Pilot Archive

Thread: My First JTL Decision : Which Tier I Box?

BluebloodUK
Wed May 04, 2005 4:26 am
#1

Okay... I'm not the best pilot out there, and when it comes to JTL, I am trying to learn (often the hard way!). Just reached Tier I, and I don't know what to take... Is it better to take Basic Fighters ("Dunelizard" cert) or Equipment Use I or Training I or Interface I?


I just don't have a clue, and would really appreciate some advice.


Cheers

Siid




Captain Siid Vicious
Ill-fated scoundrel & long-suffering owner of Nancy the R2 unit
The reason droids aren't welcome in cantinas

They tell ya, "never hit a man with a closed fist", but it is - on occasion - hilarious.

Nicolas_Frost
Wed May 04, 2005 4:34 am
#2

Equipment first, always. Its better to have great components in a used chassis than sub-par componets in a brand new chassis. Skills and droid commands would be next, the chassis should come last(unless you just really gotta have a new ship, but then only make it second).



Jaecob Maragi
Babelonian Militia Captain
Master Smuggler and Alliance Pilot
Captain of the LongShot(2)
THE Official Smuggler Forum Smartass!
The prices of my services are based on "tolerance". The more I have to tolerate you, the more you have to pay me.


BluebloodUK
Wed May 04, 2005 4:37 am
#3

Crackin'. Cheers mate. I'll get right onto it.


Siid






Captain Siid Vicious
Ill-fated scoundrel & long-suffering owner of Nancy the R2 unit
The reason droids aren't welcome in cantinas

They tell ya, "never hit a man with a closed fist", but it is - on occasion - hilarious.

jason67
Wed May 04, 2005 5:40 am
#4

it actually depends on the factions your are using as different ships have different strengths and weaknesses.


In your case being that your neutral I would agree that equipment would come first. However I would disagree on the next step. Instead of getting droid commands as suggested I would pick up the ship box that allows you to get the dunelizard. The dunelizard can be used through your entire pilot profession meaning that after tier1 the ship boxes should be the last boxes you train. Always do equipment first, then the droid and special abilities boxes(except for tier1 as I mentioned above).


If you ever decide to be an imperial pilot, always get the ship box first because of severe mass limitations the ship chassis with higher masses are a must so that you can use better gear.





HostageH
Master Lightsaber /3003Enhancer /4100Healer /0044Defender
/0044Force Reflexes /Master Force Combat

Arisa
MasterWeaponsmith(125exp/130assembly/25repair/22weapons repair) /MasterArtisan(14pt) /MasterShipwright /4400Force Crafting
Vendor Location 2355, -3922 just outside Coronet
BluebloodUK
Wed May 04, 2005 5:53 am
#5

Hmmm.. So:


1/ Equipment


2/ Chasis


3/ Droid or Tactics?


Excellent. So I'll take the Equipment box first, and then change to "Dunelizard" the next chance I get? Or should I continue to level Equipment exclusively to Tier IV then start on the Chasis line?


Sorry to sound really naive, but I'm trying to understand as quick as I can. LOL


- Siid







Captain Siid Vicious
Ill-fated scoundrel & long-suffering owner of Nancy the R2 unit
The reason droids aren't welcome in cantinas

They tell ya, "never hit a man with a closed fist", but it is - on occasion - hilarious.

jason67
Wed May 04, 2005 6:12 am
#6

you must actually train an entire tier at a time. meaning that you must train 1111 pilot before it will let you train in any lvl 2 boxes. After you complete tier1 and have your dunelizard you can leave the new ship box till last if you like, as the dunelizard can take you through the entire pilot profession.





HostageH
Master Lightsaber /3003Enhancer /4100Healer /0044Defender
/0044Force Reflexes /Master Force Combat

Arisa
MasterWeaponsmith(125exp/130assembly/25repair/22weapons repair) /MasterArtisan(14pt) /MasterShipwright /4400Force Crafting
Vendor Location 2355, -3922 just outside Coronet
Vancali
Wed May 04, 2005 6:31 am
#7

I always do the equipment first, especially on the lower levels where you have crap for equipment. Then I do the ship next, except for the tier 1, because they are not much better than the starter ship it seems. And from there it depends on if you use your droid more than tactics. But equipment should always come first.




Van'cali

Rebel Alliance Lt. Col.
Professions until NGE:
Master Pistoleer i Master Doctor

Excuse me, is that an UZI?
- I support games that follow the timeline of the original story
BluebloodUK
Wed May 04, 2005 6:45 am
#8

o.O


Bloody hell. Really? You mean I have to go 1-1-1-1 then 2-2-2-2 et al? In that case... it makes life a bit more easy to understand (and idiot proof)! LOL! Thanks again for this advice!


- Siid






Captain Siid Vicious
Ill-fated scoundrel & long-suffering owner of Nancy the R2 unit
The reason droids aren't welcome in cantinas

They tell ya, "never hit a man with a closed fist", but it is - on occasion - hilarious.

SwenLaransa
Wed May 04, 2005 9:25 am
#9

I'm 4/4/4/4 freelance now and definantly... go for equipment first. Then get the dunelizard second. I'm all about the droids so I go for them next. Tactics I find to be... ok, but not overly useful compared to droids. I went for the most part equipment, droids, tactics, ship after tier 1. Anywho, I did it like this...

0/1/0/0
1/1/0/0
1/1/0/1
1/1/1/1
1/2/1/1
1/2/1/2
2/2/1/2
2/2/2/2
2/3/2/2
2/3/2/3
2/3/3/3
3/3/3/3
3/3/3/4 <-- I really liked droids and tier 8 equip was too massy to fit nicely in a tricked out dunelizard
3/3/4/4
3/4/4/4
4/4/4/4




Swen Laransa
Fish of the Force & Smuggler at Heart

Anoron
Master Shipwright & Smuggler
Ships and Jedi Resources at -387 2901 Dantooine

Etyrnal
Wed May 04, 2005 9:46 am
#10

As Rebel I went ship first because of the huge mass difference between the 95 and the Y-wing. You can just put so much stuff on that thing at an early time in your flying career.



"NO DISINTEGRATIONS!"

"As you wish..."
jason67
Wed May 04, 2005 1:01 pm
#11






Alyxian wrote:

Ok, first things first. By the time you can train 1000 you should have enough XP for your first box (7500 XP I think). Now, the important thing here is, the first box does NOT require XP, it is mission based only. So if you finish your missions and are available for training you should be able to train 2 of your tier 1 boxes immediatly.


For Privateer - 1100 Get the Dunlizard, and components, after this, always get components first and then Droid proggies, then fill in the rest. I just did smuggler in about 8 hours (still need to cap a vette) and used nothing but the Dunelizard. It is probably the best all round fighter in Freelancer.


For Imp - 1100 Get new ship and gear. After that I recoment always doing chassis first, and then droid programs as these can REALL help compensate for Mass issues when Imp, then get equip, then tactics. At tier 4, I recomend chassis, then tactics, then comp, then droid. The additional bstrike is really handy in tier 4 missions








/agree



I haven't done rebel yet, but based on their ships I imagine they will have a planto freelance.







HostageH
Master Lightsaber /3003Enhancer /4100Healer /0044Defender
/0044Force Reflexes /Master Force Combat

Arisa
MasterWeaponsmith(125exp/130assembly/25repair/22weapons repair) /MasterArtisan(14pt) /MasterShipwright /4400Force Crafting
Vendor Location 2355, -3922 just outside Coronet
Thunderbyte
Wed May 04, 2005 1:52 pm
#12

Actually I've found that it doesn't even matter what order you train TIer 1 in, it's possible to use your starter ship all the way through it (and it's not as hard as you think either).


The real question is what do you train first in Tier 2, and I think that also depends on what your faction is.





         /                   \            
//| |\\ Kauri:
/// \\\ Really BadJack - Shipwright/Swordsman
|\ /// \\\ /|
\//|/ /=======\ \|\\/ Radiant:
/|O|\ ///---+---\\\ /|O|\ Nabushin - Pistoleer/Commando
|-^-||------/// \ | / \\\------||-^-| Olaw - Artisan/Shipwright
|_O_||>====<|||___\|/___|||>====<||_O_|
| O ||>====<||| /|\ |||>====<|| O |
|-v-||------\\\ / | \ ///------||-v-|
\|O|/ \\\---+---/// \|O|/
/\\|\ \=======/ /|//\
|/ \\\ /// \|
\\\ ///
\\| |//
\ /

Etyrnal
Wed May 04, 2005 1:59 pm
#13

In Teir 2 for Reb I went LP since I did not have a gunner and really wanted the extra firepower of a second gun.



"NO DISINTEGRATIONS!"

"As you wish..."
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