wing. (faster though) Same engine on the b-wing does not do much, it still flies like i am swimming through mollasas.
With the KSE I can kill fighters (agreser T5's) not nearlyas easily as with my x-wing, but it gets it done. With the b-wing it takes forever, unless i managed to kill on the aproach.
They both carry two launchers so the KSE can carry a serious punch as well. (no room for CM's)
I ended up just redeeding my b-wing and will concentrate on making a nice a-wing.
The KSE does need an adjustment in the flying style reletive to the x-wing; its still a bit heavy, but it CAN act like a fighter. a heavy fighter.
current set up (From memory) : Mark III reactor, Lvl 10 engine, lvl 8 RE'd cap (47 recharge,1230 energy for all them captoshields), reward booster, RE'd lvl 5 interface, ]reward gun + Mark V quickshoted blaster, 2 mark II bomblaunchers, and armor to max mass.
only advantage i see with the B-wing is 4 blasters, but unless i sacrifice some other componnets, i can only add one more lvl 9 or use lvl - six's and seven's. Now i would but i jsut cant fly that beast, i like to move around.
I agree with the poster form the other thread regaring master lvl ships not nessisarily being btr. My x-wing , with its lvl 8 and below components, is still my favorite craft.
:
Durik_Lakmor
Mon Feb 28, 2005 9:45 am
#18
with the rarity of the KSE, does anyone think its a disappointment?
or do you think its about right and doesn't need any beefing up to be fair in pvp.
arguements for improvment:
rare as &*^^ so it should reflect that
against:
could negate the balance of space pvp if you get your hands on one
lordsegan
Tue Mar 01, 2005 3:01 am
#19
Moving from an oppressor to a KSE, I can say I love my ship.
I run the StarFire II lean, with just two weapons. Both are level 10 guns doing 4.5k and 4.6k damage. With that type of firepower, combined with heavy armor and shields, I can happily say my KSE has soloed every ship/squadron in the game and emerged victorious.
I run the StarFire II lean, with just two weapons. Both are level 10 guns doing 4.5k and 4.6k damage. With that type of firepower, combined with heavy armor and shields, I can happily say my KSE has soloed every ship/squadron in the game and emerged victorious.
Sar-larid
Tue Mar 01, 2005 11:14 am
#20
From my perspective:
The Firespray is to the TIE Bomber what the Krayt is to the Rihxyrk.
Both are ajump from 190k mass to 210k mass,maintaining the same number of gun and missile slots(2:2 for the former, 3:1 for the latter).
Even moreso, the Y-wing Longprobe has the same comparison of guns and missiles, and a TWICE as big jump in mass, from 170k.
As a Freelancer, I have little use for the Firespray; but as a Factioned Pilot(either side), it's the best there is.
VolvoSsixtyTsix
Tue Mar 01, 2005 12:25 pm
#21
Positive ofcourse is a looks. Performance is nothing to brag about. And if you play with 3rd person view it KSE makes it rather funny, since it fills almost all of your screen.
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