Pilot Archive

Thread: HOW DOES YOUR SERVER RUN SPACE EVENTS?

Centra28
Sat Oct 01, 2005 1:09 am
#1

My name is Tilca from the Lowca galaxy. We have been working hard on lowca to increase the action in the space game. Thanks to an individual Raja, and many other excited pilots we have succeeded at a tremendous rate. The space awareness and action has grown exponentially. We now hold events quite frequently, and they are well attended. We are starting to venture out to new ideas, such as: Tournaments, roll playing events, kill contests with prizes, non ace event nights...and so on.


Things have been going great, but the complaints of certain shipsare increasing. Im afraid this will send us in the wrong direction.


We originally started by discouraging the JSF, B-22, and RGI

After an extremely unbalanced first event, we banned the 3 ships completely with few complaints.

We had a few problems with POB ships, so we naturally discouraged them, but did not ban them

Then we had a point brought up about howone sidehaving to sacrifice 3 ships, as aposed the other side only having to sacrifice one.

The concerns brought up points about the HEAVY X-WING having too much mass with the same turning ratio of a normal X-WING, and the ARC-170 being unbalanced the same.

So the heavy x's and arcs will now be banned


Along that same point, the Vaksai was brought up, and was generally felt to have fit in the same category as the heavy-x and arc-170. So they will bebanned as well.

Naturally the conversation about the heavy x being in question brought up the TIE OPRESSOR - which i knew it would eventually.


That puts us where we are now. I dont want to see our new found space game turn into the ground game. There have been no arguments so far. Perhaps i am worrying too much. However:


So my question is: Has anyone else in any other servers had the same arguments. If so, what have u done to settle them. I would like some insights on how other servers run they're space pvp/space pvp events.


Is there any absolutesolution, or has the ROTW expansion ruined the space game?


Tilca
megacrafter
Sat Oct 01, 2005 4:05 am
#2


i think the best way to solve the issue is to have 3 seprate versons of the event


1 for intercepters only


1 for bombers and POBs


adn 1 for ROTW ships




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Centra28
Sat Oct 01, 2005 7:00 am
#3

That is the general idea we are having for the upcoming tournament event. We will have about 4 different days/events with a particular ship theme attached to each one.



we'll see how that goes. It may be the only way to resolve it


thank you for your input.



Tilca


Halyn
Sat Oct 01, 2005 7:11 am
#4

As a general rule of thumb, we don't ban any fighters. Relics and RGIs are discouraged (RGIs heavily so), but not banned. If pilots complain, well, that's their own problem.


If you want to sidestep most of the balance issues, just say "Original JtL fighters only." You'll find once again that, by and large, the original JtL craft were fairly balanced. If you keep banning any ship that someone brings up an objection to, eventually you'll end up with one type of ship on either side that nobody really likes flying. I'll go out on a limb here and say that most of the pilots in your events haven't flown much group PvP before--getting group experience, and learning how to fight as a team, will cast a different light on balance in PvP. Heavy fighters and bombers *can* be very useful, but they have to stick to their roles.






Halyn Lance -- Rara Avis Flight School
Common sense is highly uncommon.
...has mastered the Pilot profession.
"I'll type this slowly so even Imperials can understand..."--Michael Stackpole, RS IRC
Attacca
Sat Oct 01, 2005 10:27 am
#5

On Bloodfin we only ban the RGI and strongly discourage other RotW ships, although several rebels fly Heavy X's and I've seen Imps show up with Actis' from time to time.





~ Captain Nesanya / Murphey ~
Rebel Alliance A-Wing Pilot
...has mastered the Pilot profession
Are you a pilot and not using Droid Commands?

Raja_Asenn
Sat Oct 01, 2005 10:55 am
#6






Halyn wrote:

If you want to sidestep most of the balance issues, just say "Original JtL fighters only." You'll find once again that, by and large, the original JtL craft were fairly balanced.








So the natural progression of this conversation that we Lowcainionz continue to have is..


....were fairly balanced, except for the freelancer ships.


Which is why I think the best available plan given the current mood and playerbase is to go with JtL stock + heavy variants.





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"That’s the danger of a righteous cause. You rail against the night so much you become consumed with the task of it, until you have nothing else." -- Sean Sellers
JoceSearar
Sat Oct 01, 2005 11:09 am
#7

If you ban one ship, then you will have to ban another, and that will cause you to have to ban another, etc.

No RGI's, until they are fixed is fair. BUT, if you ban the Actis, then you have to ban the Bel-22. Ban the Bel-22 and you should be banning the Heavy TIE, Heavy Scyk, Heavy Z95, and Vaksai. Ban the Heavy Xwing, you have to ban the Oppressor. Ban the Oppressor, you have to ban the Bwing. Ban the Bwing, you have to ban the Firespray.

Its a vicious cycle once you start banning stuff, other than that RGI. You will wind up with every single ship out there having a solid argument on why it should be banned.

I use an Awing, and a Bel-22 as my PvP ships (Heavy X gets caught up at times if im in DS and not looking for PvP, but find it anyway). I dont mind using the ships that I enjoy flying, and that I am able to make perform well. The most laughable thing in SWG is when I have a Heavy TIE pilot send tells complaining about my Bel-22.



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LeaphChausew
Sat Oct 01, 2005 2:03 pm
#8






JoceSearar wrote:
If you ban one ship, then you will have to ban another, and that will cause you to have to ban another, etc.

No RGI's, until they are fixed is fair. BUT, if you ban the Actis, then you have to ban the Bel-22. Ban the Bel-22 and you should be banning the Heavy TIE, Heavy Scyk, Heavy Z95, and Vaksai. Ban the Heavy Xwing, you have to ban the Oppressor. Ban the Oppressor, you have to ban the Bwing. Ban the Bwing, you have to ban the Firespray.

Its a vicious cycle once you start banning stuff, other than that RGI. You will wind up with every single ship out there having a solid argument on why it should be banned.

I use an Awing, and a Bel-22 as my PvP ships (Heavy X gets caught up at times if im in DS and not looking for PvP, but find it anyway). I dont mind using the ships that I enjoy flying, and that I am able to make perform well. The most laughable thing in SWG is when I have a Heavy TIE pilot send tells complaining about my Bel-22.





Laughable was an Actis pilot complaining about my standard x-wing which he was adamant that it was an Advanced x-wing. Even when I pointed out that my ship was lacking the tell-tale sidestrakes they didn't believe me. I backed down and brought my A-wing along to silence them afterwards where they decided that too was majorly imbalanced.


I didn't laugh though. Just kinda, ignored them.

Raja_Asenn
Sat Oct 01, 2005 2:16 pm
#9

As an aside to this conversation, here's a hypothetical question:


Consider two pilots of equal skill, each with competently outfitted ships. One is in a heavy X (L10 engine, three L7 guns, reward shield, big capacitor for heavy shunts, two L8 armor panels), one is an a Tie-Advanced (L8 QID, 7/5 guns, 6/4 armor panels, L7 shield). Who has the advantage?


Try not to diverge into arguments about flying style and skill being more important than gear, etc. Just assume that both pilots have a lot of experience and aptitude and are adaptable.


I believe that the maneuverability and hitbox size of the T/A outweigh the equipmentedge enjoyed by the X pilot. It seems to me that if once the T/A pilot gets through the joust, all he has to do is be careful and thorough. This is based on my own experiences dueling against Heavy X pilots in my A-wing.







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"That’s the danger of a righteous cause. You rail against the night so much you become consumed with the task of it, until you have nothing else." -- Sean Sellers
Attacca
Sat Oct 01, 2005 3:56 pm
#10

You can't neglect the different flying styles of the two ships. As a TIE Interceptor pilot some of my worst fears involve heavy X-Wings. A good X-Wing pilot slows down and uses their lower turning speed, thus keeping those guns of death pointed at me. My light fighter has much less slide, so most of my attacks are head on - right towards the guns of death.A heavy X properly flown will take me out in one hit, where as I may need several to get through shields and armor.


At any rate, back on topic, I'm thinking of hosting a PvP tournament one of these days and limiting it to pre-RotW ships, just 'cause. It's all a matter of preference really.







~ Captain Nesanya / Murphey ~
Rebel Alliance A-Wing Pilot
...has mastered the Pilot profession
Are you a pilot and not using Droid Commands?

Ashtirael
Sat Oct 01, 2005 5:46 pm
#11

As far as bloodfin events go, if an event is being held and pilots don't agree with the limitations, they just don't go.


Pilots on this server seem to have a blast when they go fly with the Sunday night group. Only exclusions are RGI and epulse and there are always good statements left on the boards about the events.


CityHall
Sat Oct 01, 2005 10:13 pm
#12

Howdy Tilca.

As far as the TIE/Opp. goes I say leave it, there are ways around it.
*edit: I think the third missle tube is a little much but that is a very minor thing*

To others out there who said the heavys are unbalanced... well I disagree on the stance that all 3 are identical it doesn't get more balanced.

The way I see it for a restricted PvP event:

JTL ships may stay.

Asteroid Heavys can all stay.

The JSF, Bell-22 and the ARC-170 are restricted.

The Advanced X-Wing, Vaski, and RGI should be left out (untill the RGI fix and then maybe still, if the A. X-Wing is still a bone of contention)

This way all simular ships are restricted/allowed in a fair way.

But if you want to fly unrestricted once in a while, I will go get my Advanced X-Wing you go get your JSF/RGI and we will see who is more overpowered. (I think this might be a better "for fun" event rather than a highly structured event... not that structure isn't fun.)

Message Edited by CityHall on 10-01-2005 10:14 PM



_____________________________

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Play the game or don't it is what it is and will never be what it was for better or worse. I intend to play the game as long as it is fun, that does not make me a fan boy of brown noser. I know the game has it's flaws, but it serves no purpose to dwell in the past.
Centra28
Sat Oct 01, 2005 10:50 pm
#13


I really appreciate all the responses and suggestions.


After the meeting we had tonight, we brought up banning the heavy x, arc-170, and vaksai. There were minor debates about the heavy x and arc 170. The pilots of those ships simply agreed to fly the normaly x or another ship. The vaksai however brought up a big stink. It turned into an argument/debate over our teamspeak server. I had to put my headset down just to not have to hear it.


I have a hard time dealing with these arguments. Im a pilot, and i just wanna fly. I fly a Tie interceptor and enjoy the challenge of going up against greater ships. Sure i have a hard time against a heavy x, arc-170, or vaksai. I have defeated them however. I have also defeated every jsf i have fought in my tie int. Being limited to the mass and component layout has made me a fat better pilot than i could have imagined. Im not saying im all that great, but i can compete with people in they're stronger ships


So its hard for me to say one ship is unbalanced over another. There are definately some unbalances in the rotw ships, but i can deal with them for the most part.


So my point is that i agree that if we keep banning ships, it will turn into nothing but a couple of ships flying around, and we will be right back where we started. Someone made a point about most of the pilots being new - this is true. And the more experienced the pilots become, the more they begin to rely on their piloting skills. Most of the more experienced fighters have found a niche in jtls ships, and are the hardest targets out there. Raja is a good example. He has settled in his a-wing, and i think he is one of the pilots that my guys have the hardest time with. Maybe that is where one solution lies. GET THESE NEW GUYS EXPERIENCED, and they will see the light.


But we have to keep them to get them there. I just want to have fun, andi want everyone else to have fun. Maybe someone will always be complaining and we'll just have to deal with it. But banning has to stop somewhere


Did i make any sense here?


Tilca

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