Pilot Archive
Thread: Star Destroyer / Space station
Ezis wrote:
Proof the Devs are pro-rebel.
vip70 wrote:
While i believe an EXCEPTIONAL pilot should be able to take out ither one solo, he/she should have a much harder time doing it.
Had this been in any area other area than Deep Space, I would have agreed. The space station and the Star Destroyer in deep space must remain fairly easy to destroy, since the main defense is really supposed to be other players. If it's too hard to destroy, people wouldn't bother with it in a PvP scenario.The fact that SOE has completely "forgotten" to give us any plausible, strategicreason to protect and destroy these targets is completely besides the point. ![]()
Now, had the Star Destroyer or Space Station been in a pure PvE area, I would have to say that there should be a huge fighter escort, and that all the components should be much tougher to take down. In fact, it should be a target for mixed groups of bombers and fighters only.
Anyway, last time I attacked the Star Destroyer, it seemed as a group of about six TIE interceptors spawned near me when I took out the engines. Not sure if that was a freak coincidence or related to the engines blowing up, but...
xgfgnbxkk wrote:
could someone please tell me where to go to find this Star destroyer?
i am probably being really thick, but i don't know where to go to find it.
It's in deep space man, and it's HUGE you can't miss it
vip70 wrote:
Ok i know this subject has been brought up before, but this is just wrong. I know the Star Destroyer has no fighter support, and there arn't many people willing to defend it, and the Station seems to spawn mobs to defend itself at least that's what i got from the few posts i read. This isn't about that stupidity. My point is this, why the hell are most components on the star destroyer so damn easy to destroy, that's what a half a mile long ship out there a single bwing shouldn't have an easy time disabling it! It. As it stands now it takes me more or less 7 passes to wipe out a star destroyer ( i will not post the details ), but that's pretty much 1 pass per sub component.I take almost no damage from this the most dangerous part is attacking the bridge. Now i don't know how easily an imperial can destroy portions of the space station, i've never seen one try, But my point is the damage that needs to be done should be increased at least tenfold. While i believe an EXCEPTIONAL pilot should be able to take out ither one solo, he/she should have a much harder time doing it.
Bkiddin wrote:
it doesnt really make sense, you are killing a star destroyer, something that is 100 times bigger than your ship and 20k is all you get lol
The problem is that how it was before (pre 1.5 patch) the rebel station in deep space was giving out 300-800K credits and was attackable by all faction (also rebels) and that started a station farming issue with ppl taking it down 10-20 times/day for an aferage of 5-10 Mil/day.
I think that the payout now is good to discourage that behaviour, but the faction it gaves out is stil too low compared with the 192 from the gunboats, 500 fps should be the payout from a corvette and the station/SD should give you 1000-1200 fps IMHO.