Pilot Archive
Thread: the star destroyer (solo'd it)
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lordkinjo
Tue Dec 21, 2004 4:04 am
#1
So I'm actually paying attention to the message that comes up when you first load in...the one about the lies concerning a single x-wing taking out a star destroyer and I think to myself....hmmm I'm quite possibly retarded enough to try that...so I do....and I die...less than alot but more than a few times....I finally kill it....(screen shots are available incase anyone want's to call BS....I just don't know how or where to post them.) at any rate...I kill this mostrosity solo and I only get like a 20k credit chip (roughly 20 at least) and I was wondering if this is right...it seems reasonable I guess since all you have to do is hitthe componants like you do for the master pilot missontil it kills you ...respawn at dant station and fly back and pick up where you left off and continue to chip away till it's dead....but is this really all you get for killing it???? and if so and say you do do it in a group does the group split the money or does the person who gets the kill shot get all the money??? just curious...I had joped to get a badge out of it ore something...oh well I guess.....find me in-game to talk about this if you want, I don't get on these forums much so I more than likely won't respond to any messages left here....Kin'jo.
By the way...there is an imp master pilot who kept attacking me to draw me out of the SD's blind spot so it could shoot me...I killed him every time he attacked me but he can attest to the fact that I was there alone for anyone who does wanna call BS....I say that because I was doing that when I heard that it actually happened...I was like "yeah right" but it is true...anyway...you know who you are pilot...I killed you in your oppressor a couple time out there.
This probably isn't a big deal to you "Uber l33ts' " out therewho probably kill it a couple times a day,but I kinda tripped out when all was said and done so I apologize if I get too excited about soloing that thing...it was kinda cool though I guess
Naplam
Tue Dec 21, 2004 4:18 am
#2
The 20k reward is right
, its too easy to solo to give any real amount of money, i've solo'd it in all the rebels ships now besides the Z95 (which i'm going to try soon), worth solo'ing for the explosion imo the game graphics really look good there.
DeepFatFryer
Tue Dec 21, 2004 4:36 am
#3
The worst part is the way it respawns seconds after you've killed it and sworn at the screen for the 20k kick-in-the-kinikees.
Trienco
Tue Dec 21, 2004 5:24 am
#4
guess they thought "we cant pay a million credits if they can do it solo", demonstrated utter lack of any feeling for balance and reduced the reward so far i cant imagine anyone bothers to attack an sd anymore. what for, if you can make 20k in a few minutes from looted components, without any risk or component decay.
Coran_Sienar
Tue Dec 21, 2004 6:35 am
#5
You don't have to worry about component decay in Deep Space, anymore, right? That's why Imps and Rebels have been attacking the Alliance Station in Deep Space.
john_p
Tue Dec 21, 2004 6:40 am
#6
Why didn't they just make it 10xharder to kill, and keep the payout the same? 
Coran_Sienar
Tue Dec 21, 2004 6:42 am
#7
john_p wrote:
Why didn't they just make it 10xharder to kill, and keep the payout the same?
QFE
"Nerf or nerf not. There is no fix." -From the Tarquinas Boards
KyrYxus
Tue Dec 21, 2004 8:10 am
#8
uhm... they did keep the SD payout the same. It never payed out more than 20k and the Reb Station was what received the nerf. THAT one was dropping around 800k per kill.
wasj2004
Tue Dec 21, 2004 9:32 am
#11
Why dont they just fix the blind spot and keep the high payout?
Trienco
Tue Dec 21, 2004 9:41 am
#12
KyrYxus wrote:uhm... they did keep the SD payout the same. It never payed out more than 20k and the Reb Station was what received the nerf. THAT one was dropping around 800k per kill.
wait.. then what reason to blow up the sd other then for the sheer heck of it did anyone ever have? payout the worth of about two looted components isnt worth the time, tons of xp are useless (unless there finally is a good use for prestige?).. tell me that you could get at least a whole lot of faction points out of it or something.
Zade_Taerin
Tue Dec 21, 2004 10:16 am
#13
After reading the description on the transition page I did the same thing... headed out to the SD with my X-wing and threw caution in to the wind... scratch one Star Destroyer.
All in all it wasn't particularly difficult because due to the size of the SD (it's huge and a very well done model) the aggro for theSD exists inside of the model. As a result you can skim the surface from top to bottom (heck... I even parked inside the launch bay) and have a tiny chance of aggroing the guns. It all comes down to lining up with each component in a position with the least amount of canon fire and taking them out in turn (shield one, shield two, engines, reactor, bridge). I happened to stumble on a place near the engines and the bridge which appear to be dead spots for the guns, they can't open fire on you. It took me about 10 trips back with a few instances where I wasn't automatically fully repaired (got jumped a couple oftimesby an Imperial PC and one of the new Neutral Krayts piloted by a PC that were hiding against the SD). All I have to say is that the ensuing breakup, seperation and explosion of the SD over a period of 15-20 seconds is amazing. I wish I could have gotten screenshots from further out because the ones up close don't do it justice...
...and in regards to the respawn... it took all of 30 seconds before the next one jumped in with it's fighter support of about 4-5 times.
My only complaint about the SD: the aggro on the guns and the lack of fighter support. This is a major piece of Imperial hardware... it should take a fleet of attack craft and 2-3 corvettes to take it down. Now if 2-3 NPC Corvettes could be added to the fray with Rebel and Imperial fighers dancing about... now that would be spectacular! 
PS: Added afterwards: Reward - No Loot, 17441 Credits
Message Edited by Zade_Taerin on 12-21-2004 12:17 PM
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