Pilot Archive

Thread: Focus thead: bugs within specific missions. 2/2005

TomoRainer
Sun Feb 15, 2004 3:44 pm
#1

I understand you need to destroy an entire wave before the next shows up four times in a row to successfully complete that one.







Smuggling uphill both ways in a Tatooine sandstorm since July '03 | Shipwright to the stars! Help put my virtual kids through college with a new X-Wing today | Ye Olde Pilot Correspondent


DayWalkerRori
Sat Feb 19, 2005 3:38 pm
#2

Can not target any ship or station sence pub13 or pub13.1(Hotfix)


Soon as I target anything in space i lockup and only way to get out is too hit the reset button on my puter...


MonsofoLexius
Sun Feb 20, 2005 1:44 am
#3

This thread is for the reporting and discussion of bugs within specific missions in the various career tracks. To help maintain an easy-to-read thread, please be sure to include your profession, the planet you started on, and the Tier/Mission number of the mission in question.






----------------------------------------------------------------------------
- In rememberance of our friend, Luckky Johnson (Toni Sinclair)
"Every day I feel like I am opening a present when
I double-click the SWG icon"
-Vorpaks
Thanks bud...now, about the Garment habit of yours. You need an intervention! - Calculus_Entropy /flex - n'Jessi
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MonsofoLexius
Sun Feb 20, 2005 1:45 am
#4

Moved from old thread....







ramses420 wrote:







somerandomuser wrote: details here: link summary: tier 4 imp inquisition missions were truncated to just the 'patrol' segment of the mission





Wi'hr Wrote:


(Fixed the link, so now it should work) I'm having the same issue. Each time I reach the third/last patrol point, and the spawn point of the crystal runner, I get the message saying "Mission Successful", then it doesn't update any further. Returning to Emperor's Retreat, and speaking with the Grand Inquisitor, only end's up in him saying "So you've failed", with no possibility to get past, get more training, get duty missions etc. This happens every single time I attempt to do this mission. I've filed support tickets on this issue, but were just told that the mission is working as intended, and that I should try again. I've tried doing this mission somewhere between 30 and 40 times now, and it always ends the same way. I cannot bypass this issue, and subsequently, cannot advance my pilot skill. I did /bug on this mission, and believe the issue was reported in beta as well, but it has yet to be fixed. It seemed to be somewhat of a rare bug though, as I can't find too many posts on the forum related to this specific issue, yet there are those of us who are affected by this bug, and cannot move on with our pilot skill until it's: a) either fixed... b) a dev/csr/gm (or whatever) "flags" us for having completed the mission.







I am having this very same issue. When I get to the third waypoint for the first tier 4 imperial inquisition patrol mission I get the system message that the mission was successfull and there is a YT1300 Crystal runner flying around. I have tried this mission many times and tried destroying the crystal runner, disabling and docking with it, and even just leaving it alone and trying to return to the emperors retreat to train; however, everytime I get mission unsuccessful from the trainer. At this point I am stuck at 4333 pilot.

Message Edited by ramses420 on 02-11-2005 08:18 AM








----------------------------------------------------------------------------
- In rememberance of our friend, Luckky Johnson (Toni Sinclair)
"Every day I feel like I am opening a present when
I double-click the SWG icon"
-Vorpaks
Thanks bud...now, about the Garment habit of yours. You need an intervention! - Calculus_Entropy /flex - n'Jessi
----------------------------------------------------------------------------

Lain_Runner
Sun Feb 20, 2005 6:27 pm
#5

Privateer tier 3 mission 4 SOLVED

Ok, so, I hit the last Jabba's mission and jumped to space to try finish it. Well, I got killed several times because of a stupidy bug.

There is a battle between huts and another clan. But When you arrive at the point, you see ships with yeallow and white braquets just floating. The hutts will not attack the clan! At the first point ok, you can deal with the ships... But at the seccond, you get several tier 5 heavy fighters and other tiers 4 and 3! Just plain insane.

So, what I did:

- Got 2 new weapons (had to unload booster and dorid interface to mount them)

- Jumped to the point

- Put the ship between the hutt fightes

- Gave an warning shot at the clan fighters

Needless to say, they started shooting at me, but, they hit the hutss to and, done! The war started. Did the same on the seccond point, and the ships helped me dealing with the tier 5 fighters.

The last part was a escort one. Easy compared with the pervious "legs".

Man...



____________________________
Lain Runner - Master Smuggler (Chilastra)

I was there:
http://starwarsgalaxies.station.sony.com/content.jsp?page=Special%20Thanks%202
Atama wrote:
"Dude, Han Solo's gun was from 1977. So, it's pre-pre-pre-pre-pre-pre-pre-nerf..."
___________________________
Lain_Runner
Sun Feb 20, 2005 6:30 pm
#6

Tier 4 Mission 1 for freelancer

After dealing with all hostiles, the transport do not hyper out of the system. It keeps going forever.



____________________________
Lain Runner - Master Smuggler (Chilastra)

I was there:
http://starwarsgalaxies.station.sony.com/content.jsp?page=Special%20Thanks%202
Atama wrote:
"Dude, Han Solo's gun was from 1977. So, it's pre-pre-pre-pre-pre-pre-pre-nerf..."
___________________________
Ratape
Sun Feb 20, 2005 7:05 pm
#7



Lain_Runner wrote:
Privateer tier 3 mission 4 SOLVED

Ok, so, I hit the last Jabba's mission and jumped to space to try finish it. Well, I got killed several times because of a stupidy bug.

There is a battle between huts and another clan. But When you arrive at the point, you see ships with yeallow and white braquets just floating. The hutts will not attack the clan! At the first point ok, you can deal with the ships... But at the seccond, you get several tier 5 heavy fighters and other tiers 4 and 3! Just plain insane.

So, what I did:

- Got 2 new weapons (had to unload booster and dorid interface to mount them)

- Jumped to the point

- Put the ship between the hutt fightes

- Gave an warning shot at the clan fighters

Needless to say, they started shooting at me, but, they hit the hutss to and, done! The war started. Did the same on the seccond point, and the ships helped me dealing with the tier 5 fighters.

The last part was a escort one. Easy compared with the pervious "legs".

Man...




Noticed the same bug. I just took all the fighters out. Needless to say I have gotten lucky with the loot, for some this may not have been possible without good equipment.



Fernishku Dirakeen
Master Marskman
Master Pikeman
Pistoleer 0\0\4\0
Bounty Hunter 4\0\0\0
Ace Freelance Pilot
Lowca
Skaythe
Sun Feb 20, 2005 7:42 pm
#8

Tier 3 Mission 1:

Only the transport is attackable. The Valarian escorts only get "beeped" when hit and they cannot damage me either. This is fine as the Tier 3 ships cannot destroy the transport before it jumps out but the problem is when Valarian sends your "replacements", they are also not attackable (white boxes around them), completely stopping my progress. I can attack everything else in space. Jsut not these ships.

CSR report and bug report logged.

Message Edited by Skaythe on 02-20-2005 06:43 PM



Xiran Darksun
Master Ranger and Swordsman
MonsofoLexius
Sun Feb 20, 2005 7:57 pm
#9



Lain_Runner wrote:
Tier 4 Mission 1 for freelancer

After dealing with all hostiles, the transport do not hyper out of the system. It keeps going forever.



Some of the missions are very very long, like 2 hours. Been over a month since I did a freelancer mission so I don't remember if this is one of them. Try "sticking it out" for a while and see if its just one of the long long missions.

Anyone do this mission recently that can shed some light?



----------------------------------------------------------------------------
- In rememberance of our friend, Luckky Johnson (Toni Sinclair)
"Every day I feel like I am opening a present when
I double-click the SWG icon"
-Vorpaks
Thanks bud...now, about the Garment habit of yours. You need an intervention! - Calculus_Entropy /flex - n'Jessi
----------------------------------------------------------------------------

Ratape
Sun Feb 20, 2005 7:59 pm
#10



MonsofoLexius wrote:


Lain_Runner wrote:
Tier 4 Mission 1 for freelancer

After dealing with all hostiles, the transport do not hyper out of the system. It keeps going forever.



Some of the missions are very very long, like 2 hours. Been over a month since I did a freelancer mission so I don't remember if this is one of them. Try "sticking it out" for a while and see if its just one of the long long missions.

Anyone do this mission recently that can shed some light?





That mission is just really really long. I had one that went for about 1.5-2 hours. The stuff doesn't hyper out until you get to the end of the universe (sorry for the Douglas Adams reference). If you want to take a look at your progress just check the galaxy map and cross your fingers.



Fernishku Dirakeen
Master Marskman
Master Pikeman
Pistoleer 0\0\4\0
Bounty Hunter 4\0\0\0
Ace Freelance Pilot
Lowca
psikobunny
Sun Feb 20, 2005 8:40 pm
#11

New Rebel mission from Rori Station- Part 2 Dathomir.


Object capture and escort a Borvo Bomber. Normally, the ship will turn white and the Escort will proceed. In this mission it remains Red, invulnerable to friendly fire, but still lockable from Target Closest Enemy. An annoyance at least.



Gilack Mehoipou [Bloodfin]


Quintuple Master- Marksman/Squad Leader/Rifleman/Vortex Pilot/Politician


Made it before all hell broke loose.



SandLizard
Mon Feb 21, 2005 12:04 am
#12



psikobunny wrote:
New Rebel mission from Rori Station- Part 2 Dathomir.
Object capture and escort a Borvo Bomber. Normally, the ship will turn white and the Escort will proceed. In this mission it remains Red, invulnerable to friendly fire, but still lockable from Target Closest Enemy. An annoyance at least.





this happened to me this weekend also, i /bug'd it. was annoying i couldn't do the /follow on the ship to be escorted like i normally do, but it's still doable. worst part was trying to target closest enemy ship, heh, half the time it was the escortee.




[ Orske Kel'Raethe - {OK Shipwright, Corellia, -4000 -2300} - Starsider ]
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Croll
Mon Feb 21, 2005 8:10 am
#13

Not a Tier mission, but from the Yavin 4 station.


Message title of mission is: "Do I have any messages?"

Type of Mission: Escort


Issue: The escort never ended, and just took me to the furthest reaches of the system. Hung around there for 20 minutes more, and then bugged/quit the mission. Have not tried it again in about a month though.



Daraq Trisul
Smuggler Extraordinaire
Ace Pilot Badges: Storm Squadron, Imperial Inquisition, Akron's Havok Squad
Corporal in the Rebel Militia
Elder Master Pistoleer Desperado Rogue

Death Incarnate Advanced X-Wing
Dark Tide Prototype Oppressor


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