Pilot Archive
Thread: How many of you use 'Pre-Nerf' Droid Interfaces..?
Your right everyone is a hypocrite, Heck most people talk about how great pilots they are(including me), but 90% of them are fielding a whole slew of quality re'd components. Fair is only fair as long as you can get away with it or till the devs fix it I suppose. The rest are just a bunch of whiners
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Fuss
Fuss wrote:
Your right everyone is a hypocrite, Heck most people talk about how great pilots they are(including me), but 90% of them are fielding a whole slew of quality re'd components. Fair is only fair as long as you can get away with it or till the devs fix it I suppose. The rest are just a bunch of whiners
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Fuss
I'm probably reading this wrong but does this mean that because I have an RE'd borstel on my Interceptor that I am cheating? or are you refering just pre-nerf REs
Prenerf DI's are very common... At least as far as prenerf items tend to go. These were both lootable from very easy targets and buildable by novice shipwrights.
Depending on your server, there will be people who saw the nerf coming and grabbed a few for personal use, and a rare shipwright who decided to fill a couple dozen factory crates full of them and is, even now, slowly dropping them on the market for a couple hundred thousand apiece...
There are acutaly ALOT of prnerf parts festooning the part inventories of alot of players. From DI's, to reward engines, to prenerf engine speeds, mass, or YPR.
Only morally objectionable parts are ones gained through deliberate exploitation of the game.
i agree, prenerf isnt objectionable like, say, the 0 mass KSE REs would be. It wasnt anything the players did intentionally to achieve an unfair advantage, its merely one of the bonuses of being a veteran. Anyone who plays the game long enough will see something they have nerfed sooner or later; its just luck if the nerfs that affect you arent retroactive and yield "prenerf" items.
That being said, the difference between a 14.5 speed prenerf and a 20.5 speed postnerf DI of comparable mass is only 6 seconds, which means, in PvP (the only place where "fair" in this sense really counts), its only going to make adifference if you're shunting your shields more than once every 20 seconds, in which case your opponent has a real bead on you already and its probably just delaying the inevitable anyway ![]()
using a prenerf di is not an unfair advantage in pvp, its just a conveniance. it may let you shunt faster than someone with a mkI or II crafted di, but usualy shunting is limited by the capacitor.
epulse3 thoughis an unbeatable iwin button in the hands of a person who knows how to exploit it.
I use a prenerf DI and a few other pre nerf items. I don't find them to be unfair at all. After all...aside from hacks and exploits, should combat be fair? Are the ships themselves set up to be fair and balanced? Nope. Part of combat is creating an unfair advantage for yourself. You want to overpower and/or out number your target. If I'm using an RE'd lvl10 engine with 80+ PYR and 100+ speed is it fair to the pilot who only has a 70+ PYR 80+ speed engine? No it's not and it's not supposed to be. If people want fair, lets all set up a Prototype Night on our servers. As the name implies, all you get to use are starter ships and prototype parts. Then things will be "fair".
Honor doesn't just come from using or not using questionable parts/tactics. Honor for the most part, comes after the smoke clears and you send that /salute. Win or lose, you'll know an honorable pilot by the post dogfight tells.
Arrain wrote:Having read through many threads in which a pilot asks for feedback on their ship layout I have come to notice that a much larger proportion than I thought (in fact the majority) seem to include a 'pre-nerf' droid interface (around 500 mass, 16.0-ish speed).It occurred to me, with the recent threads about 'fair play' in space such as not launching fake missiles using the slash command, use of energy pulse three, spawn camping the deep space entry points and so on, that perhaps some of those who have these 'unintended' pre-nerf droid interfaces are also those who are opposed to any cheap methods of space combat and who are proponents of fair play (which is something I entirely agree with).I've only recently returned to SWG (I left about 10 months after the US release and have just resubbed), so I've missed the opportunity to loot my own 'pre-nerf' interface. As such, short of trawling the bazaars in the hope that someone accidentally sells one cheap (which is morally questionable in itself I suppose) I will never be able to field such a DI in any of my ships. This means that I am required to use a much higher mass and likely worse speed droid interface - probably in the 5-7k mass range, which as you are probably aware in something like a TIE Advanced can mean the difference between having the mass to take a chaff launcher or not (or in any case have to use comparably worse components to someone in a 'pre-nerf droid interface ship' because I don't have as much mass to utilise as they do).To be clear, I'm not having a go at anyone for using a pre-nerf DI.. goodness knows if I had one I'd be sorely tempted to keep it in my ship of choice too, but to get a rough idea of the pilots that frequent this board I pose to you this dual-layered question..- Who among you uses a 'pre-nerf' droid interface in your ship(s) ..?- Do you see anything 'morally objectionable' about doing so in the interest of 'fair play' ..?
It's kinda like a moral issue to me. It's like WO3, everyone uses it even though its not working as intended. I guess it's just one of those grey areas unfortunely.
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They will eventually get around to it with a DB balance pass...
DB?
Regardless, balance pass? SPace? Not in our lifetime.