Pilot Archive
Thread: How to stop Capital Ships going the way of the JSF
I'm starting to care less about the stats of the JSF than the fact that 99% of them RUN when I zone into DS. In a FIRESPRAY no less. /sigh
BuzzBot wrote:
Naw, they'd fully crew it, sit over in DS and blat people to space-dust with HUGE guns in their turrets all day! w00t! And they'll have 30 person fighter escorts to keep thier components safe!
we can only hope so
BuzzBot wrote:
Naw, they'd fully crew it, sit over in DS and blat people to space-dust with HUGE guns in their turrets all day! w00t! And they'll have 30 person fighter escorts to keep thier components safe!
MAN that'd be nice!
/dayDream
/sigh
JeebusCrisp wrote:
Dude, at this point, if everyone in the game launched into space with a capitol ship, rather than grouse about their choice of a flying platform, I'd cheer due to the renewed activity in space.
I'm starting to care less about the stats of the JSF than the fact that 99% of them RUN when I zone into DS. In a FIRESPRAY no less. /sigh
lmao
Simple - make the blueprint cost 500 million Prestige points plus special parts harvested from HARD (re: Cyssc-level and beyond) space-based quests. Cake for a devoted pilot (albeit a cake that'd take quite a while to bake), seemingly unsurpassable/impossible for those who constantly ask for help (heretofore known as the 'doitformes').
Ideally, I'd like to see maybe three people from each server from each "side" build up enough "rep" to own their faction's "large" capship (re: not anything stupid like an MC-80 or ISD-II), but I know even THAT would be a strain on the server.
"Oh, you've got a Jedi? How nice for you. I've got a 900m-long capital ship that's the only one of its kind on the server. How many Jedi are there playing now, hmm...hmmmmmmmm?"
Message Edited by KaylBreinhar on 07-13-2005 07:07 PM
well one thing is for certain, we need some kind of attraction to space. As of now, all it is is a place to hang out in our ships or grind pilot profs. What we need is like a "base" system. It would be part of the GCW counts (you know, to see who runs what planet) and players can trade in FP to call in some kind of faction ship (Mon Cal, Star Destroyer, etc.) and it would sit there until the enemy faction came and destroyed it. Same-faction players could dock with it and explore the interior, even man the turrets in defence. However, the ship will not be able to be piloted by anyone. Bases on land are stationary, and so should the ships. They could be vulnerable at certain times just like bases. in fact, just think of them as "space bases." players would be more compelled to come up and fight in space if these ships were tied to the GCW count.
this IMHO would be a better alternative than just allowing players to have their own corvettes, etc.