Pilot Archive
Thread: Imperial Tier 3 missions..
Kyungneh wrote:
I wish I could get that far, I'm 1 2 1 1 in pilot and I'm with the imperial inquisition, I've been doing the same mission for over 24 hours now and I still can't beat it. I can take out all the X and Y wings no problem but the ship I am supposed to capture (by taking out it's engines) eats through my shields in seconds and NEVER misses, the mission is impossible, looks like I will have to get a friend to help me just to beat it.
This mission is pretty early and is easy after someone gave me a tip when I had a similiar mission in Beta.
My mission was for Storm Squadron (Empire, Bestine), with a very, very similiar situation like yours. I was supposed to get to a Nym YT-1300, disable it for capture and to rescue an Imperial agent from there. It had X-Wing escorts which I was supposed to destroy (they were easy).
The trick was this: The YT-1300 in this mission (or Lambda shuttle in your case) strictly flies a flight plan/waypoints. It does not maneuver other than changing to a new waypoint. Also, the defenses only work on the UPPER HALF of the YT-1300 / Lambda Shuttle. What you need to do is, approach the target from BELOW, target the engines, and blast away. While you're doing this, if you're getting too close or starting to get to a horizontal level with the target, turn around to set yourself up with another attack run from the ventral side (below). Ions make the work much quicker.
There's another mission for Storm Squadron that I remember from Beta: Destroying the Kimogilia's Claw, another YT-1300. The big problem is that thing "rotates" and the guns can face you regardless of what angle you're using. There is another brutal trick to this, although you will still be hurting at the end:
- Equip Ions and a Space Bomb Launcher (3 max, IIRC).
- I bypassed the Fighter Escorts todeal with them later. Once you attack the escorts, the Kimo's Claw will start blasting you to good effect.
- I approached the target from below, slowly, and acquiring my Space Bomb lock. Once I get the lock and I'm at CLOSE RANGE, release the bomb and start blasting away with your Ions, aiming for the reactor first! Whatever you do, STAY CLOSE AND DO NOT MOVE AWAY FROM THE YT-1300. KEEP BLASTING AND RELEASING BOMBS! DO NOT FACE AWAY FOR ANOTHER RUN, JUST KEEP BLASTING!
What this does is this: The Kimogilia's Claw will rotate to move away the shield being attacked (top/bottom). Keep hitting it from the same direction forces it to rotate continuously to protect the attacked shield. Also, remember this: The YT-1300 ony has a turret at the TOP SIDE. So, if the ship constantly rotates, it can only attack you 1/2 the time possible!
By the end of killing off the Kimogilia's Claw, I was really hurting. My shields were down, my hull was 3/4 destroyed on the front armor. Engines were damaged. Space Bombs were all used. Thankfully my Capacitors and Ions still worked. With a little bit of fancy, limped flying, I took out the remaining Nym fighter escorts.
Good luck, Pilot, and serve the Emperor well!
Message Edited by Warmaker01 on 11-01-2004 01:44 PM
Flakfutz wrote:
i did Dr. shinss yacht mission solo last night. the trick is to take out the engines first or reactor. when you get so many disabled ships the waves stop untill after awhile the disabled ship disappear. then the next wave comes. don't leave the yavin system when the transmission is done you can warp to another part of the yavin system. there are five parts to this quest the last part is in the dathomir system.
I'm now having a problem on the next mission (to get 3322, wish I had gone 2322 first) I can get through the first three steps fine, but when protecting the quad of Interceptors I get waxed very quickly by the transport with the turret. Hoping to get some friends togather for the mission tonight so I can get through it.
-Kitarn
Tvenaris wrote:
I spent all day Saturday doing the 1st tier 3 mission from Yavin. Let me tell you it was really tough. I'm a veteran of all of the older X-Wing flight sims and found this mission to remind me of the toughest in any of those games. I too had the CTD problem, tho I did find a resolution to it. Reduce your resolution. I can run the ground game and had been running JTL at 1280x1024, but found after 4 hours of that mission that there were graphic glitches causing me to crash. Reduced the resolution and it took me just 3 more tries at the mission to get past it. The biggest trick I've found is to let the fighters attack the transports and pick one off of the group at a time. The freighters and such you're tasked to escort take a ton of damage and can survive for a long time, quite different then my own fighter. Hope that helps anyone stuck on the mission. BTW, I did it solo.
I'm now having a problem on the next mission (to get 3322, wish I had gone 2322 first) I can get through the first three steps fine, but when protecting the quad of Interceptors I get waxed very quickly by the transport with the turret. Hoping to get some friends togather for the mission tonight so I can get through it.
-Kitarn
Kyungneh wrote:
I wish I could get that far, I'm 1 2 1 1 in pilot and I'm with the imperial inquisition, I've been doing the same mission for over 24 hours now and I still can't beat it. I can take out all the X and Y wings no problem but the ship I am supposed to capture (by taking out it's engines) eats through my shields in seconds and NEVER misses, the mission is impossible, looks like I will have to get a friend to help me just to beat it.
If you keep behind it at approx 525m you can hit it without it shooting back...just adjust your sped s it matches target and try and find the right distance
we did tier 3 by doing each others missions in turn, mine then his, then mine etc etc. It was tough, and we died a few times to many, but we got there eventually (usally after a practise attempt and upgrading to newest skills, a new mission would become doable).
I can't ask anyone to help on this mission because there is no way I would ask someone to just follow me around blowing yard trash up for an hour and a bit so they can help me with a couple of things. Some of the missions need to be split. If a mission needs a group there should be content for a group for the whole of the mission.
- let the missions save after each completed part
- OR get rid of the freaking lag by making the game run smoother or whatever.
Now b4 some troll on here posts that the fact the devs don't care or don't post changes on here etc. The are full of it. Seems someone just recently petitioned for the TIE interceptor to have the mass increased to 50k and it seems that they've done it. We can only hope they will do something about this mission as well.