Pilot Archive
Thread: changes for the piloting profession
The escort duties don't bother me WHEN THEY ARE BUSY. If you have swarms of Tier 4 TIEs coming at me on an escort, hey, I'm happy. I usually fly overt for this type of stuff, so that's massive amounts of Prestige and Faction points.
Its when you go 5 minutes of escort without a single spawn of enemies that they become really dull and pointless. I've had this happen in Dantooine a couple times now.
Seij wrote:
Rorenikibi wrote:
Seij wrote:
Pilot grind isn't that hard at all, I had 2mil xp banked before I got Ace, and I wasn't trying to get xp either.
Remember that not everyone twitches equally. I've got a pilot in my guild with a major equilibrium problem because of ear damage. She can manage on good days, and on bad days, she can't even come into my Nova's cockpit to repair a conduit because the view out the glass would make her puke.
But then, there's always exceptional cases.
You are right, and coming from a Counter-Strike background, I guess I'm used to twitch games and more developed. Piloting isn't for everyone you know.
People perform to their limits and occassionally like to challenge them. Nothing wrong with being less than uber, yet still able to function.
Seij wrote:
Pilot grind isn't that hard at all, I had 2mil xp banked before I got Ace, and I wasn't trying to get xp either.
Remember that not everyone twitches equally. I've got a pilot in my guild with a major equilibrium problem because of ear damage. She can manage on good days, and on bad days, she can't even come into my Nova's cockpit to repair a conduit because the view out the glass would make her puke.
Rorenikibi wrote:
Seij wrote:
Pilot grind isn't that hard at all, I had 2mil xp banked before I got Ace, and I wasn't trying to get xp either.
Remember that not everyone twitches equally. I've got a pilot in my guild with a major equilibrium problem because of ear damage. She can manage on good days, and on bad days, she can't even come into my Nova's cockpit to repair a conduit because the view out the glass would make her puke.
But then, there's always exceptional cases.
You are right, and coming from a Counter-Strike background, I guess I'm used to twitch games and more developed. Piloting isn't for everyone you know.
See now you're just starting to sound like a troll, and rehashing old arguments at that. But I'll bite.
The mission requirements are good see? They require skill, and make the space grind different from the ground. That bit where you said, "only in SWG," is a good thing. Nice to see something different from every other game out there.
Besides, once you get the hang of it those missions let you skip a lot of grinding. I'd much rather do one story driven segment with some good challenges to it than sit at the kimo spawn in Endor for 2 hours to get enough xp to fill a box.
woody4077 wrote:
i should be allowed to get training
for my skills at any point only in SWG
will you have to complete a bunch
of stupid missions before you can
get new skills
This person needs to go back to ground grinding where there is no skill involved. Go swing a glowbat.
Attacca wrote:
See now you're just starting to sound like a troll, and rehashing old arguments at that. But I'll bite.
The mission requirements are good see? They require skill, and make the space grind different from the ground. That bit where you said, "only in SWG," is a good thing. Nice to see something different from every other game out there.
Besides, once you get the hang of it those missions let you skip a lot of grinding. I'd much rather do one story driven segment with some good challenges to it than sit at the kimo spawn in Endor for 2 hours to get enough xp to fill a box.
Therein lies the difference. One is macroable, the other requires effort.