Pilot Archive

Thread: PILOT POLL: List your top issue for the new year.

NajaPallida
Thu Dec 30, 2004 1:02 am
#40







quadwh0re wrote:

Then exit deep space and have someone kill you to decay your parts as pennance, don't ask to nerf other player's fun. Accessable and free play is something everyone who flies can enjoy. It boils down to the fact that it is not fun to have to constantly buy new equipment. It shuts the casual gamer completely out of the game and forces them to work harder than they should be able to just to participate.Right now a system has been created that allows the master pilot to load up, get up, fly and have fun in space without penalty save the possibility of having to face another player. It's a breath of fresh air that SWG desperately needed. The player economy will certainly survive through this kind of innovation, and there certainly are things that can be done to stimulate it in space. Dramatically increased missle strength is just one way, and the playerbase surely can think up others without crushing the casual gamers spirit. Involving the shipwright in a decayless repair process is another way. In the space of a few seconds I've come up with two ways to keep the economy going and casual gamers flying without a monotonous grind or losing equipment that may make it possible to fly their ships with restrictions of finite mass.In fact, I'd argue this new approach could make it's way to the ground as well, without impacting the player economy negatively. Bonuses to combat should cost the player, equipment to do it should not, or at least not much. Does this perhaps spell the end of the multi million dollar crafter and the one stop shopping mall? Maybe. Maybe that's good for the game though. My apologizies for the digression...My #1 issue is lack of a space PVP ranking system, the ground game has it, why not space? Add a kill leader board to the Space Terminal interface. Add a prestige leaderboard for people who only PVE. For extra fun, give the leader of each respective leaderboard a token to display. Be it a sash, different color faction wearable, whatever. Perhaps make it droppable in a house but only wearable by a leader. That way players can display their trophy indefinately, but only wear it out and about if they are the current leader.My #2 issue would be to increase the variety of ships in deep space and across the game in general. Let's see some MP ships with escorts replace some gunboats or vettes. Perhaps even freighters with escorts, and other SWG cannon ships. Attackable Nebulon B's, attackable/captureable faction bases outside of deep space with tangible faction benefits for doing so. Perhaps docking capability. Perhaps free decayless repair.





/RubsEyes


"Paragraphs and proper sentence structure are both considered 'People-Friendly skills'."



ssssssssssssssSSS(:-<




- "I am not your Papa... I am not here to listen to you whine, moan and groan. I am here to teach you one thing and one thing only... 'How to kill the enemy before he kills you'. Gentlemen, this is NO game! Grab your helmets and hit the tarmac! I want you on the flightline and ready to fly in 20 minutes! MOVE!" -
Atreus47
Thu Dec 30, 2004 1:05 am
#41

1) Content after master.
2) Money in space. Selling loot to chassis dealers was a great idea, but since the drop rates were reduced it's hard to make money. Suggestions; increase the drop rate, increase the amount dealers pay, increase money dropped in credit chip form, increase payouts for duty missions.
3) Weapon convergance
4) MP ships are too weak. They need slots for 2 (or more) shields and reactors.



Vastio
Elder Jedi Knight
Geevo
Thu Dec 30, 2004 1:07 am
#42

Sometimes when you finish a mission segment and fail the next segment ... you get stuck and can't complete the mission.


I am currently 4333 (Imperial Inquisition), and I died in the 2nd segment of this mission. Now when I start the mission over, and do the first segment of the mission and the 2nd Segment doesn't spawn anymore. I am unable to pass that point (currently waiting on Dev's to fix it).



Col. Weiss, Knight of the Old Republic
Ace Pilot of the starship Errant Venture

Light Jedi Elder
Col. Geevo Deem, The most elder Smuggler on Intrepid
Founding Mayor: Veteran's Retreat on Lok
EnFERn0
Thu Dec 30, 2004 2:30 am
#43


  • Paint Kits/Insignies for Imperial Ships

  • Fix Taunt/Combat Spam Lag

  • JTL only has content to get you to Master, nothing to do after.

  • Trade Faction Points/Prestige Points for new schematics for ships/components.



-----------------------------------------------------------------------------------------------
'Vek
Master Shipwright
Vendors at Naboo, Krath (5350 3610)

-----------------------------------------------------------------------------------------------

FlashDog
Thu Dec 30, 2004 5:45 am
#44


  • fix the freelancer helmet -- i miss my neck

  • freelancer can't go overt to deep space

  • shipwright apron/skill tapes

  • make firespray worth the effort -- another gun, maybe?

  • space mining

  • make flight computers tradable from the datapad

  • open kessel for ground exploration

  • hostile space-borne life forms

  • prestige points and shipwright xp = force sensitivexp

  • atmospheric vehicles: tatooine dune speeder, hutt skiff, etc

  • space poi badges

  • space race tracks

  • pleasure model droids



AkItA k FLASH k dewBack
WoW (Kilrogg Server): Flashdog & Shatner (Alliance)
Ruins of the Temple of the Dog: Tatooine (500m N of Mos Eisley): 3388, -3836
shfire
Thu Dec 30, 2004 6:12 am
#45





  1. MP ships bug's, I havent seen anyone mention the missing 3rd ordinacne on YT or the YT booster (reverses controlls) bug

  2. PvP damage, no 1 shot 1 kill, and MP ships need to be stronger

  3. Droid ability to repair ships

  4. Master content: badges, themeparks, etc....

  5. Get rid of the 'Must be same faction to co-pilot'

  6. No Tier 2 & 3 rewards from exit mission in Corsec


* And when you fix the YT's please make the fix retroactive. They are expensive, and to have to unload everything deed it, not to mention saving for weeks, and have to set it up all over again, is a little to much.


Message Edited by shfire on 12-30-2004 08:17 AM


Message Edited by shfire on 12-30-2004 08:18 AM

Message Edited by shfire on 12-30-2004 08:26 AM



Dourne Cloudstryder

Elder Smuggler / Elder Pistoleer / Elder Marksman
Master CorSec Pilot

Alloworall - Master Medic
Meraf - Master Spy
Chalosatuk - Master Shipwright

Seriah-EH
Thu Dec 30, 2004 6:17 am
#46


I do see a large problem with the MP ships also....yes, the alarms are annoying...but even more annoying is the fact that simply...they SUCK. they have 5 million mass, and no possible way to even use a fraction of it! The B-wing fighter has 4 guns on it...my HUGE decimator has only 2.


Come on, add me a pair of forward firing mounts. OR add another type of weapons, that will ONLY work on an MP ship...

Add 2 more armor slots. front/rear, dorsal/ventral armor slots.

Add a second shield slot.

Add a second capacitor slot


Or even better actually, just add another class of components....Stuff that will ONLY work on a MP ship. Make them worth flying!



Make PvP not suck.....if your flying a heavy ship (IE neutral Rix) you should get an advantage over a smaller faster ship in terms of arms and armor. Youll be slower, but your heavier shields, armor and weapons SHOULD make a difference. They don't.

Message Edited by Seriah-EH on 12-30-2004 05:20 AM




Imperial Colonel Seriah-EH Karrde

Master Architect, Master Merchant, Master Dancer

Riflewoman, Doctor, Ranger, Squad Leader, Teras Kasi

Black Epsilon Ace, Imperial Inquisition Ace

Royal Naboo Security Forces Ace, Corellian Security Force Ace

Storm Squadron Ace, Smugglers Alliance Ace


ogothmag
Thu Dec 30, 2004 6:20 am
#47

1. Master Pilot content

2. Chassis dealer pays only 500cr for Level10 Parts

3. Lootdrop on higher Tier fighters shouldn't be Level 1-4





Ogothmag Mist Hunters
Ranged Master Bounty Hunter
Jabba's Ace Pilot
Challen
Thu Dec 30, 2004 6:35 am
#48

Hi Smoke. Welcome back, and hope things are calming down for you. (I have been there too, so my thoughts are with you!)


Anyway,


- I noticed that the loot box "storage space" is taken up when you place items in your ship. Could this be fixed to be a separate "storage space" so that if you decorate your MP ship it does not take into account the number of items you can loot?


- I also would like to see a solution to the delay in accessing the turrets/pilot chair/co-pilots chair. They did this for boarding the shuttle in space ports, so it should be possible to do it in space. When we are sitting around in space and suddenly get attacked it can take sometimes ten seconds to access these positions.


- It would be nice if we as captains of MP ships could have an alert "battlestations" alarm to alert other passengers to the fact that we are being attacked. (Yes I know there is a show of sparks and rocking inside the ship, but it would be quite awesome and add to the roleplaying element of the game for some of us).



My top three points.


Cheers,




CHALLEN DU' SHAAR

The first rule in life is to keep an untroubled spirit.

The second is to look things in the face and know them for what they are.

COMMANDER OF THE CLAYMORE


JediYuDanJa
Thu Dec 30, 2004 8:22 am
#49




OK, for the record, I love JTL and I love being an Ace Rebel Pilot but......


The Rebel Master ships are not good enough.


I have no desire to fly the B-wing, it's ugly, slow, and hard to maunver (so I've heard).


I don't have a lot fo time to get a group together to crew a Nova. The Nova is useless without a crew. I think the Nova needs a revamp.First of all, you should be abled to upgrade it (and other mp ships) tothe level of the Falcon. Why canHan Solo upgrade his ship to be very fast and manuverable but we can't. Plus Han had forward guns that he could fire from his pilot station.


I would love to have a firespray, but they are hard to find and when you do find one, they are selling for a rediculous price like 26 Million credits.


I really like my A-Wing and X-Wing, but when you make master, you can't put any level 10 equip on it because of mass issues. I don't want to take 10 minutes to destroy a tier 5 Advanced TIE and I don't want to fly a ship with great weapons but no shields, etc.


Bottom line: I worked very very hard to make master pilot and I think I deserve a kick butt ship, not just a tier 4A orX-wing which I'm flying now.


Seare Hawkeye

Ace Rebel Pilot

MIdnight 1 of Midnight Squadron

Captian of the MIdnight Moon

Recruiter for Midnight Coalition Guild

Bria Server

Message Edited by JediYuDanJa on 01-01-2005 07:38 AM

Message Edited by JediYuDanJa on 01-01-2005 07:43 AM




Seare Hawkeye, Ace Alliance Pilot
Commander of the GRD Dragon Squadron
Elder Bounty Hunter, Elder Pistoler
Jedi Master

Searre Shadowstalker, Alliance Officer
Master Pilot
Diopter
Thu Dec 30, 2004 8:53 am
#50

- Privateers not being able to get into Deep Space while overt.

- Certain guns not showing up on the Krayt causing weird behavior when shooting.

- Spending prestige points at a pilot trainer for components or component enhancers for shipwrights or flight suits etc etc...



---------
diopter

n : a secksee smuggler who resides in the Shadowfire Galaxy

n : a unit of measurement of the refractive power of a lens which is equal to the reciprocal of the focal length measured in meters
wasj2004
Thu Dec 30, 2004 8:54 am
#51

Most of the things I wanted to see have already been mentioned, But i would like to see the textures fixed on the rihkzerk (sp). On the swg site the rihk has stripes that go all the way back. in game the stripes only show on the front. I know its not a game altering bug, but would be nice. Thats all i can think of that hasent been said already.



Me wearing my favorite outfit
Me wearing uber mods
Somthing just isnt right about that
Chickenbone
Thu Dec 30, 2004 8:54 am
#52

Some looted components don't have the graphic when equipped. For example, I placed an engine on my Dunelizard once and the engine graphic was missing but it was still able to fly as if the engine was there. Some boosters and cannons also have missing graphics.



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Gorath: Aradjin
Intrepid:Thorus
Bria: Gorangutar
Starsider: Bien
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