Pilot Archive
Thread: ghrag gunships. anyone know their weakness?
Qjet wrote:
Do these gunboats have an easily exploitable blind spot?
No.
Do they have a very difficult to exploit blindspot?
Yes.
Like all Rebel/Castwing style Gunboats, they have no bottom-firing turrets. Unlike most Gunboats in the rest of the galaxy, these will not fly a course, but will hunt you down mercilessly. They are fast, they have ordnance and like using it, and they like to chase one Pilot while rolling their "top" side towards other attacking craft.
I've found the best attack position is to chase one of them that is chasing someone else, coming up from behind (you'd better have a good engine and EO program), and staying below the Gunboat's horizon even as it rolls around trying to get you above it's horizon. If you can do that (congratulations, firstly) then you can deliver some damage to the Gunboat, peel off, and repeat the process.
Target the Engine first, as blowing the Engine will have the fastest effect on the ship. Once it's stopped in space, pound it from below.
Shona
The x-wing mission is pretty easy once you use a few tricks. First don't fully disable the corvette untill itis about 6.5 to 6k from the rebel station. I like to follow it with only the engines left to disable untill it gets that close. Then when your escorting it the rest of the distance disable the enemy ship instead of blowing them up, the corvette useally finishes them off but it slows down the enemy spawns a bit. Finaly when a gunboat does spawn don't attack it, let it attack the corvette, if it does come after you just fly away from it as fast as you need to keep away from it.
Using those tactics you should only get one or two enemy spawns with the gunboats which makes the mission alot easier. the only dangerious part is when the mission completes the corvette disapears and the gunboats come straight for you, I've taken some armor damage before I get far enough away to be safe when that happens.
The gun boats have a speed of approximately 950. This means your fighter has to go at least 1500ish to get in and out of it's weapon range in a reasonable amount of time.Taking on gun boats alone is doable...it just takes a bit of jousting. Once a gun boat starts chasing you, get about 1200 meters ahead of it. Turn around and go head to head. Head for the area just under the gun boat at about 700 meters start firing your guns, and turn on boosters. Jink up to land a few hits on the gun boat then jink down to head for the area under the gun boat. As you pass the gun boat it will Yaw to try to chase you. If you were heading for the area under the gun boat it will not be able to shoot at you at you pass it. Hopefully you boosters are still going. The gunboat should be able to land one or two shots at you when your heading out.
Repeat the process.
oops, i read this wrong, i thought you guys were talking about the grag tier 5 duty. nm...
Message Edited by quadpers0n on 09-05-200507:32 AM
Message Edited by quadpers0n on 09-05-2005 07:32 AM
If you want to do the mission the easier and shortcut way read this thread
http://forums.station.sony.com/swg/board/message?board.id=pilot&message.id=108421
Qjet wrote:
Now THATS a stratagy!
Thank you very much for that idea its pretty good, however i dought that disabling the fighters will slow down spawns because if you read my story, there were 2 gunships out there
thank you both, now i might be able to handle them. I'll try that new tactic tommorowgot a good fealing about this
Azarken wrote:
If you want to do the mission the easier and shortcut way read this thread
http://forums.station.sony.com/swg/board/message?board.id=pilot&message.id=108421
nice, will try this later. i didnt think i could solo it but after reading that i think i got a chance.
I managed to get quite far on that duty with my A-wing but in the end, I just couldn't put out enough damage in time to kill everything soon enough. As for my Heavy X, well it puts out the damage but it really is a big target for those GBs.
Its funny someone should mention this though because tonight I'm actually hosting a 'mini event' where we'll be taking pre-rotw Alliance fighters to try and complete it. I am thinking of frappsing it etc. It should make for an interesting challenge with a squadron of standard x-wings and Y-wing etc vs this.
As for weaknesses to those gunboats, well I try my best to kee beneath them at all times but with the way they manouver, you have to basically make hit and run passes when there are more than one of them spawned.
Additionally, you may care to notice that the Kashhyk system has ample asteroids to hide behind. One of my favourite tactics is to leads them away from the duty spawn waypoint, into those asteroids and weave around. The asteroids 1. provide 'some' cover and 2.limist the gunboat's manouverability.
I reckon I could do this mission solo if I flew a relic, but I don't want to do that. I'll keep going at it with my x-wing I think.
I'd use an A-wing with my frequent wingman, Risian. I bet two A-wings could do it...unfortunately he doesn't have rotw.
Message Edited by LeaphChausew on 09-05-2005 05:41 AM
i got to the 4th gunboat wave with a buddy of mine in oppressors, but after that they overpowered us.