Pilot Archive

Thread: Smugglers Alliance Trainer help please

Smuggly1
Fri Sep 16, 2005 10:43 am
#1

Hey all,

I just finished training the Smugglers Alliance Squadron to 2222, and got sent to the next trainer, forget the name, but he's supposed to be inside Jabba's palace.


My problem is that I'm a crafter on the ground, so my CL is definitely too low (CL19) to take the mobs necessary to complete Jabba's themepark if that is necessary to access the trainer, Ive done the themepark solo before with a purely combat toon, so I know all the steps.


Is the trainer for this tier inside the palace itself?

Do I need access to the throne room to get to the trainer?


I could check tonight with my combat toon, but Im currently at work and would just like to ge tright back in space when I get home


Thanks in advance for any help.
TalKurgan
Fri Sep 16, 2005 10:45 am
#2

The trainer is in Jabba's throne room.



"And so our player base was coming around the corner and we were all BOOM! HEADSHOT! And then the veterans were coming down the stairs and, you know what? BOOM! HEADSHOT!" -FPSDev
Smuggly1
Fri Sep 16, 2005 10:54 am
#3

Thanks for the quick response.


Guess I'll need to get some help getting through the themepark then.


Tarina
Fri Sep 16, 2005 11:00 am
#4

As far as I know, there is a space mission which allows one to land at Jabba's palace, and presumably gives one access to the trainer. Don't bother trying to do the theme park until you've tried the space mission. Talk to the Tatooine Space station to get the mission.
Smuggly1
Fri Sep 16, 2005 11:10 am
#5


Thanks,


I've got access to the landing rites at Jabbas palace...and in fact I landed there when I got put on to the trainer there, but when I tried to access the palace I was stopped at the first set of internal doors. I thought that maybe pilots got a pass into the palace to go specifically talk to the trainer (why not?), so I gave it a shot.


I also talked to the guy outside of the landing zone, forget his name too, but he's standing in front of what looks like a shuttle, anyway, he didn't have any missions for me either, so I figured the trainer must be in the interior of the palace.


Theiggsta
Fri Sep 16, 2005 1:10 pm
#6

Just noticed this thread, having the same problem. Apparently its been a known issue and the only way to get around it is to re-roll, but I assume there is a better alternative.
Nardjis
Thu Oct 06, 2005 11:53 pm
#7

Just bringing up this problem. I am a smuggler alliance pilot (2222) with my crafter and can't get into the palace.

Imperial and RSF pilots get to gain access to the imperial theme park (Publish 11.3). I read about a similiar mission from Tatooine Space Station for Smuggler Alliance, but i dont get a mission there (.. no unemployment office ... or something like that).

Any other suggestions than dropping all skills?

If i have to and restart as Corsec Pilot can i keep my ship?



Kito - Master Officer, Elder Creature Handler
Ehock - Master Chef, Elder Bio Engineer
Orce - Elder Master Shipwright
Koroba - Naboo - 1km from Starport Moenia


Nardjis
Fri Oct 07, 2005 2:28 am
#8



Werewolfzz wrote:
Just do the themepark...



Without any combat skills? I just have one line in Scout because of BE. And i will definetly not drop any of my crafting skills.



Kito - Master Officer, Elder Creature Handler
Ehock - Master Chef, Elder Bio Engineer
Orce - Elder Master Shipwright
Koroba - Naboo - 1km from Starport Moenia


Kryxal
Fri Oct 07, 2005 4:44 am
#9

Find somebody who did the themepark and is working on SA, or I've heard one of the Clone Armour quests allows it too...



...has mastered the Pilot profession

Kryxal Lightsky - Radiant - Cancelled Dec. 7
Kagami Lightingdark - Radiant - Cancelled Dec. 7
Kikuko Inoue - Starsider - Cancelled Dec. 7
Momoko - Radiant - Cancelled Aug. 22
flurry_player01
Fri Oct 07, 2005 8:24 am
#10

Use a CL 30 droid to kill the Themepark targets. You'll only need help with the first part, the CL 30 Tuskens. Surely you know a fighting type that will gank a couple Tuskens for you?



---
Sevok Celith'ar -/- MBH/MRifle/4k CM
Kevos Ra'htilec -/- Master Artisan & DE/AS-to-be
R'iana -/- My wife's toon -/- Master Smuggler & soon-to-be Master Shipwright
Werewolfzz
Fri Oct 07, 2005 12:26 pm
#11

Just do the themepark...

Cool holos and quest items and except for the very first mission in the themepark (2 cl 30 Tuskens), The rest are cl 18 or below.

I did the themepark at cl20 with a cl 30 Droid (except for that first mission)

Its a Cake walk.... AND fun at that lvl.!!



vXavier-X-v
MBH/MCM/Master Pilot
Forgotten Soulz


(gggggggggggggggg7WXmnnnnn[[]WX[]]nnnnnmWX8gggggggggggggggg)


Werewolfzz
Fri Oct 07, 2005 1:12 pm
#12



Nardjis wrote:


Werewolfzz wrote:
Just do the themepark...



Without any combat skills? I just have one line in Scout because of BE. And i will definetly not drop any of my crafting skills.




Like someone above just reiterated, get a Probot Droid, cl 30 with all 5 mods in Combat...

That'll get you thru the Themepark cl 18s.

You will need someone to get you thru the first mission (2 tuskens)

WORST CASE SCENARIO - get a buddy to run along with you, give em some BE present for their assistance!



vXavier-X-v
MBH/MCM/Master Pilot
Forgotten Soulz


(gggggggggggggggg7WXmnnnnn[[]WX[]]nnnnnmWX8gggggggggggggggg)


Ogoun_of_Kauri
Fri Oct 07, 2005 1:21 pm
#13

Check out your jabba faction as well, if you killed a bunch of jabba's thugs in a previous career, Jabba's people might not want to talk to you. And yeah, you'll need to get all the way into his throne room to access the trainer, so you might as well do the whole themepark.



...would master the pilot profession if the repeat mastery bug was fixed.

Kauri
Ogoun Astari
Master Shipwright (17 pt weapons and engines exp, 12 point chassis exp)
Smuggler's Alliance Ace


Starsider
Ogoun
Alliance Ace

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