Pilot Archive
Thread: Tips on Adv Xwing Corvette mission
I also attacked the corvette, anyone have any tips on what gun placement to knock out. Asking cos I heard that if you knock out too many then the gunboats that show up destroy it pretty quickly.
If anyone has done this mission can they tell me how they did it
(btw tried it once solo to see what was what, so aint gone up with a team yet)
I was wingman on this mission to 'Icee' on the Farstar Server, and we found that the mission isn't that bad if you knock out only gun #5. With this one out, you can safely attack from the rear, and leave the other guns standing. After that its a simple case of killing the fighters, then going into 'mad spin mode' as you evade the gunboats.
Its great fun though. Pity the Advanced X-wing, like nearly every other bleeding space-related addition in ROTW, is bugged.
May the force be with you!
Another tip is to make sure you don't attack the Corvette (you have to disable it at first) until you've got the fighters down.
actualy dude for this mission its best not to knock out any guns.
equip a high level torpedo launcher
take out the fighters
sneak up directly behind the vetts engins,stay at least1k out when lineing up otherwise youll get shot, from here even without knocking out gun 5 you can disable the vett with torps without takeing fire
take out sheild 1 and 2 with torps
use guns on the engins
wait for capture
its best to leave the guns intact, they do help with the waves of fighers later
Do the gunboats appear at a certain time or spawn point?
Can you delay them from appearing by just disabling the other attacking ships thus giving the corvette closer to the space station before the gunboats spawn?
The freelancer version you take from the wookie space station. You still take out the corvette but thats the station you get the freelance version off. You basicly get asked the same question you do if you did it at the rebel station something like "I would like a challange" if I rember right and thats the option you select at the wookie station to get the blacksun corvette run.
So the correct trick to the corvete is just to leave the gunboats alone and just let them beat on the corvette or are they needed to be taken out?
Sort of. leave them pretty much alone, but distract them as much as you can, without getting yourself killed that is.
Joyce wrote:
So the correct trick to the corvete is just to leave the gunboats alone and just let them beat on the corvette or are they needed to be taken out?