Pilot Archive
Thread: What do you use to fight?
chassis: ETA Actis II Starfighter.
Reactor: 11k
Engine: y/p/r-68/66/68 max speed-78
shield: max-1900 front and back regen-16
weapon1: reward cannon from corsec trainer max dmg-3600 refire-340
weapon2: mid-grade blaster green max dmg-1800 refire-342
armor is for sissies
12228 gen reactor
87.8 speed 56/49/49 PYR engine
1710 front/back 9.33 regen shields
1083 energy 44 regen capacitor
1785-2614 damage .672 shields .678 armor blaster
So far, it's working really well. I hope to be upgrading to a Heavy X-wing by tomorrow.
Well pilgrim I like to use on them there Teir 5's...
*Adjust low slung belt*
A nice strudy vacuum suit, a straw and a whole wack of spit balls....With Weapon Overload 3 of course...
*John Wayne struts out of the room*
With my pvp pilot: either a heavy TIE with all crafted parts (but for cap and blaster) or my TIE Interceptor.
With my pvefreelance pilot: heavy scyk, actis interceptor, krayt - whatever I feel like. Not that it matters much PvE.
Usually either Advanced X-Wing - 3 weapons (1x1800ish, 1x2500ish, 1x3200ish), 92.2 speed pre-nerf engine, 895 cap with 42.2 recharge, 15800 reactor, 14.2 speed lvl 1 droid interface (looted pre-fix), 2400 point shield and some crappy beat up armour.
This thing rocks - though I need to work on the weapons, the high damage are looted and the low damage was crafted so I'm wasting a lot of mass and could get better damage.
Or...
A-Wing - 1x3500ish weapon, 97.7 speed engine, 1800 point shields, 12k reactor, mark 3 protons, 11k cap 38 recharge, no armour.
I love this little dude too - takes forever to kill stuff but hardly ever gets hit so has excellent survivability.
My advanced, which I fly 99% of the time:
L8 RE'd Reward Blasters (x3 3800 max)
L8 RE'd Nym's rewardengine (102 top, 75 YPR)
L8 RE'd rewardshield 2550/2550
L6 RE'd cap, 51 regen, 1120 charge
L8 RE'd reactor, 18k mass, 32k generation
L2 RE'd reward armor (x2)
L4 RE'd reward booster
Currently looting to improve this. Not sure yet if I'll switch the guns to an L10/L10/L8 combo or keep the guns and switch the engine to L10 for better YPR.
I use a KSE firespray as my general purpose money and loot making ship, loaded out with experimental and advanced blasters, proton missiles and no armour.
For solo quests I take up a krayt gunship with 1 experimental and 2 advanced blasters in the front, an advanced ion in the turret and a decent amount of amour, basically my "tank" in space.
For a group or a freinds quest I take up my belbubba with 2 heavy blasters and no armour, doesnt pack as much of a punch as the 2 ships above but is nippy enough to stay out of trouble and still punch a hole through the enemy.
Sometimes though I'll just take up whatever I feel like flying at the time, if i'm bounty hunting I'll tend to take the KSE up just for the roleplay side hehe.
I dont really get into PVP cos there's not a lot of it happening in radiant space
A-Wing
Crafted Lvl 1 reactor
RE'd level 6 reward engine
RE'd level 2 booster
Crafted level 7 shield
RE'd level 8 DI
RE'd level 8 reward blaster
Heh, since I have no regular access to re-egineering:
Advanced X-Wing
14k power looted Reactor (think around lvl 6)
35.2 recharge/900 power capactior (think lvl 4)
Tier 8 Reward engine, Nym's Starmap (non RE, 89.0 spd, 67 PYR)
Tier 8 Reward Shields, Nym's Starmap 2200 f/b
Crafted Tier 5 armor front and back, 1300 armor f/b
Tier 6 droid interface, 16.2 speed (I think heh)
2 Incom Heavy Blasters (Tier 7, 1800-2400 damage)
1 ... err other Tier 7 blaster, same as above
1 Image Rec Mk II Launcher
Its not the greatest PVP template, but I can generally turn inside most JSF pilots (good JSF pilots still chew me). I haven't hardly faced anything else in a 1v1 in deep space. The last couple TIE pilots I faced didn't fare so well. As for PVE, I pretty much tear wide gaping holes in everything.
Flying a DuneLizard, and probably always will =)
Reactor - 11757 (1300 mass, needed a low mass one to make everything else fit)
Engine - 61.4/61.4/57.6 P/Y/R, 100.8 Speed (need a better PYR engine, but there aren't many on TC)
Shield - 1317.5, 9.82 recharge
Front/Rear Armor - 1277.3/1017.3 (used to be around 1600/1400 when first put in)
Capacitor - 1384.6, 40.6 recharge (debating between this and my 1006.1, 42.7 recharge)
Booster - 2039.4 energy, 51 recharge, 134.3 consumption, 37.4 acceleration, 26.1 top speed
Droid Interface - 18.9 speed (would love to be able to use my 9.9 speed one, but the mass is through the roof)
Weapon 1 - 1534-2372, .84/.26 shields/armor
Weapon 2 - 1380.4-2849.3, .24/.72 shields/armor
Gets the job done. I've never been very good against gunboats, but that's more from a lack of practice than crappy components *grin*.
Message Edited by Sehvral on 06-27-2005 10:04 AM