Pilot Archive
Thread: Please help me kill faster
My current tactic has been to agro the gunboat and escorts, fly about 3k away from the gunboat, turn around, and stop. When the escorts come into range, I open fire on the lot of them, and take out what I can. Once they've past me, I turn to my left and get away from the gunboat again, effectively making a big square in space. Once the escorts are dead, I joust the gunboat. I am pretty sure I do it the standard way, blast at the front of the thing, try to duck under it when I pass to avoid as many guns as I can, and Cap to Shield Shunt until shields have regenerated. I try to make sure I have CtSS ready to use again before I turn around, which is probably also costing me extra time. But sometimes it gets in a lot of good shots, and having it ready is a lifesaver. Last time I tried this mission, he only barely scratched my armor, so I'm getting better at this, but I'm still too slow.
My equipment setup:
Reactor - 11894 gen rate, 2090.2 mass
Engine - 1642.1 drain, 9344 mass, 67.4/68.9/69.6 P/Y/R, 82.2 top speed
Shield - 2647.5 drain, 27031 mass, 2555 front and back, 14.32 regen
Front Armor - 891.8 armor, 1320 HP, 5892 mass (probably will replace this soon, took too much beating)
Rear Armor - None
Capacitor - 790.7 drain, 7725 mass, 1193 energy, 43.6 recharge
Booster - 535 drain, 8247 mass, 1887 energy, 52.4 recharge, 167 consumption, 39.2 acceleration, 29.3
speed
Droid Interface - 488 drain, 7214 mass, 15.6 speed
Weapon - 2800 drain, 21838 mass, 1910-2953 damage, 0.500 vs. shields and armor, 27.2 energy/shot, 0.340
refire
Any recomendations would be greatly appreciated. Thanks.
If that's a crafted gun, switch it out for a High Speed instead of damage experimented one.
If that were an L7 RE job, I'd say get one that exceeds 3k and has much better vs ratings.
Maybe just bit the bullet and kit out an Advance with 2 guns, or use an REd Borstel from your previous profession.
JaekeW wrote:
Joust and blow the engine, it's cake after that.
That's my current tactic. The problem is that the gunboat is despawning before I can blow the engines up.
Treena_Daal wrote:
JaekeW wrote:
Joust and blow the engine, it's cake after that.
That's my current tactic. The problem is that the gunboat is despawning before I can blow the engines up.
By my rough calculations you arent using all your mass, and still have about 10k.
Using the heavy TIE you should be able to fit a level 9 quickfire crafted. Switch to a high speed crafted engine for this mission. And go after the gunboat first to disable it then take the fighters.
Message Edited by JaekeW on 07-12-200509:53 AM
Message Edited by JaekeW on 07-12-2005 09:53 AM