Pilot Archive

Thread: Imperial Guard Interceptor: What is the point?

Tarnak_Archvold
Thu Jul 07, 2005 7:56 pm
#1

I just completed the quest after several tries, and was looking forward to outfitting my new craft. When I generated the ship I found out it only have 80k in mass? What is the deal with that?

The heavy TIE I use to complete the mission with has 96k in mass, is just as fast, and have better manageability. I would had hoped that it would at least had as much mass as the heavy TIE, preferable more.
Especially since, it still only got one gun and one missile hard point!

So did the devs stick it to the imperials again, or does it has some hidden benefits.




"Once upon a time Rangers roamed the galaxies... Before the dark times, before the NGE. "
Once a Ranger, Always a Ranger.
Ducimus
Thu Jul 07, 2005 8:03 pm
#2

Well, personnaly, im pining for a RG tie. I really really want one, and im a bit ticked off because im bugged and can't get it myself.

So...
Rapax, why would you want this ship?

1.) 1.0 SpdX modiifer.
2.) Apparently has a small hitbox thus making it hard to hit.
3.) 80K mass is still ALOT of mass for any Tie Fighter Varient.
4.) Quad bolt arrangement


The only thing im usure of, is the acutal YPR accerlration stats inflight. Please tell me its greater then a T/I or T/A.

Even if it has the same accelration of a T/I or T/A, id still use it for the above 3 reasons anyway.

Personnally i feel its really a PvP ship. Not to say you can't PvE in it, but given the current technology edge in PvP in parts requirement, the RG TIE is the way to go if your an old school crumudgeon who refuses to fly a JSF out of principle.

EDIT: forgot reason number 4.

Message Edited by Ducimus on 07-07-2005 08:09 PM



Major Rapax Victis - Commando
Time wasted playing MMO's:
Meridian59, Ultima Online, Everquest, Asheron's Call 1 & 2, Dark Age of Camelot, Anarchy Online, Earth & Beyond, Eve Online, Planetside, Star Wars Galaxies

"I'm really bored."
...has mastered the Pilot profession
Tarnak_Archvold
Thu Jul 07, 2005 9:58 pm
#3

Got this from the pilot FAQ:


(Tier 4) Imperial Guard TIE Interceptor: N/A Resources 80k mass [SP: 1 Gun] 1 missile
[Spdx 1.0 Acc 40 Dec 60 Pitch 300 Yaw 300 Roll 150]

(Tier 4) TIE-Advanced: 80k Resources ~65k mass [SP: 2 Guns] 1 missile
[Spdx 1.0 Acc 40 Dec 60 Pitch 300 Yaw 300 Roll 150]

(Tier 3) TIE-Interceptor: 60k Resources ~50k mass [SP: 1 Gun] 1 missile
[Spdx 1.0 Acc 40 Dec 60 Pitch 300 Yaw 300 Roll 150]

(Tier 1) Heavy TIE Fighter: 50k Resources ~95k mass [SP: 1 Gun] 1 missile
[Spdx 0.98 Acc 50 Dec 50 Pitch 500 Yaw 500 Roll 250]


So no it does not have better manageability then the advanced or normal interceptor.

And what's so good about quarto bolts? The 2 parallel ones close to the centre of the cockpit seems better for actuarially hitting where you want.




"Once upon a time Rangers roamed the galaxies... Before the dark times, before the NGE. "
Once a Ranger, Always a Ranger.
KaylBreinhar
Thu Jul 07, 2005 10:05 pm
#4

15k more mass than a TIE Advanced, and 5% more speed. Not to mention the Interceptor has full maneuverability at full throttle, as does the JSF, but the Interceptor can do it 5% faster. Plus the RGI/IGI just looks badass.

And for the umpteenth time, the YPR accelerations are just that - how fast you "snap to" a turn! RGI/IGIs turn at the exact same speed as a JSF (give or take the fraction of a second it takes a pilot to move their control element in a specific direction).

Think I'm full of it? Hit 100% throttle, find a nice fixed point in space, and throw your ship into a free diagonal turn, counting the number of seconds it takes to go 360 degrees.

It'll be the same.



Death doesn't fly a JSF anymore...he flies a Gallente Thorax in EVE Online
Treena_Daal
Thu Jul 07, 2005 10:07 pm
#5

I love mine. It's pretty. Plus, my Heavy TIE is on loan to my alt at the moment, as she blasts her way through Inquisition toward her second pilot badge.
NIR_Bria
Fri Jul 08, 2005 4:33 am
#6

Well... I believe that the ships hitzone is bugged, why?


Ever tried killing one?


If not, try shooting one of the AI controlled IG TIEs in Kashyyk, then try killing a AI controlled Interceptor...


So... Its a quite viable ship for ganking rebels when you get bored of the JSF





Lt Col. Tahiri' Veila * Imperial Ace Pilot
** Ayanami Rei * * Elder Shipwright **

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...has mastered the Pilot profession.
Phil_e
Fri Jul 08, 2005 5:19 am
#7

And it's red! Everyone knows that red ships go faster
Treena_Daal
Fri Jul 08, 2005 5:23 am
#8

They may not go faster, but I'm happy with any Imperial ship that's isn't gray at this point.
Washell
Fri Jul 08, 2005 5:38 am
#9

Interesting link about the color red in competitive events

CuchulainnDarklight
Fri Jul 08, 2005 5:55 am
#10






NIR_Bria wrote:

Well... I believe that the ships hitzone is bugged, why?


Ever tried killing one?


If not, try shooting one of the AI controlled IG TIEs in Kashyyk, then try killing a AI controlled Interceptor...


So... Its a quite viable ship for ganking rebels when you get bored of the JSF







Definately near impossible to hit with blasters - thats why i pack a proton mark 3 launcher!




...has mastered the Pilot profession
The above post does not represent the views or beliefs of the poster, his countrymen or government, or anyone he remotely knows or has heard of, though in a perfect world he would be the government and his word law. The above post is also wholly fictitious, and any resemblance to any persons or entities living or dead is purely coincidental. Unless, it sounds really cool, in which case its all true, really.
Use the test centre avatar if you have any issues with the NGE or SOE, like me!
JanuHull
Fri Jul 08, 2005 5:56 am
#11






NIR_Bria wrote:

Well... I believe that the ships hitzone is bugged, why?


Ever tried killing one?


If not, try shooting one of the AI controlled IG TIEs in Kashyyk, then try killing a AI controlled Interceptor...


So... Its a quite viable ship for ganking rebels when you get bored of the JSF








Yeah, I've noticed that too. I've been out in my Heavy X-Wing alleviating a little boredom on the Tier 3 Crimson TIEs in Kashyyyk Space. Jebus H Christmas, what a pain in the d!ck to get a hit on. I'd rate them somewhere worse than A-Wings and Droid fighters to put a shot on. I light up their shields like a roman candle, but get nothing in return unless its a damned near dead on rear or dead on the nose hit.


Its a major revisit of the old invincibility bug.





Janu Hull
CertifiedjWing Nut
CFA

"This is not the ground game, please see a therapist for your outrage."

Joint_Maker
Fri Jul 08, 2005 6:37 am
#12








Ducimus wrote:

Personnally i feel its really a PvP ship. Not to say you can't PvE in it, but given the current technology edge in PvP in parts requirement, the RG TIE is the way to go if your an old school crumudgeon who refuses to fly a JSF out of principle.







I couldnt say it better


I <3 RG



Ingame chars: Ohbal - Ohnaina - Gorobei
Pilot for life
You Cant Take the Sky from me!
Kirkmeister
Fri Jul 08, 2005 8:40 am
#13

As a Reb I do like the RG. It's red for a start, and apart from the JSF, this is the only ship to cause me problems in PvP. This may have something to do with not being able to kill them unless you use missiles, but trying to get a hit or lock even in my JSF is pretty damn hard. I must say I do like them, they have a lot of cred and it's nice to see guys flying these in DS. makes a change to kill these and not JSF's.



Yanus Ulriksen-Guild-Leader-LRDP
Master Bounty Hunter
Lakeshire-Talus
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