Pilot Archive

Thread: Multi-Player ship Operation Guide V1.30(updated 08-26-05)

Tellahane
Thu Nov 25, 2004 4:06 pm
#40






Spec-Ops wrote:
nice guide, well thought out /salute



*continues to hope for a sticky!*




Mitoh Uther -The original Dark Jedi Assassin- Pre-CU jedi!
Novarp WavingSky - Master Carbineer, 4004 doc, 0404 bh
Tellah' Uther - Master Musician, Test Center Prime -
AustinEverett
Mon Nov 29, 2004 8:11 pm
#41

Would someone please post some interior shots of the multi-player ships?




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WyldWookie
Tue Nov 30, 2004 5:56 am
#42

nice guide /bump



~~~~~~~~~~~~~~~~~~~~~~~~~~
Beware the leader who bangs the drums of war in order to whip the citizenry into a patriotic fervor, for patriotism is indeed a double-edged sword. It both emboldens the blood, just as it narrows the mind.
Tellahane
Thu Dec 02, 2004 12:11 pm
#43

Bumping for a reason, I've been in and out of contact with several csr's(I must have screwed something up wonderful) my decimator is very bugged, none of the panels spawning, for awhile iwas perma-onfire and now it claims i can't re-deed because theres items on it when theres not. I've had 2 csr' sit with me discuss it and even take it up for a look, so hopefully they can gather a bunch of information to fix some of these bugs, what i do need though is how many other people are having this same problem. Can you reply with which multiplayer ship, and the symptoms?



Mitoh Uther -The original Dark Jedi Assassin- Pre-CU jedi!
Novarp WavingSky - Master Carbineer, 4004 doc, 0404 bh
Tellah' Uther - Master Musician, Test Center Prime -
KyrYxus
Thu Dec 02, 2004 12:51 pm
#44

A note:


Not all three ships have the same loadout.

Privateers only get 2 missile ports with the YT-1300.

Shocking that we get the short end of the stick again isn't it?



~*~*~Kyr'Yxus Eloc~*~*~
Elder Smuggler
Captain of Tradewind



Tellahane
Thu Dec 02, 2004 2:37 pm
#45

I don't have a privateer alt but someone else told me that it had 3, ill make the correction.



Mitoh Uther -The original Dark Jedi Assassin- Pre-CU jedi!
Novarp WavingSky - Master Carbineer, 4004 doc, 0404 bh
Tellah' Uther - Master Musician, Test Center Prime -
Klarnnrr
Fri Dec 03, 2004 12:04 pm
#46

Great guide! Sticky this!



----------------------------------------------------------------------------------------------------------------
"`My doctor says that I have a malformed public-duty gland and a natural deficiency in moral fibre, and that I am therefore excused from saving Universes.'"
aachil
Mon Dec 06, 2004 5:51 am
#47

Another thing which would be nice would be customisable points. 2 (or 3 for the YT) slots that can take any componant and add to the effect of that function. Many would go for more shielding but thoes who fly with good repair crew could go for a bigger capacitor (to allow the use of weapon overload 4). Having an extra custom slot would more than make up for the missing missile wrack and let us all do the Han Solo thing
KyrYxus
Mon Dec 06, 2004 9:20 am
#48






aachil wrote:
Another thing which would be nice would be customisable points. 2 (or 3 for the YT) slots that can take any componant and add to the effect of that function. Many would go for more shielding but thoes who fly with good repair crew could go for a bigger capacitor (to allow the use of weapon overload 4). Having an extra custom slot would more than make up for the missing missile wrack and let us all do the Han Solo thing





Great idea.



~*~*~Kyr'Yxus Eloc~*~*~
Elder Smuggler
Captain of Tradewind



Tellahane
Mon Dec 06, 2004 11:24 am
#49

Not a bad idea, i'd prefer having the existing components like the mark v's are now just increase the armor and shielding and what nots, at the cost of more mass and more reacter energy used, that would make sure that only the multi-person ships can take advantage of it. It would be nice come the ability to dock between multi person ships to be able to board enemy ships or be boarded in pvp and having special components added in like in-ship defense systems or those wonderful smuggling compartments =)




Mitoh Uther -The original Dark Jedi Assassin- Pre-CU jedi!
Novarp WavingSky - Master Carbineer, 4004 doc, 0404 bh
Tellah' Uther - Master Musician, Test Center Prime -
KyrYxus
Mon Dec 06, 2004 11:37 am
#50






Tellahane wrote:
Not a bad idea, i'd prefer having the existing components like the mark v's are now just increase the armor and shielding and what nots, at the cost of more mass and more reacter energy used, that would make sure that only the multi-person ships can take advantage of it. It would be nice come the ability to dock between multi person ships to be able to board enemy ships or be boarded in pvp and having special components added in like in-ship defense systems or those wonderful smuggling compartments =)







I agree here too Tell. However, this makes MP ships more worthwhile across the board, the previous idea of extra custom slots would even out the MP ships against each other. Right now the Decimator and the Nova are equals in terms of sheer firepower while the YT is a distant second due to the it's lack of a 3rd ordnance slot.



~*~*~Kyr'Yxus Eloc~*~*~
Elder Smuggler
Captain of Tradewind



Tellahane
Wed Dec 08, 2004 3:11 pm
#51

I'm a game guide! thnx those who submitted info!



Mitoh Uther -The original Dark Jedi Assassin- Pre-CU jedi!
Novarp WavingSky - Master Carbineer, 4004 doc, 0404 bh
Tellah' Uther - Master Musician, Test Center Prime -
G8KeePeR
Wed Dec 08, 2004 4:22 pm
#52

/bump
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