Pilot Archive
Thread: Quick question about equipping my tie advanced?
How heavy is your DI?
Your T/A sounds about like mine did, only i have a lvl 1 DI in it. Granted it's a prenerf, but prenerf or not, the DI is where i'd take the mass out of. A good, crafted DI, made with the absoletly best resources is what i would personnaly look for.
Downside is, running overloads will be slow, and you'll have to be more pick about when you shunt.
EDIT:
The other option i would consider is dumbing down the shield to a MK III. However this will Depend on how much you tend to get hit.
Message Edited by Ducimus on 08-30-2005 06:35 PM
Ducimus wrote:
2K over 65K mass?
How heavy is your DI?
Your T/A sounds about like mine did, only i have a lvl 1 DI in it. Granted it's a prenerf, but prenerf or not, the DI is where i'd take the mass out of. A good, crafted DI, made with the absoletly best resources is what i would personnaly look for.
Downside is, running overloads will be slow, and you'll have to be more pick about when you shunt.
EDIT:
The other option i would consider is dumbing down the shield to a MK III. However this will Depend on how much you tend to get hit.
Message Edited by Ducimus on 08-30-2005 06:35 PM
Yeah, I agree on the shield and DI thing.
Here is what I run in a T/A:
2x RE level 7 boltdrivers (14kish mass each)
Mark 3 shield with around 1200-1300 front/back hp
Level 8 RE QID engine
Prenerf L1 DI
Level 1 Reactor (Crafted)
Level 4 Booster (REed)
Level 2 Capacitor (REed)
Works well for PvE.
Azarken wrote:
currently running a few thou over mass which means having to go with a lesser 20 second droid interface. i have 2x 13-14k lvl 7 re'd guns in there which seem my most obvious choices to cut mass from. is it worth going to crafted for speed lvl 6 blasters till i can get some good ones re'd?
im running a lvl 2 re'd booster and cap. all low mass. lvl 1 re'd armour. lvl 7 crafted shield. 16kish mass. lvl 6 re'd engine 9.1k mass. lvl 1 reactor 1.3k mass. so guns seem the most obvious choice to me.
advice please!
also is it worth working mega hard on this seeing as the oppressor is just round the corner?
Keep the guns, lose the armor, drop the level 7 shield to a nice level 5. And fly like you mean it ![]()
It does make a difference. Even MK I armor has saved me from the fire more then once.
i think you can still loot low mass DI. slow an all but..
i have a few that are 500mass, 15spd. hear of ppl still finding them on bazaars.
6.6k is way to heavy for a DI imo
you won't really loose anything other than boost, you still hit as hard, still take as much, and you keep the fast shunting
Oh, how I loved (and miss) my TIe Advanced...one of my favorite ships to fly.
Your question on it's sluggishness...in my experience, the T/A has a sweet spot that's around 80% on the throttle...start a turn, get in this zone, and watch as you take off. It's what I call a *streaker*, meaning, it makes its bestturns at higher speeds (throttle settings) than other ships. The A-wing seemed to have a similar behavior. Maybe I'm wrong, but that's what my experience was. If you try to make the throttle back turns like most other ships use, it will be very sluggish.
On the loadout: I did not have, and still don't have, a Boltdriver RE, so I used a pair of decent level 6 RE'd guns, and they did the job quite nicely. I can't remember what mark 3 and 4 shields weigh in at, but I used a nice level 6 shield that was about 10-11k mass, with 1500ish front/back. Armek Plasma S6 was the name, if I remember right. This was not an RE, but at some point it will probably become part of one. I don't have exact numbers, but I'll try to list the broad strokes of my loadout.
Reactor - 13.5 gen, 2kish mass
Cap - 900ish, 34ish regen, 1kish mass
Engine - Level 6 RE
Shield - Level 6 Armek Plasma S6, 10-11k mass, 1500ish front/back
Weapons - Pair of level 6 RE's, about 10k mass each
Booster - Level 2 or 4, if I remember right...still have not done a level 4 booster RE
Armor - roughly 700/500, about 3k mass each, if I remember right
DI - while I do have a prenerf DI, I refused to use it on my pilot regrinds...get ready for this...16 seconds, 8k mass
CM - installed
No missles
RedOnedi wrote:
Your question on it's sluggishness...in my experience, the T/A has a sweet spot that's around 80% on the throttle...start a turn, get in this zone, and watch as you take off. It's what I call a *streaker*, meaning, it makes its bestturns at higher speeds (throttle settings) than other ships. The A-wing seemed to have a similar behavior. Maybe I'm wrong, but that's what my experience was. If you try to make the throttle back turns like most other ships use, it will be very sluggish.
Azarken wrote:
my DI is about 6.6k mass i think. its a 14.2 speed crafted one. so not much i can do there. or is that high mass? should i shop around a little more?