Pilot Archive

Thread: Focus thead: bugs within specific missions.

_Smoke_
Fri Nov 05, 2004 11:19 am
#1

This thread is for the reporting and discussion of bugs within specific missions in the various career tracks. To help maintain an easy-to-read thread, please be sure to include your profession, the planet you started on, and the Tier/Mission number of the mission in question.

Thanks!

~S
Ffolks
Fri Nov 05, 2004 11:28 am
#2

Freelance, Tier 3, Mission 4.

The Hutt ships and the Clan ships warp in at the same time at the waypoint and then just huddle together in clumps instead of aggroing each other as one would assume they should.

Theres a couple techniques to getting the ball rolling with them, but they seem more like work arounds then the way the mission should actually work. If you can't get them to aggro, it's basically just you against a pretty large force of clan ships.



Ffolks
- MBH since 11/03
- Master Carbineer
- Smugglers Alliance Pilot (4444)
Bria
1st_Viduus
Fri Nov 05, 2004 5:20 pm
#3

(curious)
Why didn't this thread get stickied...?



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_Smoke_
Fri Nov 05, 2004 6:18 pm
#4






1st_Viduus wrote:

(curious)
Why didn't this thread get stickied...?






Oversight on my part at the time of creation. Sleep deprivation is a terrible, terrible thing.


~S
1st_Viduus
Fri Nov 05, 2004 6:20 pm
#5

Whatever happened to "plenty of time to sleep when I'm dead"....

or Tim Horton's Coffee! lol


(If you aren't Canadian, or haven't been, you won't get that... but I understand you have StarBucks or something...)



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1st_Viduus
Fri Nov 05, 2004 9:25 pm
#6

OK, I was mistaken.

For Tier4 Mission5 BE it's a repeat of Mission 4.


<annoyed>

And I'm now sitting in space with 1 hour of a 1.5 hour mission COMPLETED, waiting for a waypoint I don't have.
It started out OK, but after the shuttle hypers the second time, I'm now WP-less.


Cannot continue.


Cannot dock.


Cannot leave system.


Cannot logout.


Else mission is forfeit.


And there's no system to get immediate help for this (immediate being, say, within the hour.)


</annoyed>



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DirishaDeathstalker
Fri Nov 05, 2004 11:19 pm
#7


Dantione - Tier 3 Mission 2


  • Final part of mission spawns Tier 5 pirates

Dantoine - Tier 3 Mission 3



  • First combat portion starts within 1500m of Tier 4/5 spawns of same faction. They have a tendency to "join in" on this Tier 3 mission. (Spawn point verified 2 days in a row)

Radiant Server
Vortex Squadron
(Starts on Naboo)


***Commentary***


It seems that many people have found the "Vortex"/Dantoine missions to be of a greater difficulty than other Tier 3 tracks. As a matter of fact, two of my friends are already in Tier 4 missions, and had a bit of trouble in the beginning fighting Tier 4 enemies. Because of my extensive experience dying against Tier4/5 enemies doing my Tier 3 missions I was able to help them greatly accomplish their Tier 4 missions with a minimum of difficulty. I can cut through Tier 3 enemies like a hot knife through butter, but when jumped (in the middle of already being jumped by 4 or so Tier 3s specifically spawned by my mission) by a whole spawn's worth of Tier 4/5s?It's just a little tough to deal with.


I offer this idea, have one of the Dev/QA Team come and copy some of the characters and their ships that are finding these missions terribly difficult (or even, god forbid) go into them with only Tier 2 equipment and see how long they last. compared to the other mission tracks. I'm sure much of the drudgery can be alleviated by the fact that they can instantly teleport themselves to/from the trainers (Who happen to be 8-9k away from the spaceport). Haveseveral peoplefrom QA run each "Track" of each faction (doesn't have to be simultaneus, and not using top of the line "dev crafted" components. Just normal common loot) and let them pool their data to see where "gates" are, and how fast their progression went on each "track". If they run into one of our situations (IE tier 5 spawns on a tier 3 mission or waypoints within agro distance of tier 4/5 enemies on a Tier 3 mission) they should be like us and try it several times (noting the amount of time wasted and their frustration levels). And then pass this along to the Dev Team for 'tweaking' so that maybe this situation can finally be put to rest.

Solarum
Fri Nov 05, 2004 11:45 pm
#8

tier 4 mission 1 rescue given on lok. Almost 4 hours in running escort after escort. Does it end? Is it meant to be this long?






JEDI-AKA
Bounty Hunters Delight: A tasty little pastry edible by bh sometimes referred to as the cash cow by Bounty Hunters and SOE alike
Hobbies: getting killed by BH and paying monthly fees to SOE
TrentX
Sat Nov 06, 2004 1:05 am
#9

Rebel Teir 3 Mission 1.


Completed mission and went for my free training. Chose Equipment(x/3/x/x) first and was awarded the third column that was advanced skills(x/x/3/x).


Opened a ticket but CSRArnoldG responded with sorry nothing we can do. I completed the entire tier3 missions solo anyway. Gotta love the customer service. Still waiting on a response from him on my open ticket so I can share my appriciation with his supervisors.
1st_Viduus
Sat Nov 06, 2004 1:12 am
#10

Black Epsilon Tier4 Mission to train x-x-x-4 --

It seems that if you get the mission, fail, and wish to re-aquire the mission, you must use the alternate chat from the text you chose the previous time through. In either case, the 2nd attempt is guaranteed to fail (since it's the first time you get the return chat options) as your mission becomes active but you do not receive a waypoint.

This may be intentional (use of different chat) but I would think otherwise, since, as I said, the mission goes active.



Black Epsilon Tier4 post 4-4-4-4 --

The trainer offered me precisely the same chat I had received for my second mission with him -

the whole bit about me doing his job for him, et cetera...

I'm not sure if this is just re-use of text (shame shame! if it is!!)for a different mission ( I did not accept, since I don't know if it's a bug or not) or a bug for which I'm being offered the incorrect mission for exit.



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SykoNurse
Sat Nov 06, 2004 3:12 am
#11

5* for Dirisha



IGN Shasa
IGN Aefon

Gorranian
Sat Nov 06, 2004 5:14 am
#12

i think we're losing time here.... no bugs have been replied yet ... people ask help and dont get it lol but ... anyway... ill post


Privateer-smuggler alliance- tier 3 mission 2:

Disable and inspect wichblood clan fighters in dathomir, i go there disable them and inspect them and nothing happens. How do i complete the mission? (note, if i go out the system the mission fails tho.)
Furbrain
Sat Nov 06, 2004 5:43 am
#13

The waypoint in Lok doesn't lead to a freighter as indicated by mission giver. I've flown all over the sector looking, but every Nym freighter I inspect contains nothing...

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